15MAR2016 BUG REPORT THREAD

It Does What It Says on the Tin: Resolved Issues

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Calodan
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Re: 15MAR2016 BUG REPORT THREAD

Unread post by Calodan »

Greater reflect pain is not working at all. It casts and has a really cool aura but not getting feedback that it is working against the attacker with saves and damages happening.

Got dispelled today. Lesser dispel said it dropped my Protection From Evil from a skeleton mage in FOD but did not actually drop it. Then got a greater dispel from skeleton avenger in VOD said it dropped true seeing and even appeared to do so in the character screen and my portrait area but when Valgoth casted Greater invis I attacked as normal as if true seeing was still active. His Mordekainens wrecked quite a few of my wards. I assume he should have being a caster of immense proportions.

Now for the surprise of the day from me. Holy sword should not be at 1min/CL it is entirely too powerful at that. I made it through much of the VOD before finally getting it dispelled and while going through I managed to catch a skeleton avenger in a casting loop and wrecked him BC holy sword kept dispelling his spells! LOL. This is a pretty high level bard type caster that I was dispelling so I think either HS needs to be put back at 6s/CL or remove the dispel at least. That poor avenger never had a chance.........
Kory Sentinel
"We should take the army head on!"

"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
Aurali
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Re: 15MAR2016 BUG REPORT THREAD

Unread post by Aurali »

Calodan wrote:Greater reflect pain is not working at all. It casts and has a really cool aura but not getting feedback that it is working against the attacker with saves and damages happening.

Got dispelled today. Lesser dispel said it dropped my Protection From Evil from a skeleton mage in FOD but did not actually drop it. Then got a greater dispel from skeleton avenger in VOD said it dropped true seeing and even appeared to do so in the character screen and my portrait area but when Valgoth casted Greater invis I attacked as normal as if true seeing was still active. His Mordekainens wrecked quite a few of my wards. I assume he should have being a caster of immense proportions.

Now for the surprise of the day from me. Holy sword should not be at 1min/CL it is entirely too powerful at that. I made it through much of the VOD before finally getting it dispelled and while going through I managed to catch a skeleton avenger in a casting loop and wrecked him BC holy sword kept dispelling his spells! LOL. This is a pretty high level bard type caster that I was dispelling so I think either HS needs to be put back at 6s/CL or remove the dispel at least. That poor avenger never had a chance.........
I too have seen my protection from evil be dispelled as well as bless even though my caster level was far greater than 29 at the time. It seems to be missing some of the caster level bonuses for the dispel check.
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flipside43
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Re: 15MAR2016 BUG REPORT THREAD

Unread post by flipside43 »

Spells are not showing up in my dismiss spell list.
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Uranus
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Re: 15MAR2016 BUG REPORT THREAD

Unread post by Uranus »

Should 30CL casters be dispeled by greater dispel? :shock:
Boddynock
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Re: 15MAR2016 BUG REPORT THREAD

Unread post by Boddynock »

Uranus wrote:Should 30CL casters be dispeled by greater dispel? :shock:
Well, Greater Dispell caps at +25, so if the d20 +25, beats your d20 +30.... Then yes. Was it a creature that cast the dispell or a player?
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Uranus
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Re: 15MAR2016 BUG REPORT THREAD

Unread post by Uranus »

PSC still allows to go over the characters HD
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Uranus
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Re: 15MAR2016 BUG REPORT THREAD

Unread post by Uranus »

Boddynock wrote:
Uranus wrote:Should 30CL casters be dispeled by greater dispel? :shock:
Well, Greater Dispell caps at +25, so if the d20 +25, beats your d20 +30.... Then yes. Was it a creature that cast the dispell or a player?
What? Are those random numbers?

Greater dispels cap has been raised to 20. At most 20 + 20 =40

"Defenders" check = 11 + 30 = 41

The CL30char shouldnt be dispelled.

It seems someone forgot to apply the level cap :D
Aurali
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Re: 15MAR2016 BUG REPORT THREAD

Unread post by Aurali »

I don't know if it related to the update but today I was crit by the black dragon in the wyrm cave and sneak attacked by the yuan-ti while the stonebody spell was active. The character sheet said immune to criticals and sneak attacks.
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BlueAce417
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Re: 15MAR2016 BUG REPORT THREAD

Unread post by BlueAce417 »

Not sure if it was talked about already, but apparently there are times where I am unable to control my character, but I am not lagging... I cant open any windows, cant talk, cant even use items or spells on my hotkeys (including potions of cure critical wounds).... BUT i can move by clicking and can target things, and even enter doors still... I've died 3 times because I couldnt direct my character to do what would have saved him... and each time, it stopped me from downing a potion that would otherwise keep me alive. JUST saved myself from it moments ago with my Daggerspell Mage by sneaking, realized i couldnt use a spell, quickly knew what was going on, and backed away before the fight began. Seconds after I backed out, I could resume chat, window, and item use again.
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NeonAvenger
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Re: 15MAR2016 BUG REPORT THREAD

Unread post by NeonAvenger »

flipside43 wrote:Spells are not showing up in my dismiss spell list.
Ditto, happened to me yesterday but since everything was working before I assumed it was a problem at my end.

The text that usually pops up saying something like "You concentrate and gather a list of spells" doesn't, and the list is empty.

Edit: Just noticed, the "dismiss all" button works.
Last edited by NeonAvenger on Fri Mar 18, 2016 2:02 am, edited 1 time in total.
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Darkcloud777
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Re: 15MAR2016 BUG REPORT THREAD

Unread post by Darkcloud777 »

i tried to cast teleportation circle, it took 10,000 gold and no options showed up for me to teleport too. then it did it again and took another 10,000 gold. It went a 3rd time and took 10,000 gold and once again there was no options given for me to teleport too. I gave up after that.
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Boddynock
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Re: 15MAR2016 BUG REPORT THREAD

Unread post by Boddynock »

Shadow conjuration, summon shadow option is CE. It was before too, but it should be the same neutral one that SD gets, as shadow conjuration is an illusory copy of another spell effect. IE, it isn't an undead shadow, its a shadow magic shadow.
Liam the Golden
Illdraen, Guerilla Skirmisher of Sshamath
Guy "Knife-Ears" Masterson
Boddynock Namfoodle, Illusionist Extraordinaire! (temporary leave of absence, again)

"Liam the Golden, so I have heard,
Yet truly none can polish a...
" - Ameris Santraeger, 2016
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Calodan
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Re: 15MAR2016 BUG REPORT THREAD

Unread post by Calodan »

Bless water spell creates holy water with no empty bottles in your inventory. Shouldn't this require a empty bottle for each spell cast? As well it casts with extended spell should not be extended either there are no reasons to be that. It is nice for a few extra casts of it I guess?
Kory Sentinel
"We should take the army head on!"

"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
Boddynock
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Re: 15MAR2016 BUG REPORT THREAD

Unread post by Boddynock »

Uranus wrote:
Boddynock wrote:
Uranus wrote:Should 30CL casters be dispeled by greater dispel? :shock:
Well, Greater Dispell caps at +25, so if the d20 +25, beats your d20 +30.... Then yes. Was it a creature that cast the dispell or a player?
What? Are those random numbers?

Greater dispels cap has been raised to 20. At most 20 + 20 =40

"Defenders" check = 11 + 30 = 41

The CL30char shouldnt be dispelled.

It seems someone forgot to apply the level cap :D
Yeah, I had a brain fart, lol.
Liam the Golden
Illdraen, Guerilla Skirmisher of Sshamath
Guy "Knife-Ears" Masterson
Boddynock Namfoodle, Illusionist Extraordinaire! (temporary leave of absence, again)

"Liam the Golden, so I have heard,
Yet truly none can polish a...
" - Ameris Santraeger, 2016
Aurali
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Re: 15MAR2016 BUG REPORT THREAD

Unread post by Aurali »

Something that has happened to me twice now and never happened before the update is that when an enemy caster summoned something (whether through shades, ground, or create undead), I got literally stuck inside the summons and couldn't move until I killed it. It just so happened on both of these occasions that my character was in the same spot when the summons appeared. Is there an issue with collisions now or something?
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