Remove "no xp on the other side" restriction.

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Moderators: Moderator, Quality Control, Developer, DM

Remove xp?

No xp on the other side.(I play in UD)
0
No votes
No xp on the other side.(I play on Surface)
3
11%
No xp on the other side.(I play in both realms)
6
22%
Allow xp on the other side.(I play in UD)
3
11%
Allow xp on the other side.(I play on Surface)
6
22%
Allow xp on the other side.(I play in both realms)
8
30%
No xp on both sides! (I play in UD)
0
No votes
No xp on both sides! (I play on Surface)
1
4%
No xp on both sides! (I play in both realms)
0
No votes
 
Total votes: 27

Incarnate
Posts: 480
Joined: Sat Jan 06, 2018 2:36 am

Re: Remove "no xp on the other side" restriction.

Unread post by Incarnate »

mrm3ntalist wrote:
Incarnate wrote:I think what Neg is getting at here, is that you should be advocating for what people are expressing concerns for, in this case its those particular parts of the rules and this enforced mechanic.
No, noone should be just advocating about what people are expressing concerns for. Only listen. Then one can either agree or disagree.
I'm actually making a point in relation to your function here as QC-Coordinator, and as such you should take these things expressed here very serious and the take it up with the team and discuss, or the very least consider it rather than be dismissive about it and defend the current rules and mechanic.
Last edited by Incarnate on Thu Feb 08, 2018 1:02 am, edited 1 time in total.
NegInfinity
Posts: 2450
Joined: Wed Feb 05, 2014 11:24 am

Re: Remove "no xp on the other side" restriction.

Unread post by NegInfinity »

mrm3ntalist wrote: Does each and every player that plays here should be sufficiently sure about any changes? That is impossible.
It is possible, and that will happen when review process is sufficiently transparent.

Basically, it is a matter of trust.

If you start randomly change stuff on scripting side because scripting is fun, this will create impression that that you do not care about the setting at all, or do not care about what people might want or need. This will care distrust and can kill the community.

If you actually listen to feedback you get and respond to it, that will create trust and positive attitude in the community.

Dismissively creating specific mechanical change without asking whehter people actually WANT that, will create distrust.

This is kinda obvious.

Unless you have Kojima caliber lead on your team, you listen to feedback and act on it. It is also important to watch out for situation when somebody's team role get in their head, they star fever, start acting high/mighty about it, and being dismissive/rude towards others. I had a run-in with extreme case of such person in 2014... wasn't pleasant.
User avatar
electric mayhem
Posts: 1090
Joined: Thu May 18, 2017 6:51 pm

Re: Remove "no xp on the other side" restriction.

Unread post by electric mayhem »

Behavioral based problems are not necessarily corrected by engineered solutions.



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User avatar
Endelyon
Posts: 3606
Joined: Sun Jul 06, 2014 4:24 am

Re: Remove "no xp on the other side" restriction.

Unread post by Endelyon »

Incarnate wrote:
mrm3ntalist wrote:
Incarnate wrote:I think what Neg is getting at here, is that you should be advocating for what people are expressing concerns for, in this case its those particular parts of the rules and this enforced mechanic.
No, noone should be just advocating about what people are expressing concerns for. Only listen. Then one can either agree or disagree.
I'm actually making a point in relation to your function here as QC-Coordinator, and as such you should take these things expressed here very serious and the take it up with the team and discuss, or the very least consider it rather than be dismissive about it and defend the current rules and mechanic.
Locking this thread. This is not even the role of the QC Coordinator. If you have further questions or concerns about UD/surface travel policies please contact the DM team (or whatever staff group you like the best!), but this is turning into a vaguely hostile seeming argument between players and staff and it's no longer appropriate.
Locked

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