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Re: Spell / Scroll / Feat Bugs

Posted: Thu Jan 19, 2017 8:44 pm
by Valefort
Are you sure ? The bonuses given by augment summoning are not visible on the summon character sheet, the base stats are modified so they don't appear blue. Compare your summon's stats with a non-thaumaturge summon's stats to check if you can !

Re: Spell / Scroll / Feat Bugs

Posted: Fri Jan 20, 2017 12:54 pm
by tribunal
Valefort wrote:Are you sure ? The bonuses given by augment summoning are not visible on the summon character sheet


Since when ?

I am kind a sure because there is not even icons on my summons picture , to show that their stats are changed

Re: Spell / Scroll / Feat Bugs

Posted: Fri Jan 20, 2017 1:05 pm
by Valefort
Can you send a screenshot of the summon's character sheet to check ?

Re: Spell / Scroll / Feat Bugs

Posted: Fri Jan 20, 2017 2:46 pm
by Rhifox
Warlock invocation All-Seeing Eyes does not work. Should add +6 to Spot and Search, currently does neither.
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Re: Spell / Scroll / Feat Bugs

Posted: Fri Jan 20, 2017 8:46 pm
by tribunal
Valefort wrote:Can you send a screenshot of the summon's character sheet to check ?
Everything is fine now. Seems it was bugged temporarily. Thanks !

Re: Spell / Scroll / Feat Bugs

Posted: Tue Jan 24, 2017 2:57 am
by Convolutedline
There are so many posts an I am late to write but yes,

Epic mass heal - I have 10 levels of cleric... It will only heal 100 hp though it says it will heal 300...

Kinda weird... Worth noting..

Re: Spell / Scroll / Feat Bugs

Posted: Tue Jan 24, 2017 5:29 pm
by Endelyon
Convolutedline wrote:There are so many posts an I am late to write but yes,

Epic mass heal - I have 10 levels of cleric... It will only heal 100 hp though it says it will heal 300...

Kinda weird... Worth noting..
Valefort corrected the issue. It should work properly now. :)

Re: Spell / Scroll / Feat Bugs

Posted: Tue Jan 24, 2017 5:34 pm
by Endelyon
Rhifox wrote:Warlock invocation All-Seeing Eyes does not work. Should add +6 to Spot and Search, currently does neither.
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This bug has been noted before and I believe there were a couple of options put on the table for QC to consider about what to make the invocation do but a decision is still pending. For now I believe the invocation doesn't serve any function at all. We'll hopefully do something with it soon.

Re: Spell / Scroll / Feat Bugs

Posted: Tue Jan 24, 2017 9:05 pm
by Convolutedline
You fixed it already? :O

Thanks :O <3 also I <3 the new dungeons - they're beautiful. I take lots of screenshots x.x

Re: Spell / Scroll / Feat Bugs

Posted: Wed Jan 25, 2017 10:23 am
by Nachti
Guard and Wards seems bugged.

1. It doesnt take money.
2. Once 10 rounds are cast you have the options Trip and Both ways. No other option appears.

Re: Spell / Scroll / Feat Bugs

Posted: Sat Jan 28, 2017 3:03 am
by Blackhorizon
Epic mass heal

viewtopic.php?f=49&t=42729&p=710012#p710012

Could cleric levels/CL affect it?

Re: Spell / Scroll / Feat Bugs

Posted: Sat Jan 28, 2017 3:48 am
by Endelyon
Blackhorizon wrote:Epic mass heal

viewtopic.php?f=49&t=42729&p=710012#p710012

Could cleric levels/CL affect it?
It is currently calculating as CL * 10, yes, but should be doing a flat 300. There is a fix already in place for this that will be live with the next update.

Re: Spell / Scroll / Feat Bugs

Posted: Sat Jan 28, 2017 4:02 am
by Endelyon
Nachti wrote:Guard and Wards seems bugged.

1. It doesnt take money.
2. Once 10 rounds are cast you have the options Trip and Both ways. No other option appears.
I believe this spell is intended for one of Rasael's future projects and isn't completely functional yet, but I'd have to double check with him to make sure.

Re: Spell / Scroll / Feat Bugs

Posted: Sat Jan 28, 2017 4:45 am
by Sputnik
Endelyon wrote:
Nachti wrote:Guard and Wards seems bugged.

1. It doesnt take money.
2. Once 10 rounds are cast you have the options Trip and Both ways. No other option appears.
I believe this spell is intended for one of Rasael's future projects and isn't completely functional yet, but I'd have to double check with him to make sure.
Can we use this in RP situations yet? On guildhouses, for example.
If the gold was taken and the spell cast with DM supersvision, I suppose..

Re: Spell / Scroll / Feat Bugs

Posted: Sat Feb 04, 2017 1:48 pm
by Diamore
Sembian Fencing
At level 15 improved by AB by +8, my DEX by +5 and my Tumble by +2.
My Shieldbash uses up one of my two attacks for the turn when activated. As does Shield Slam and any AoO.