Re: Order of the Bow Initiate
Posted: Fri Mar 07, 2014 8:56 am
Last time mrmentalist and I took a look at the class, after you hit level 10 you get precision damage applied to all your attacks, and before that, only the first
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The elemental damage should be displayed just below the physical damage. For example when i use elemental arrows the combat log is like thisRelleck wrote:Ranged Precision (3rd issue with this ability) may or may not be including extra elemental damage. As an elemental archer I have +1 acid. The ability when used however only lists "physical" damage.
The extended sneak range was decided not to be implemented with OOBI because it was considered too powerful at the time. The class description needs to be updated not to include this.Relleck wrote: Sneak attack range is not being extended as per the classes' description. If this is possible code-wise, I very much believe this is a noteworthy fix for the class, as currently the raw damage of Ranged precision is average at best, and doesnt at all compete with Manyshot - especially since Manyshot is known to double dip on Sneak Attacks.
This actually makes an extreme difference in what builds work and don't work well with OOBI, it also makes me wonder if its even worth taking any sneak class.mrm3ntalist wrote:The extended sneak range was decided not to be implemented with OOBI because it was considered too powerful at the time. The class description needs to be updated not to include this.Relleck wrote: Sneak attack range is not being extended as per the classes' description. If this is possible code-wise, I very much believe this is a noteworthy fix for the class, as currently the raw damage of Ranged precision is average at best, and doesnt at all compete with Manyshot - especially since Manyshot is known to double dip on Sneak Attacks.
My preference is not to include classes with SAs and only attack from very long range.Chryo wrote: This actually makes an extreme difference in what builds work and don't work well with OOBI, it also makes me wonder if its even worth taking any sneak class.
I never tested EA with OOBI. I will do that shortly to make certain that there arent any issues. If they are they will be reported.Chryo wrote: As for the Elemental Damage, it does not show. Its just pure physical damage. Hell, extended range almost isn't worth using compared to manyshot.
<color=red>(PRESTIGE CLASS: This class is not available at character creation and must be unlocked by meeting special requirements, listed below. This class has 10 levels)</color>
<color=Gold><b>Order of the Bow Initiate</b></color>
When asked "What is Truth?," an initiate of the Order of the Bow picks up his bow, fires an arrow and, without saying a word, lets his mastery of the weapon serve as the gauge of the archer's progress along the way. By learning the meditative art of the Way of the Bow, the archer improves his discipline, precision, and spirituality. Order of the Bow initiates see their weapons as extensions of their being, and the use of a bow as a spiritual experience. Everything comes down to that one shot in the world of the Initiate hence a common saying is: "One shot, one kill".
The Way of the Bow is not a religious creed, nor is the Order of the Bow an actual organization. Instead it refers to a discipline: that of mastering the bow. Initiates literally dedicate themselves to mastering the order that is the bow. The order thus represents the bow as a microcosm, its every aspect a study pursued by the initiate.
Fighters are the most common initiates of the Order of the Bow. Rangers, paladins, and even barbarians utilize these skills and philosophies well. Some rogues and bards have been known to enter the order, but they are rare indeed.
<color=Gold>Requirements:</color>
<b>Race:</b> Any
<b>Alignment:</b> Any
<b>Base Attack Bonust:</b> +5
<b>Skills:</b> Lore 2, Craft Weapon 5
<b>Feats:</b> Point Blank Shot, Rapid Shot, Weapon Focus Short Bow or Longbow
<color=Gold>Class Features:</color>
- <b>Hit Die:</b> d8
- <b>Base Attack Bonus:</b> High
- <b>High Saves:</b> Fortitiude, Reflex
- <b>Weapon Proficiencies:</b> An Order of the Bow Initiate gains no weapon proficiencies.
- <b>Armor Proficiencies:</b> An Order of the Bow Initiate gains no armor proficiencies.
- <b>Skill Points:</b> 2 + Int Modifier.
- <b>Class Skills:</b> Concentration, Craft Weapon, Lore, Hide, Spot, Survival, Sense Motive
- <b>Class Feats</b>
1: Ranged precision +2
2: Dead Eye Shot
3: Ranged precision +4
4: Greater Weapon Focus
5: Ranged precision +6
6: Sharp-Shooting
7: Ranged precision +8
8: None
9: Ranged precision +10
10: Extended Sharpshooting
- <b>Bonus Feats:</b> No bonus feats.
<b>Ranged Precision I to V</b>
Type of Feat: Class Ability
Prerequisites: Order of the Bow Initiate
Specifics: During a regular ranged attack an initiate takes a precisely aimed attack dealing an extra +2 points of damage every two class levels if the attack hits. An initiate’s ranged precision attack only works against living creatures with discernible anatomies. Any creature that is immune to critical hits (either naturally or through a class, item or ability benefit) is not vulnerable to a ranged precision attack. Unlike with a rogue’s sneak attack, the initiate’s target does not have to be flat-footed or denied its Dexterity bonus, but if it is, the initiate’s extra precision damage stacks with sneak attack damage. The initiate’s bonus to damage on ranged precision attacks increases by +2 every two levels.
Use: Automatic
<b>Dead Eye Shot</b>
Type of Feat: General
Prerequisites: Point Blank Shot, Base Attack Bonus + 4
Specifics: By firing just as your ally connects with a blow, you take advantage of the distraction to strike the same enemy when his guard is ruined. If you ready a ranged attack to occur when an ally strikes a particular target, and your ally succeeds, that target loses his Dexterity bonus to AC against your attack.
Use: Selected
<b>Sharp Shooting</b>
Type of Feat: Class Ability
Prerequisites: Order of the Bow Initiate level 6
Specifics: You mark your target and take a concentration check every round before your attack, but you limit yourself to half of your normal attacks. If successful you gain an extra +2 precision damage and an additional +2 attack bonus vs the target. The Sharpshooting DC starts at 10 + 29% of the distance to the target. Your ranged Precision feats apply as well as any sneak attack damage you can do if, this attack is executed as a sneak attack. At Order of the Bow Initiate Level 10 you no longer limit yourself to half your attacks, you now use all your regular attacks.
Use: Selected as a Mode
It should be automatic whenever you use an elligible ranged attack. Sharpshooting will work the same.DM Echo wrote:Is ranged precision an activated mode? And can it be used with multishot?