Valefort wrote:We're speaking of +5 rounds when you're at epic rage, how is that "far longer raging" ? That's one extend rage feat, one.
We have talked about this in the past, you just multiply the number of rages you get with the duration. If you get 8 uses of Rage, and go for the same amount of Extend Rage Feats, that +5 rounds you mentioned adds up to 40 rounds. It is over six minutes, quite near to 7 minutes. If you skip one Extend Rage feat, well you get to spend it on something else.
Valefort wrote:Massive saves boost ? You'll get +5 fort and +5 will while the whirlwind frenzy gives you +5 reflex. Now tell me, which of these 3 saves is the lowest for any barbarian with steadfast determination ... ? Reflex.
You forget that Epic Rage gives you +8 to Will Saves. Thus you get a total of +13 to your will saves, now add these numbers with that Divine Champion build I mentioned on page one. Moreover, you can buy a Shimmering cloak for 32 Spell Resistance, which means that most mobs on the server become somewhat reluctant to spam their Reflex save based spells. Also, you will not be missing that +1 Regeneration from cloak, as you get +2 from your Rage, and who knows what else from your weapon. Thus the only place where reflex saves come into play... are well, traps on chests, and few actually go opening chests while there are mobs still around.
Valefort wrote:So it's true you'll get a bonus to those saves and good thing for you, they were sky high already, feel free to get that cherry on top but please stop making it out to be the Graal and the thing to get when in Rage while it's not even a problem to begin with.
As for my saves being high on my High Strength Whirlwind Frenzy build, not really, those would be much higher with Standard Rage. The Whirlwind Frenzy does buff up my reflex save, but as mentioned earlier, it is not really an issue.
Valefort wrote:And 50 AC destroyed by frost giants ? The melee ones hardly have the AB to hit you except on a 20.
Well the funny thing is that sometimes your rage just ends prematurely. You know, you have Extend Rage IV and it ends before you have even cleared the default timer. Also, playing a halfling here, so it doesn't really matter that I have 37 strength because giants get +8 on their knockdown attempts against me... Also, had bunch of Mystics spamming Improved Invisibility and you just need to be unlucky with rolls... Not to mention that Expose Weakness cheese is another thing I refuse to exploit... You know, that death is not really result of any rocket science.
Would have been such an easy fight with my old Wisdom based Spirit Shaman...
chad878262 wrote:anyone else find it amusing that not long ago there was a whole thread about how a Whirlwind Frenzy Barbarian could exceed 70 AC and now we are talking about the difficulties of exceeding 50? (By the way, first world problem is when you 'only' get to 54 AC while also being a great damage dealer with solid saving throws and DR)...
Over the years I have repeated one specific thing. If the server is too easy for you, then you need to go play as a less optimised build. This is what I have always done. As for first world problems... Great damage dealer? Sure. Solid saving throws? Only my fortitude is above 20. DR? I got about 5/-.
So you know what is going on here, you have taken issue with some build and you are willing to damn everything else just so that you can nerf down that AC of 70 to... 66?
Anyhow... that 70 AC? Let us see...
10 (Base)
+8 (Fullplate)
+3 (Dexterity from Mithral Full Plate)
+4 (Tower Shield, -2 Attack Bonus)
+6 (Improved Mage Armor Wand, easily dispelled.)
+4 (Shield Wand, easily dispelled)
+3 (Tumble)
+6 (Improved Combat Expertise, -6 Attack Bonus)
+8 (Ice-Troll Berserker Natural Armor with Epic Rage)
+5 (Dodge from Epic Whirlwind Frenzy.)
+4 (Deflection Ring/Belt/Helmet)
+4 (Dodge Boots)
+1 (Luck of Heroes)
+1 (Armor Skin)
+2 (Barbarian 20)
+4 (Dodge AC against Giants)
+2 (Battlerager Natural Armor)
= 75
*Ahem.* A correction, you are willing to damn everything else just so that you can nerf down AC of 75 to 71. (Oh, and just so you know, I wouldn't stick with Whirlwind Frenzy for that +1 AC I mentioned before, I would go for the buffed up Standard Rage, because more damage per hit, higher saves where they really matter, longer duration, and that extra regeneration is a whole lot more decent trade off than +1 AC. Or even +5 AC to be honest, I mean, not a lot of things have enough AB that it will make any difference between 70 or 75 AC.
Anyhow, go do your change, just be kind enough to offer that full RCR so I can go for a new character altogether. Edit: Perhaps I should recreate my old Barbarian 21/Fighter 4/Battlerager 5.