Everyone has personal opinions—the point is to consider a new script that will have a fundamental change on how Players spent their time gaming on BGTSCC. And that can't be made because some are of the opinion it's a good idea, and some aren't.Passiflora wrote:My personal opinion on this.
I would absolutly support a way to earn XP by mostly chatting. Yes, it doesn't make 'sense' to become a better fighter by chatting, but I don't care.
A change like this has to be assessed for its merits, the challenge to implementing it, and weighing the good and bad aspects.
Those that spend more time on BG chat-role playing will obviously see the incentive. Those that adventure and slay monsters will either not see the "big deal" with the new script, or will only care if it negatively effects them.
The fundamental change is that PCs could sit in a tavern for hours and discuss ANYTHING, and mechanically improve their skills and powers. Is that OK with the majority of Players?
Is the real issue that the current RP XP system and cap—which by the way currently favors Epic level PCs—just needs to work more reliably, and at a faster rate?
Does leveling via Chatting under the theme of Chatting=Roleplay seem a good means to improve Roleplay, or does this proposed system just reduce the attention to adventuring, since its actually less risk to Chat and level versus take on the Goblin Horde and level?