mrm3ntalist wrote:...you as a head dm, pushed for the dispel fix. You pushed, even though the points you argue about now were made clear to you. UMD will be dispelled, Prcs like assassins will be dispelled. Yet you pushed for it. However, no matter how many of the staff argued for or against the dispel fix, everyone got together and worked towards a direction that you pushed.
Right you are, M3nt. So what is the/your problem, exactly? The paradigm of the Server then—and isn't that how it is now?—is to fix bugs. So are you now complaining and irritated by me, because I was pushing for the previously existing-before-I-arrived-time,and, for what exists now?
Please correct me if I'm wrong by thinking the following, but your tone sounds like you want to blame me for something?
mrm3ntalist wrote:That means countless hours ...
So after a year and some change, after we got where you wanted us to be with the dispel fix, after all this wrok and rebalance, you come here and ask for undispelable umd and 10lvl PRCs... You now want us to go back to the point where we were before the dispel fix that you pushed for.
The above and what I underlined, proves you are not reading, and I can only assume your annoyance is clouding your eyes. I never said, nor ever will say, I want undispelable UMD, or, undispelable 10-lvl caster PCs. If you think this is what I’ve suggested, you are simply wrong, M3nt. Do you need me to repeat myself, what I am actually suggesting be changed? How can I make myself crystal clear to you?
mrm3ntalist wrote:No steve. You were aware of what would happen with the dispel fix. We made it happen so that it works the way you wanted.
Dude! It was working in bugged form! That you even bother assigning me some responsibility to how it should work
my way, is totally off-base man.

Where does this need to blame someone come from, M3nt?
Like I said to you before in a PM, fixing the Dispel Bug for CL was to also include a base level CL, for a balanced risk v. reward. As I promoted it then, and now, it was CL 25. The FULL fix for the Dispel Bug was to allow for UMD to have a 25% margin of failure, not the 0% margin, when the Bug was unfixed. The FULL fix was to also promote a Gold Sink through consumables (potions, scrolls). I myself have no problem with making these high CL consumables incredibly expensive. Just to be clear on that.
mrm3ntalist wrote:So coming here, and arguing in the forums to undo all this work aint going to happen.
Again, I am not nor would argue to undue the work that has been done. To write this is simply incorrect, M3nt.
mrm3ntalist wrote:I know that by keep arguing on this topic will essentially help your point, because lately if you complain a lot in the forums, you get what you want.
Is that so? Maybe you should look at the reason why issues are "argued" for so long. In my opinion, that is because: a) Staff never officially addresses THE issue at hand, b) changes are not well described nor documented, especially the why of it.
Every single time I make a request, I ask for an official answer. Even you, have taken this up and said to me "I'll take it to QC for an answer..." [paraphrasing you], and then I never get a response.
If you leave topics in limbo, then people with an interest in those topics, will continue to address them. I think this is something you should understand.
And also, I'd humbly ask of you to also understand that when, as the QC Coordinator and with a Staff role, when you "get upset" with people, even if this is on a personal-not-as-Staff commentary, it is very difficult on this digital medium to truly understand what your upsetness means to the Issue At Hand. Does M3nt's sarcasm, his subtle annoyance, essentially mean the Issue at Hand is not going to be considered?
I'm telling you straight up man, it would be far easier and more appropriate if, in your Staff Role, you'd simply say "The Staff do not want this feature/issue/idea implemented at this time. Thank you for bringing the idea to discussion, but for now, it is closed." Those that have brought the idea, might not like your answer above, at least it is concrete, and not some inter-personal-abstract-limbo answer, from a Staff person who just giving their opinion, though that opinion will also influence their Staff opinions (which simply how things work!).
mrm3ntalist wrote:However, we are at a good place now, a place that in a way you helped us to be. We will build on this without undoing all the work that was done in the past. Like we were doing all this time by reducing dispels and implementing elixirs.
I agree, the Server is in a good place. So, as you yourself have written, can we build upon the current good situation and consider an increase in CLs for 10-level Caster PrCs—through some sacrifice of power, like taking Spell Power Feats—or, increasing the CL of Scrolls to 25?