As far as I can tell Tieflings no longer gain abyssal as bonus language. Level 1 tiefling rogue I created only had Common and Cant.
If you're going with PNP version, they should be getting Infernal and Common as automatic language, Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Orc should be available as bonus language. Previously they automatically gained Abyssal.
Not getting Abyssal or Infernal as bonus language isn't right.
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MasterOfSevens wrote:Dagesh wrote:MasterOfSevens wrote:I turned invisible and was chased around by a dire badger. I heard of another who was attacked in a similar fashion. I think the spotter script can now see invisible creatures.
Generally AI go toward the thing they wanted to attack. If it leaves their vision, they still move toward the PC even if they can't attack. Stand still and let them get their location fix and they will be fine.
Yarg.
I entered the area invisible and ran past a bunch of others before the badger ran up to me and hit me. I ran. He followed me and swiped at me several times with attacks of opportunities until I died. I know sometimes NPCs use the items that they drop. A rare instance of a badger who drank a blindsight potion?
Occasionally monsters sense you through invisibility, and that's a feature (it was mentioned somewhere). Basically, invisibility does not make you silent, and in D&D invisible creature could be spotted with high spot roll.
Try using ethereal jaunt or sanctuary spells instead. With invisibility only, a badger can sniff you out.