Coming Soon: Discussion Thread (2017)

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Valefort
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Re: COMING SOON : Harper Scout

Unread post by Valefort »

Harper agent requires 1 level in a spellcasting class actually.
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Sun Wukong
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Re: COMING SOON : Harper Scout

Unread post by Sun Wukong »

In NWN2, not in PnP. But we might have too many Harper classes to begin with at this rate.
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Hawke
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Re: NEXT UPDATE : Harper Mage

Unread post by Hawke »

Well, looking up the harper mage prc in the Realms guide, it doesn't have appraise (truly too bad), but is it possible to change the feats up to somewhat match the PnP a little closer?

PnP says feat requirements are Alertness, Education and Extend Spell.

Extend Spell is obvious, we cannot emulate the actual class feature in game. This could be dropped since eshew material and HA extend powers are not actually in game.

Keep Alertness... it is what it is.

Education... make that a requirement to have Either Spellcast Prodigy or Able Learner or something else that is close to what the feat would give.


Doing Alertness and Iron Will is not what was in PnP, and you guys are obviously trying to be as close as possible.


I would love to see a caster oriented feat be put in to replace iron will since it isn't Harper Agent.
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mrm3ntalist
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Re: NEXT UPDATE : Harper Mage

Unread post by mrm3ntalist »

The prereq feats are unlikely to change.
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Hawke
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Re: NEXT UPDATE : Harper Mage

Unread post by Hawke »

So you are telling me there is a chance :D

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mrm3ntalist
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Re: NEXT UPDATE : Harper Mage

Unread post by mrm3ntalist »

Secretly, i would like for a chance to exist, therefore the unlikely. But the reason and mindset with which those PRCs were implemented, is a clear no. All harper PRCs will get nothing more that will improve them mechanically. On the contrary, if one of those classes is found to be too good, most likely they will be nerfed.
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Hawke
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Re: NEXT UPDATE : Harper Mage

Unread post by Hawke »

Honestly, the harper mage is not bad. You put in 2 two feats where one is completely useless, the other only situational ok, and you get 4 feats out of it, plus some skill unlocks and an extra 10 skill points (2 x5 levels compared to wizard).

I much prefer Harper Mage over Agent, but agent having a total of 6 sp/level and appraise... is better in my opinion... and I would only take Agent if the abilities were re-worked like Harper Mage is and take that 1 CL hit.

But then again... getting extend and spell focus (Skill focus is meh to me unless I was going for asoc), but let's face it, they are skill focus feats.

Creating a Sorcerer/Harper Mage/ ASOC/PM or AM would be very feasible with the set up it gives. You Need 7 feats (for AM too) to do that build, but you only spend 4 feats in total. For a feat starved Class like sorcerer that is perfect. Ooh I might even make that build.
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dedude
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Re: NEXT UPDATE : Harper Mage

Unread post by dedude »

Gotta love those Harper pale masters, right?
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Hawke
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Re: NEXT UPDATE : Harper Mage

Unread post by Hawke »

dedude wrote:Gotta love those Harper pale masters, right?
Hey now, any non-evil or non-good, and you are right there walking that fine line with a Harper Pale master :P
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Nachti
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Re: NEXT UPDATE: Spellfocus Conjuration

Unread post by Nachti »

Just a word....

Balancing can always happen. While I stick to the concept of getting additonal HD through spellfocus, the numbers might change in the future due to balancing.
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Re: NEXT UPDATE: Spellfocus Conjuration

Unread post by ubergish »

Nachti wrote:Just a word....

Balancing can always happen. While I stick to the concept of getting additonal HD through spellfocus, the numbers might change in the future due to balancing.
I'm new here, but I like that spellfocus increases summon strength. Previously, spell focus in any 'non-dc' school was useless (Specialization is still pretty useless for most schools). I'd like to see more of these boons, but not necessarily in a fashion that hurts current 'generalists'.
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Re: NEXT UPDATE : Orcish War Drummer

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Is this class available to a half-orc ?
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Valefort
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Re: NEXT UPDATE : Orcish War Drummer

Unread post by Valefort »

Yes.
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aaron22
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Re: NEXT UPDATE : Orcish War Drummer

Unread post by aaron22 »

so have you removed the cap yet vale?
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Valefort
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Re: NEXT UPDATE : Orcish War Drummer

Unread post by Valefort »

No, and I didn't take any decision regarding this you know, QC discussed it and the cap was set at 32.
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