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Re: 30JAN2016 - BIG UPDATE - BUG Thread
Posted: Sun Jan 31, 2016 9:21 am
by NeonAvenger
Update on my not suffering the XP penalty after being fugued:
NeonAvenger wrote:Probably shouldn't mention this one but...
I got murdered by trolls in the Western Troll Claws and when I visited Myrkul was told "Wait... you're actually alive" and sent me back without XP loss.
I was beaten to a pulp fair and square, and I was not carrying a corpse or anything odd like that.
If it helps with checking logs or anything it happened to William Ayleford and should have happened about 22:38 (GMT+13)
Myrkul seems to have sorted out his paperwork and caught me after reset with Mystra telling me I'm dead...
Re: 30JAN2016 - BIG UPDATE - BUG Thread
Posted: Sun Jan 31, 2016 9:40 am
by Theodore01
As i look on my barbarian warmace +2 today - i see a Bonus Feat: Bad Strref
(instead of Fast Movement)
Re: 30JAN2016 - BIG UPDATE - BUG Thread
Posted: Sun Jan 31, 2016 9:41 am
by Moltrazahn
For some reason when I rest, i seem to sacrifice a lv 5 spell in addition to the 6th and 7th level spells i usually sacrifice (spell-like ability: Shadow shield (lv 6) + Mastery of shaping(lv 7)), I dont however have any other feat or ability that would take a level 5 spell.
Also, the cantip "Detect magic" no longer allows you to see if Teleport is available in an area, it tells you that "Detect magic active, use appraise" :/ - I find this to be bothersome, because its handy to know if the caster will have a 1-hour cooldown wasted or not. Is there a way to check if areas are warded from teleport now?
Re: 30JAN2016 - BIG UPDATE - BUG Thread
Posted: Sun Jan 31, 2016 9:42 am
by chad878262
Ranger Spells:
Bloodfreeze Arrow doesn't appear to work.
When cast game indicates "Dominated Someone" (this applies to all arrow spells and bladethirst)
The damage applied does appear to include the 2-12 damage, but it doesn't indicate separate cold damage, just does more damage than other hits.
Upon hitting a Minotaur with a bloodfreeze arrow it indicated SR 28 (my spell resistance, can't immagine a Mino mob having SR). there was no fortitude save for the hold effect so that does not appear to have fired.
When missing (rolling 1's on the first attack) Darkflame Arrow was the only one I noticed saying "*Darkflame Arrow: expended*" Other Arrow spells didn't populate this when the attack missed.
Bladethirst can be cast on a weapon or on the ground, not on a creature or yourself. However, you do not attack immediately so even if the spell does work (only lasts one round so hard to tell, but nothing was updated on the weapon examine screen and the attack against monsters shows the same AB as normal (used a +4 weapon so if a +6 bonus was granted the AB should have been 2 higher than what is on my character sheet, it was not).
All I had time to test this morning.
Re: 30JAN2016 - BIG UPDATE - BUG Thread
Posted: Sun Jan 31, 2016 9:55 am
by Rasael
Moltrazahn wrote:For some reason when I rest, i seem to sacrifice a lv 5 spell in addition to the 6th and 7th level spells i usually sacrifice (spell-like ability: Shadow shield (lv 6) + Mastery of shaping(lv 7)), I dont however have any other feat or ability that would take a level 5 spell.
Also, the cantip "Detect magic" no longer allows you to see if Teleport is available in an area, it tells you that "Detect magic active, use appraise" :/ - I find this to be bothersome, because its handy to know if the caster will have a 1-hour cooldown wasted or not. Is there a way to check if areas are warded from teleport now?
Use the appraise creature option on yourself.

Re: 30JAN2016 - BIG UPDATE - BUG Thread
Posted: Sun Jan 31, 2016 10:00 am
by Theodore01
Rasael wrote:Use the appraise creature option on yourself.

can't target myself with rhe appraise (feat).
Re: 30JAN2016 - BIG UPDATE - BUG Thread
Posted: Sun Jan 31, 2016 10:15 am
by darwin.evenwood
I lost all the quests from the journal, both in the "completed" page and in the "quests" page.
When i cast an extend spell it shows two times "extend spell" in the combat log. don't know if doubles duration. as someone else said, new feats doesn't appear to work (pommel strike, lunge, illumination, substitution level and appraise says weird thing

)
character: Jerry Stevenson.
i will try other characters.
Re: 30JAN2016 - BIG UPDATE - BUG Thread
Posted: Sun Jan 31, 2016 10:24 am
by The Last Question
Chests and containers: loot all doesn't get all items. Clicking on each individually also doesn't work, as the chest/container closes after clicking on the last item without actually moving it to the character's inventory. I had to open/close and unlock same chests repeatedly in order to fetch all loot items.
Re: 30JAN2016 - BIG UPDATE - BUG Thread
Posted: Sun Jan 31, 2016 10:25 am
by Rasael
Theodore01 wrote:Rasael wrote:Use the appraise creature option on yourself.

can't target myself with rhe appraise (feat).
You can use the context menu on yourself.
Re: 30JAN2016 - BIG UPDATE - BUG Thread
Posted: Sun Jan 31, 2016 10:26 am
by PJtheFey
All of the languages disappeared for my character Shara, however they are all still present on my characters Agnes and Shei.
Re: 30JAN2016 - BIG UPDATE - BUG Thread
Posted: Sun Jan 31, 2016 10:46 am
by LISA100595
Rasael can we have a complete list of what was in the Update and how they are Supposed to Work so we can test them properly on our characters please?
Re: 30JAN2016 - BIG UPDATE - BUG Thread
Posted: Sun Jan 31, 2016 10:52 am
by Theodore01
Rasael wrote:Theodore01 wrote:Rasael wrote:Use the appraise creature option on yourself.

can't target myself with rhe appraise (feat).
You can use the context menu on yourself.
Yes that works.
However context menu-special abilities-appraise gets you a cursor - but if i target as example a ring on the floor i get 'you cant focus on the thing you're trying to see!'
Re: 30JAN2016 - BIG UPDATE - BUG Thread
Posted: Sun Jan 31, 2016 10:54 am
by Theodore01
LISA100595 wrote:Rasael can we have a complete list of what was in the Update and how they are Supposed to Work so we can test them properly on our characters please?
oh yes -please 
Re: 30JAN2016 - BIG UPDATE - BUG Thread
Posted: Sun Jan 31, 2016 10:56 am
by chad878262
The Last Question wrote:Chests and containers: loot all doesn't get all items. Clicking on each individually also doesn't work, as the chest/container closes after clicking on the last item without actually moving it to the character's inventory. I had to open/close and unlock same chests repeatedly in order to fetch all loot items.
This has always been an issue and is not a bug associated with this update.
Re: 30JAN2016 - BIG UPDATE - BUG Thread
Posted: Sun Jan 31, 2016 11:05 am
by Mac
Myrkul seems to have sorted out his paperwork and caught me after reset with Mystra telling me I'm dead...
I would ask for an audit! Clearly a mistake was made!
Seriously Though has no one noticed that you
can no longer toggle another player Hostile? Guess this solves all them tricky PvP issues.
