DM Dialectic wrote:Updated 4/2/2017
Thayan Knights
The Thayan Knight is effectively a lesser noble of Thay in canon Forgotten Realms and server lore. Therefore, we require Thayan Knight levels for it as a PRC class under the normal 3b20 rule and that players wanting to take the class and RP template apply to the DM Team for the class by sending in an application request to the DM Team given the combination of intense lore knowledge involved in the class and beginning RP status as a lesser noble of Thay. Players are on the other hand welcome to be Thayan warriors (non-noble) not including the Thayan Knight class and not requiring an application to the DM Team for the Thayan Knight class. Further, while Thayan Knights are required to be human and swear allegiance to the Red Wizards of Thay, for a common Thayan warrior this is not the case.
The public ruling (
viewtopic.php?f=7&p=728619#p728619) on Thayan Knights posted yesterday was made since while this has been internal DM policy for really years (Thayan Knights, and Red Wizards as well, have been an application only class since at least 2011:
viewtopic.php?f=7&t=16504), there clearly is public confusion on the topic, so we wanted to make our longstanding DM position clear. So, we thought it would be helpful to clarify publicly with a ruling what we had been enforcing and viewing as DM policy for a long time now regarding the Thayan Knight class as a DM Team.
Irrelevant to this public ruling, you can still be (and always could be on our server) a Thayan soldier, mercenary, warrior, etc. from Thay, but these are not Thayan Knights. They are not effectively Thayan lesser nobles in fealty service to the Red Wizards and battle commanders of commoner Thayan troops as Thayan Knights in fact are.
mrm3ntalist wrote:Asmodea wrote:I actually was under the understanding you could currently play a Thayan Knight not associated with the Enclave you just needed DM approval. The name change would simply be if the DMs do not want to give whatever supposed implied or 'forced' background power comes with the title out to everyone.
If a DM can clear this up, that would be great. I always thought that you needed to be part of the guild to apply for the class. If that is not true then continue this discussion and try to solve the guilds problems. Just dont change the PRC. TK is what people want to play, not Thayan warriors or agents...
If you send in an application for the Thayan Knight or Red Wizard classes that is approved by the DM Team in fitting with Thayan lore, you absolutely can have either class on a character in fitting with lore and not have to join the Baldur's Gate Thayan Enclave guild. Effectively, this would mean that you are not in the service of Red Wizards of the School of Transmutation (who run and control the Thayan Enclaves initiative world wide via their Guild of Foreign Trade headed by Master of the Guild Samas Kul of the School of Transmutation who reports to the Zulkir of Transmutation) and the Zulkir of Transmutation, Druxus Rhym.
You would instead need to be located at some point on the hierarchy below one of the other magical Schools of Thay and have a valid lore and RP reason as such to be so far west as a Thayan Knight or Red Wizard and not be involved in operating an Enclave under the School of Transmutation. Further, not being in the hierarchy of the School of Transmutation, your character would have no political power whatsoever over any Thayan in any of the Thayan Enclaves (or the Enclaves themselves) as they are all in the School of Transmutation and trying to "pull rank" on them would likely not be productive IC as such with your character not even being in the same School as the Enclaves (Transmutation).
For example, in the past, the DM Team has approved Red Wizard applications (and Thayan Knight applications would be no different) for Red Wizards in the service of the Thayan Schools of Abjuration and Enchantment, respectively. These Thayan characters then operated entirely outside of the Baldur's Gate Thayan Enclave (and guild) as a result IC. The trade off is of course that they could utilize not an ounce of power of the Enclaves (unless granted by the effectively School of Transmutation Guild of Foreign Trade or its appointed Enclave leadership) since these are outside of their schools. The School of Transmutation and the Baldur's Gate Thayan Enclave under it (and therefore the Thayan Enclave guild) are the largest power center of Thay in our server setting (plug for the Baldur's Gate Thayan Enclave guild:
viewtopic.php?f=16&t=3163).
Hidennka wrote:Just a small detour; I'm actually somewhat surprised by the new ruling and the allowance of 'lesser nobles'. In the past, coming from a noble background has always been conditionally approved (by DM only) on the basis it is not a current and active bloodline. For example; lesser nobles that have required their family be slain, or stripped of their titles. The belief was that active 'noble connections' would give an unfair advantage and/or cause players to lord over one another.
Thayan Knights are effectively lesser nobles by office in Forgotten Realms canon lore and they always have been in our server lore in the eyes of the DM Team as well, we just had not previously stated so publicly. Of course, the human race of Thayan Knights can also affect how they are treated by fellow Thayans (Mulan>all) regardless of their effective lesser noble office. Further, Red Wizards in our server lore are generally going to be Thayan nobility (lesser-middle nobility at least), not by office, but by human race, if involved with the Thayan Enclave. This is because the DM Team interprets it to be highly likely that any Red Wizards in our server's part of Faerun associated with the School of Transmutation and the Thayan Enclaves in the west are Mulan noble humans of Thay due to the assignment being prestigious in the School of Transmutation and what would therefore likely be involved in terms of being assigned there as a Red Wizard. As an aside, to quote Unapproachable East for some more Thayan racial context:
Almost all nobles in Thay are of Mulan descent, although
not all Mulan are nobles. At worst, lowborn Mulan are free
farmers or artisans, although many seek power that does not
depend on their family’s wealth, becoming bureaucrats, soldiers,
or priests. For those with the aptitude, the path of the
Red Wizard lies open. In fact, most Red Wizards come from
Mulan families of relatively humble means (although highborn
Red Wizards have the advantage of personal wealth and
noble alliances to aid their advancement when they complete
their training). (Page 158)
The reason the DM Team allows this versus our other general noble title criteria otherwise is that Thay is so far away from our server polities that there is not really an inherent power advantage from nobility as such unless you get to a point IC where say the current Kharzark of the Baldur's Gate Thayan Enclave is at, but that took years of RP and requesting a formal DM recognized noble title that reflects in our server area as something even the local polity, Baldur's Gate, recognizes as significant. The DM Team views this as dramatically different from say a noble status of Tethyr, Cormyr, Waterdeep, Amn, Baldur's Gate, Darkhold, Elturel, etc. or any other polity far closer than Thay as these polities closer would give a noble status that would have unfair and out-sized influence for a brand new character given far closer geographic proximity than Thay.
As the only two classes where at-rolling accession to nobility is possible in our server, the Red Wizard and Thayan Knight do require applications for this reason and also to prevent high risks of severely damaging lore mistakes such as someone rolling a Red Wizard or Thayan Knight and sincerely RPing being from Waterdeep or Neverwinter and ethnically Chondathan and following Ilmater.