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Re: Spell / Scroll / Feat Bugs
Posted: Mon Sep 05, 2016 9:47 pm
by ragnarok1983
Was the 77 rounds of Bigby's Forceful Hand from the minotaur "Bhazark Two-Horn" intentional?
I think it was 77 rounds... I lost count.
Checked my email.
Had a coffee.
Came back and it was almost done!
Re: Spell / Scroll / Feat Bugs
Posted: Thu Sep 08, 2016 8:06 am
by Steve
I noticed that every time I use Sudden Willow Strike, no matter what the attack in my toon's round of attacks, the Dice Roll is always d20 + 23.
Now, my own toon has an attack round currently of 27/27/27/22/17/12. So where is that 23 coming from?
The Feat description for Sudden Willow Strike doesn't say it takes an average from your AB and uses that, no matter which attack in the round it uses, so I'm just a bit clueless. And since it interrupts the attack flurry, I guess a flat 23 is nice cause it makes using it on the last attack rather spectacular...but conversely, it makes using it on the first attack—which you could benefit from by/when winning Initiative, kinda stink.
Any idea what is going on here?
Re: Spell / Scroll / Feat Bugs
Posted: Tue Sep 13, 2016 5:31 am
by RagingPeace
ragnarok1983 wrote:Was the 77 rounds of Bigby's Forceful Hand from the minotaur "Bhazark Two-Horn" intentional?
I think it was 77 rounds... I lost count.
Checked my email.
Had a coffee.
Came back and it was almost done!
Just ran into this as well. >.<
Re: Spell / Scroll / Feat Bugs
Posted: Tue Sep 13, 2016 5:53 am
by Valefort
There is also a forever bigby 8 caster in the new cloud peaks cave. The hand even follows you in the Fugue and beyond when you come back, for 80 rounds or so

Re: Spell / Scroll / Feat Bugs
Posted: Tue Sep 13, 2016 3:37 pm
by Aurali
Divine Favor doesn't seem to be extending anymore. It is base 1 min but should be 2 min if extended. It used to extend but now does not. If that is intentional, then the spell text should be updated. Thanks!
Re: Spell / Scroll / Feat Bugs
Posted: Tue Sep 13, 2016 5:51 pm
by Snarfy
At the risk of sounding like a broken record...
I ran into the bug that causes server npc's to become hostile again last night after I cast Stone Wall(I also had an elemental summon in tow). I didn't hit either one with an AOE or a spell this time, so I have no idea what triggered the npc hostile issue. All I know is this one has been lingering around like a bad hangover for the last 4 months and it's just game breaking to have to log off X amount of hours into the reset because npc's are trying to lynch my character... any ETA on this getting fixed?
*trails off into incomprehensible muttering and grumbling as he stomps off*...
Re: Spell / Scroll / Feat Bugs
Posted: Sun Sep 18, 2016 1:35 am
by Valeron
I just tried to make a character tonight and try out shield charge. I was unable to pick this feat even after having shield bash and a BAB of 3+. Is that a bug or did it get removed at some point?
Re: Spell / Scroll / Feat Bugs
Posted: Sun Sep 18, 2016 2:11 pm
by Nyeleni
Don't know if somebody pointed it out: But the spell "Light" only works on other items and creatures. On self or items owned by the caster it doesn't do anything. At least with my Aasimar Fs/Pal.
Re: Spell / Scroll / Feat Bugs
Posted: Tue Sep 20, 2016 1:24 am
by Snarfy
I was about to pick my domains for a cleric I'm trying out, and planned on taking the Spell Domain, but I noticed that the IG description of the domain lists a level 5 Anyspell, and level 8 Greater Anyspell. The domains section of the forums also says this... my question is, WTH is Anyspell?

Re: Spell / Scroll / Feat Bugs
Posted: Tue Sep 20, 2016 1:50 am
by Boddynock
Mass Cure Moderate wounds cast using several Austruth Flutes all failed to heal allies who were both in party and in range. Instead, according to the combat log, it attempted and failed to heal a nearby cow and some other NPCs.
Edit: Failed whether I was the primary target or them, didn't matter.
Re: Spell / Scroll / Feat Bugs
Posted: Tue Sep 20, 2016 1:57 am
by Snarfy
... also, I get no option to choose the cleric spell-casting progression feat when taking Hospitaler level 1, I only get the list of general feats. I tried re-logging, no luck, and I found some other posts about this from back in May. Was it fixed? Or am I just doing something wrong?
Re: Spell / Scroll / Feat Bugs
Posted: Tue Sep 20, 2016 11:38 am
by Kauaiian
The spell 'Greater Reflect Pain' while so fun to use, will work at times but will bug out at other times. Often this causes multiple save checks (and i mean like 15-20) each round. It also lags my PC heavily (not sure about the server)
Re: Spell / Scroll / Feat Bugs
Posted: Wed Sep 21, 2016 11:36 pm
by Tantive
Sembian fencing does not stack with Greater Magic Weapon. Tested this on a char with 23 BAB, and thus 5 attacks a round. With this feat enabled I should lose 3 attacks, and gain bonuses from amount of attacks lost. By description that means I should have gained +6 BAB. It however added +6 AB, which doesn't stack with the EB of greater magic weapon, and just only gained me 1 AB from turning the feat on.
Re: Spell / Scroll / Feat Bugs
Posted: Thu Sep 22, 2016 12:29 am
by Kagger911
Having more than 259 spells crashes the server.... All I wanted was all the spells . . . to make money.
Re: Spell / Scroll / Feat Bugs
Posted: Sun Sep 25, 2016 5:47 am
by Steve
Some questions and suggestions for Summoning Spells (since I'm all over the Thaum PrC atm

):
1. Thaumaturge
cannot have 1 summons and 1 planar cohort
at the same time. When first introduced, Thaumaturgist
COULD HAVE both of these, at the same time. This was exactly what this PrC was about, imho.
2. Celestial Creature summons: some are so teeny tiny!!! lol. It's like have Hobbes and/or Bambi as your celestial guide!! How difficult would it be to increase the physical size of these celestial creatures?
Lion:
Bambi...I mean stag:
3. Whirlpool Spell: the knockdown effect from the spell effects the caster!! Also, during the initial phase of the spell, when the knockdown is active in an area, the elementals summoned attacked my celestial stag!! That wasn't cool...or probably correct.
Also, notice that MY CELESTIAL STAG STAYED SUMMONED WHILE THE 3 ELEMENTALS FROM WHIRLPOOL SPELL WERE SUMMONED!!! This is great! Can we now have it for all summons?!?
Cheers. And thank you.