Page 4 of 30

Re: Loot Rebalance

Posted: Sun Nov 15, 2020 9:06 am
by RoseMiriel
ooh great yeah then they would for sure chase me off! lol^^

Re: Server split

Posted: Sat Nov 21, 2020 1:39 pm
by Theodore01
Valefort wrote: Sat Nov 21, 2020 1:15 pm

There are some issues to solve but that's how it will look and feel when you'll switch servers.
nice work :clap:

can you teleport/ take a boat/caravan between the servers ?

Re: Server split

Posted: Sat Nov 21, 2020 3:23 pm
by Valefort
I don't foresee any issue for those things.

Re: Server split

Posted: Sat Nov 21, 2020 8:35 pm
by izzul
that looks amazing!

Re: Server split

Posted: Sat Nov 21, 2020 10:46 pm
by Planehopper
Nice work, all involved. Going to be a potential game changer. Congratulations.

Re: Server split

Posted: Sun Nov 22, 2020 8:23 am
by Valefort
By the way guys, regarding old areas, can you see if you remember one that is not on this list ?
  • Misty Forest
  • High Moor North
  • Darkhold ascent
  • Troll Claws, east
  • Old Reaching Woods
  • Triel, destroyed
  • East Chionthar
  • West Chionthar
  • Cloakwood mines level 4
  • Woods of Sharp Teeth, south
  • Beach, south of Candlekeep
  • Cloud Peaks, descent to Amn
  • Lake Weng (probably lost)
  • East trail
  • Avernus

Re: Server split

Posted: Sun Nov 22, 2020 9:22 am
by Svabodnik
I remember adventuring in the Dragonspear Castle interior/exterior back in the day when I first started playing on the server - not sure what its current state would be following the Devil war. High Moor North is the removed ziggurat exterior?

Re: Server split

Posted: Sun Nov 22, 2020 9:56 am
by Steve
There were some UD areas also removed somewhat recently *LazyTrain would remember their names, I think, cause I can't atm).

But congratulations on this Server Split being worked out. Awesome work Team!

Re: Server split

Posted: Sun Nov 22, 2020 10:08 am
by Hoihe
Valefort wrote: Sun Nov 22, 2020 8:23 am By the way guys, regarding old areas, can you see if you remember one that is not on this list ?
  • Misty Forest
  • High Moor North
  • Darkhold ascent
  • Troll Claws, east
  • Old Reaching Woods
  • Triel, destroyed
  • East Chionthar
  • West Chionthar
  • Cloakwood mines level 4
  • Woods of Sharp Teeth, south
  • Beach, south of Candlekeep
  • Cloud Peaks, descent to Amn
  • Lake Weng (probably lost)
  • East trail
  • Avernus
I vaguely remember there being a mountain/hill-map that was like an outdoors dungeon with a dragon as its boss.

I have no idea if I dreamt its existence, or if it was a DM event. I do remember that it was around the Blight War campaign, so perhaps checking maps that were added/removed during that time might be worthwhile?

Re: Server split

Posted: Sun Nov 22, 2020 11:09 am
by Theodore01
In the UD there was the Trogdolyte Cavern, but it was quite a dull map anyway.

Re: Server split

Posted: Sun Nov 22, 2020 11:57 am
by Snarfy
Svabodnik wrote: Sun Nov 22, 2020 9:22 am I remember adventuring in the Dragonspear Castle interior/exterior back in the day when I first started playing on the server - not sure what its current state would be following the Devil war.
Oh, this, yes please.

Also, and although it's only been used for DM events typically, what about Kheldrivver? That map is cool as heck.

PS. Misty Forest!

Image

Re: Server split

Posted: Sun Nov 22, 2020 12:20 pm
by Heretic
By the way guys, regarding old areas, can you see if you remember one that is not on this list ?
Lake Weng (probably lost)
I recall this area used to host the entrance to the Vault of the Dead before the Vault was moved to the Fields of the Dead. The area probably wouldn't have any value now if it were found.
Avernus
The only way to reach Avernus from the surface was through the portal in Dragonspear Castle IIRC. So does this mean Dragonspear is returning?

The town of Triel was taken out the game world some years ago. Is there any intention of placing it back in?

There used to be the Sunset Mountains area that once buffered Corm Op and Darkhold.

The zone that buffered the Woods of Sharp Teeth and Doran Amar was also removed as well. It made Doran Amar less than easy to find.

Re: Server split

Posted: Sun Nov 22, 2020 12:56 pm
by Shadowspinner70
Theodore01 wrote: Sun Nov 22, 2020 11:09 am In the UD there was the Trogdolyte Cavern, but it was quite a dull map anyway.
It was a leveling alternative to the Large Crypts, where I've seen some people try to level for way too long because there's plenty of undead. Though I forgot that was taken away, honestly.

Re: Server split

Posted: Mon Nov 23, 2020 1:09 am
by Lockonnow
Yes Remember dragonspear castle and All the out Doors Area at ulgother breard Where the hag was on an so on

Re: Server split

Posted: Tue Nov 24, 2020 6:41 am
by Rasael
Very cool :D