Invoker wrote:[
You like to RP lowbies, it fits your RP concepts. Many others aren't like you. And this server has always claimed to be "catering to everyone".
Though this is tangential, I'll still bite: I've taken 3 toons to level 30. It is not JUST that I RP lowbies, it is also that I enjoy RPing a Character from lvl 1–30. It is an experience to enjoy, learn, grow and be challenged to learn how to play that Character.
It is not that I enjoy some concept of a weak character, not "epic" and not a maxed out power being. I simply believe that every PC at every level has and/or should have a fair-to-important role to play, both in this Server, and for the Player. This mentality comes out of D&D campaigns that are designed for a short level spread, where you'll never find PCs of major variance together.
And this, I believe, is an unintentional but continuing problem on BGTSCC: the "effect" a PC can have on the IC environment is equated with the level of the PC, which promotes the "need" to gain XP as fast as one can.
In addition, it is sad to read that players "can't find any RP" so they resort to questing, or grinding...as if those two things cannot also be turned into RP (which they actually can if you are not lazy about it!).
Personally—and especially since Rasael found a way to fix the RP XP exploit—I would prefer changing Quests to be 1 time affairs to give new Players an experience of the breadth of the Server, triple the output of the RP XP generator, lower the general XP payout of mobs but toughen then quadruple the payout of Bosses (pro-grouping aspect), loosen the grip on DMs handing out RP XP awards, and...institute a better system for Permadeath, so all these "gains" have some more meaning in the life/experience of our playing these toons.
Oh yeah...and NO "OOC" MODE god dammit, and no using an AFK tag for anything except being AFK (unless its an emergency).
Christmas can never come too late....
