That aside, I'm kind of curious as to what people think of my characterization of my characters (Red, Tsukumo, Akasha) so far. Any reactions, violent or otherwise? ICly or OOCly?

Moonsong wrote: ↑Mon Jul 18, 2022 2:21 am Letting others shine
I experienced some things on other servers before I came here and decided to post what I think about it. I think here it’s a place where old players come and new ones just arrived. Please don’t stone me! I'm doing this with all due respect. I'm a not native english speaking player and often don't know how to put things otherwise. This post is well meant and also offers some constructive suggestions how to do better for more fun in certain situations. I hope it may be helpful.
So, you got the highest level, your build and equipment is perfect and you can solo anything? You can make gold by rushing through everything, but are you happy?
Oh, sure you are as long as you’re the hero!
Your deadpan one-liners crack you up, even if the plebs don’t get it. However, is this server meant for a one man show? To play an equivalent of the comic book guy from the Simpsons?
Seriously, are you soo self-involved that you cannot enjoy other people having a good time?
We get it, your incredible emotes and posts about what your character did and how much money they donated, have astounded EVERYONE who reads them. Your walking by without an emote, has amazed us all. I personally thought "Wow! That person walking by, not talking, THAT person has it ALL together."
Ok, i'll stop being a meany face for the moment and i'm sorry, but what I want to point out is how you can allow other people to have fun AND improve your own enjoyment of the game by NOT doing certain things.
When someone screams "Trap!!" What if you don't say "I saw it." Instead say "Thanks, Gosh, almost stepped on that tripwire."
"Them poisoned darts would have skewered me." Let them feel like they did something good, instead of like an idiot for warning folks.
If a god is present, don't run to them and get all the informations yourself just to say to your friends later: “You're wrong. I know better. God XY said.....” Instead of making them feel bad, how about saying “I'm sorry you feel like that. But here's the good news. Let me try to help you.” Or even better “Hey, I know you're suffering the loss of your god. Look, we're planning to talk to someone who may know something. When do you have time so you can come with us?” Include people instead and make them feel they belong, instead of making them feel worse than they already do.
When someone offers to heal you, let them, instead of quaffing a potion.
When someone is diseased, let the divine caster do it, instead of bluntly using an item or potion.
When someone wants to RP it out, let them instead of healing it instantly without any emotes.
When a newbie comes and wants to help, instead of scaring them off, chat with them. Ask them who they are and why they’re here. Find out what they can do to help, it brings some nice RP for yourself, too.
When someone has an idea, instead of stealing it and doing it yourself, go like: “Hey man, that’s a great idea! I will help you with it!” Or “Sounds cool, I will come and cheer for you!”
When a bard tries to help, by making people feel better and encourage them for more positive thinking, don't ignore it. Instead of listening to some civic blabbermouth more, give the bard a chance to let their Charisma do their magic, too. Think about their words and let it work on you. Give them the same chance you give to that citizen. That bard will be on your side an buff you, cheer for you and advertise you later!
When people talk about a dungeon you have been to IC, you don't have to tell them you been there and killed the monsters, making yourself feel important and them feel like you’re a jerk who spouts spoilers.
You can give colorful, yet nondescript, hints about what is coming and tell them like. "I wouldn't go there alone if they gave me a fief in Baldur's Gate for it, them were rats is dangerous, mean and always run in packs!!"
And if you’re scouting , why not come back and tell folks what you saw , instead of starting a fight and making them all drop their sodas, or pop, to come around the corner to the fight late. Why not go slow and enjoy the crawl?
Which brings me to ANOTHER point. Why not wait between encounters for the gatherers to collect the treasure, for the healers to heal. And for the roleplayers to rp? I mean we understand your time is valuable and all, and some of us old people have to look at our fingers to type. Some of the not native english speaking players have to think and translate a moment longer what they type, but please! I ask you to let me type a line of dialog before you bring the next bunch of monsters to waste us, or hopefully be wasted?
Please let me type a well thought emote instead of swamping me with a bunch of one-liners every 3 seconds. Give me time, let me read, think, translate and answer in a way I can reward your rp properly as well. We are in RP, not on the run. It is only fair to give other players time to react.
If someone tells a tale, is it reeeally necessary to one-up them by spouting your even better-er story? Why can't you simply let them bask in the glow a bit? Wouldn't YOU appreciate it if you told a tale and people were awed instead of telling you, "BIG deal, been there, done that, got the t-shirt!"? Instead of wanting to have the limelight for yourself alone, why not shine all together and give everyone their standing ovation?
Roleplay is just that, playing your role. Just because you’re the most amazing thing since sliced bread, doesn't mean you cannot let others shine, too. Next time maybe let the low level newbie disarm that trap.
Instead of doing everything oneself, why not let others have their shining moments every now and then, too? It’ll bring more good times to everyone.
Just my two cents and i apologize if i stepped anyone's toe. I'm just trying to help make things better for everyone.
Thanks for listening.
+ 100, you describe pretty well what I thought RP should beMoonsong wrote: ↑Sun Mar 03, 2024 4:08 am I'd likle to remind of this and addeed a point or two that i noticed lately. I know, i am not innocent either, so no need to tell me my mistakes. I am currently trying to change myself. Trying to improve the rp and the fun for others if playing with me. But that only works if we all clean up our own doors. So let us all hopefully give each other another chance.
Letting others shine
I experienced some things on other servers before I came here and yes, also here. So i decided to post what I think about it. I think here it’s a place where old players come and new ones just arrived. Please don’t stone me! I'm doing this with all due respect. I'm a not native english speaking player and often don't know how to put things otherwise. This post is well meant and also offers some constructive suggestions how to do better for more fun in certain situations. I hope it may be helpful.
So, you got the highest level, your build and equipment is perfect and you can solo anything? You can make gold by rushing through everything, but are you happy?
Oh, sure you are as long as you’re the hero!
Your deadpan one-liners crack you up, even if the plebs don’t get it. However, is this server meant for a one man show? To play an equivalent of the comic book guy from the Simpsons?
Seriously, are you soo self-involved that you cannot enjoy other people having a good time?
We get it, your incredible emotes and posts about what your character did and how much money they donated, have astounded EVERYONE who reads them. Your walking by without an emote, has amazed us all. I personally thought "Wow! That person walking by, not talking, THAT person has it ALL together."
Ok, i'll stop being a meany face for the moment and i'm sorry, but what I want to point out is how you can allow other people to have fun AND improve your own enjoyment of the game by NOT doing certain things.
When someone screams "Trap!!" What if you don't say "I saw it." Instead say "Thanks, Gosh, almost stepped on that tripwire."
"Them poisoned darts would have skewered me." Let them feel like they did something good, instead of like an idiot for warning folks.
If a god is present, don't run to them and get all the informations yourself just to say to your friends later: “You're wrong. I know better. God XY said.....” Instead of making them feel bad, how about saying “I'm sorry you feel like that. But here's the good news. Let me try to help you.” Or even better “Hey, I know you're suffering the loss of your god. Look, we're planning to talk to someone who may know something. When do you have time so you can come with us?” Include people instead and make them feel they belong, instead of making them feel worse than they already do.
When someone offers to heal you, let them, instead of quaffing a potion.
When someone is diseased, let the divine caster do it, instead of bluntly using an item or potion.
When someone wants to RP it out, let them instead of healing it instantly without any emotes.
When a newbie comes and wants to help, instead of scaring them off, chat with them. Ask them who they are and why they’re here. Find out what they can do to help, it brings some nice RP for yourself, too.
When someone has an idea, instead of stealing it and doing it yourself, go like: “Hey man, that’s a great idea! I will help you with it!” Or “Sounds cool, I will come and cheer for you!”
When a bard tries to help, by making people feel better and encourage them for more positive thinking, don't ignore it. Instead of listening to some civic blabbermouth more, give the bard a chance to let their Charisma do their magic, too. Think about their words and let it work on you. Give them the same chance you give to that citizen. That bard will be on your side an buff you, cheer for you and advertise you later!
If a person wants to join your guild or just wantes to by a friend/ally, don't tell other members not to play with them oocly. Give rp a chance, especially if their character is going through a change. That is nothing to worry about, that is a chnace to try and get some a foot in theor door. When do you eer get a chnace to influence another player's chararcter development. Ok, the outcome is still what the player decides, but a good player will consider your efforts one way or another.
If a player wants to get involved in your rp, don't ignore them. That is rude and can make them feel insecure. I get it, some players don't like to schedule, because it feels less immersive to them. But even that can be comminicated. And again, a good player will offer a compromise or at least accept it.
If a player is playing wih you and your friends, that you play with every day, but they are not albe to play that often, give them a chance to engage in that rp. Don't use excuses like "We know each other from...earlier.", but in fact that character is new and the person question can't get included. Give also yourself the chance to get to know the character better. Some people can be missunderstood, but if you know them, it looks conpletely different.
When people talk about a dungeon you have been to IC, you don't have to tell them you been there and killed the monsters, making yourself feel important and them feel like you’re a jerk who spouts spoilers.
You can give colorful, yet nondescript, hints about what is coming and tell them like. "I wouldn't go there alone if they gave me a fief in Baldur's Gate for it, them were rats is dangerous, mean and always run in packs!!"
And if you’re scouting , why not come back and tell folks what you saw , instead of starting a fight and making them all drop their sodas, or pop, to come around the corner to the fight late. Why not go slow and enjoy the crawl?
Which brings me to ANOTHER point. Why not wait between encounters for the gatherers to collect the treasure, for the healers to heal. And for the roleplayers to rp? I mean we understand your time is valuable and all, and some of us old people have to look at our fingers to type. Some of the not native english speaking players have to think and translate a moment longer what they type, but please! I ask you to let me type a line of dialog before you bring the next bunch of monsters to waste us, or hopefully be wasted?
Please let me type a well thought emote instead of swamping me with a bunch of one-liners every 3 seconds. Give me time, let me read, think, translate and answer in a way I can reward your rp properly as well. We are in RP, not on the run. It is only fair to give other players time to react.
If someone tells a tale, is it reeeally necessary to one-up them by spouting your even better-er story? Why can't you simply let them bask in the glow a bit? Wouldn't YOU appreciate it if you told a tale and people were awed instead of telling you, "BIG deal, been there, done that, got the t-shirt!"? Instead of wanting to have the limelight for yourself alone, why not shine all together and give everyone their standing ovation?
Roleplay is just that, playing your role. Just because you’re the most amazing thing since sliced bread, doesn't mean you cannot let others shine, too. Next time maybe let the low level newbie disarm that trap.
Instead of doing everything oneself, why not let others have their shining moments every now and then, too? It’ll bring more good times to everyone.
Just my two cents and i apologize if i stepped anyone's toe. I'm just trying to help make things better for everyone.
Thanks for listening.
Hence why i said that this alos counts for me.Aspect of Sorrow wrote: ↑Sun Mar 03, 2024 6:00 am Many of the elements you've described others doing, you yourself have done onto others.
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