chad878262 wrote:Frankly, those high level characters would be far better off elsewhere and I agree 20 per hour is an exaggeration at best.
I took this thread to be more about level 30's in Minotaurs/Tradeway Gnolls/trolls, or the like. If epics or anyone over C~7 or 8 is in Gibberlings they are on their way to do the quest or have a poor idea of how best to spend their time.
If you want Epics and even high level PC's to stay out of lower CR area's the key is to either make quests one time (not repeatable) or make them at least not the most efficient manner of gaining XP in epics. Pre-epic you can gain XP from grinding nearly as fast as from running quests, but once you hit level 20 it slows to a crawl and quests are the most efficient way by far. So this would be implementing a solution that would not solve the overarching problem..
Not to mention that levels 1-10 are so much faster compared to 11-20, and exponentially faster than anything after 21. I've been at Kobolds plenty of times and it's empty as hell. Not to mention the chests can only be looted once due to timer. If it's busy I either wait for a respawn, or just breeze through myself and move on to other content (there is plenty on the server). And yeah, the higher levels have more access to other areas than the lowbies, but it's because they NEED those areas.
I have one epic toon that I only play once in awhile, simply because his AC is too low for epic content to solo successfully, and I can't find a group for him. He doesn't breeze through much and yeah, he still dies at Hag caves. Do I breeze through Minotaurs with him? Yeah, it's about the only place he can go, and even then he struggles with the bosses compared to my newer level 19. That place is almost always empty anyway. And I barely play him to boot. Do I do the goblins quest with him? Sure. I'ts fun because its one of the few areas he can actually handle. Should I be excluded because of this? note: you won't find me wasting his time at Kobolds.
I played back when the chests were loot restricted. It's kind of still in my mind lol. But mostly because if my characters are able to roll a higher table, I'll go for those chests instead at the appropriate leveled areas.
With instanced chests and loot timers being once per 6 hours instead of twice before a 2 hour reset, I think the greater issues have already been corrected.
This would be a step back.