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Re: What did you do to us poor fighter builds ?

Posted: Wed Mar 09, 2016 5:04 pm
by Deathgrowl
AlfarinIcebreaker wrote:
Deathgrowl wrote:
Invoker wrote: Casters with CL 30 and HiPS will be even stronger, just like every other CL 30+ caster.
Only in PvP. Which doesn't matter. How often do you dispel in PvE?
As a QC member, I really hope you were joking here.
About what part? PvP doesn't matter. And how often do you dispel in PvE?

Re: What did you do to us poor fighter builds ?

Posted: Wed Mar 09, 2016 5:30 pm
by Steve
AC81 wrote:...because until those other pc's hit CL 30 they're going to be hurting going through some areas.
And before anyone even starts complaining about their unique low CL concept character - you chose to be a subpar caster, you should've built to be at least passable with no buffs.
And now that we have a 100% RCR XP refund fire sale going on at the moment...everyone can make sure their Toons are CL 30, immediately (if before, they were not).

Thankfully, the cap of CL to HD has been implemented, so unless a Toon is an Arch Mage or Hierophant or Blood Mage and receives Spell Power, there is that.

Re: What did you do to us poor fighter builds ?

Posted: Wed Mar 09, 2016 5:40 pm
by Blackman D
AlfarinIcebreaker wrote:
Deathgrowl wrote:
Invoker wrote: Casters with CL 30 and HiPS will be even stronger, just like every other CL 30+ caster.

Only in PvP. Which doesn't matter. How often do you dispel in PvE?


As a QC member, I really hope you were joking here.

pvp based issues generally do not get balanced or there would be never ending complaints

if there is an issue and its related to grieving then something will likely get done

Re: What did you do to us poor fighter builds ?

Posted: Wed Mar 09, 2016 5:46 pm
by AlfarinIcebreaker
Deathgrowl wrote: About what part? PvP doesn't matter. And how often do you dispel in PvE?
PvP maybe doesn't matter to you, but it matters to lots of players here on BGTSCC, including me. I was under the impression that QC team takes both aspects of player combat into consideration when ruling on new content and balance changes. So PvP should matter to you as well, as long as you are a member of QC team.

Re: What did you do to us poor fighter builds ?

Posted: Wed Mar 09, 2016 5:58 pm
by Deathgrowl
AlfarinIcebreaker wrote:
Deathgrowl wrote: About what part? PvP doesn't matter. And how often do you dispel in PvE?
PvP maybe doesn't matter to you, but it matters to lots of players here on BGTSCC, including me. I was under the impression that QC team takes both aspects of player combat into consideration when ruling on new content and balance changes. So PvP should matter to you as well, as long as you are a member of QC team.
It is absolutely impossible to balance PvP and have the game continue to even remotely resemble D&D. It's just a completely wasted effort.

And this is an RP server. If you want to pwn people in PvP, I'm sure there are other servers for that. Always playing the best PvP build contributes nothing to RP or the story.

Re: What did you do to us poor fighter builds ?

Posted: Wed Mar 09, 2016 6:00 pm
by Blackman D
AlfarinIcebreaker wrote:I was under the impression that QC team takes both aspects of player combat into consideration when ruling on new content and balance changes.
pvp often gets thought of yes, but it has little weight in balance decisions unless it has a possibility of grieving

being dispelled in pvp is not something that would carry weight because it is highly situational

being dispelled in pve is more important because certain lvl players are going to be in certain areas, and if you are the appropriate level for an area and you walk in fully buffed and get stripped of everything with a lesser dispel, then there is probably an issue

Re: What did you do to us poor fighter builds ?

Posted: Wed Mar 09, 2016 6:03 pm
by Grimdark Hitman
Thids wrote:Does every rag-tag goblin, orc or giant tribe HAVE to have dispellers? I mean I'm all for dispel working as it should, but covering 90% of the PvE with dispel spawns is over the top.
Quoted for the truth. I hope others can finally see it...

Re: What did you do to us poor fighter builds ?

Posted: Wed Mar 09, 2016 6:04 pm
by Deathgrowl
Grimdark Hitman wrote:
Thids wrote:Does every rag-tag goblin, orc or giant tribe HAVE to have dispellers? I mean I'm all for dispel working as it should, but covering 90% of the PvE with dispel spawns is over the top.
Quoted for the truth. I hope others can finally see it...
This is indeed the core of the issue, yes. As I said earlier, the problem now isn't that people are easily dispelled (they should be!), it's that there are so many mobs casting dispels.

Re: What did you do to us poor fighter builds ?

Posted: Wed Mar 09, 2016 6:19 pm
by Bad Omens
Hey, we here in the peanut gallery would like everyone to take a deep breath. Sorry to hear that the QC team does not consider all aspects of this game and/or consider aspects of this game impossible to consider. This is a RP server which includes PVP, if it did not, then perhaps there would be a significant portion of a dwindling community which would wish to reconsider their time associated with BGTSCC. Furthermore, considering PVP an aspect of this game does not make you mutually exclusive to RP and in fact, PVP might in fact help to further, or accentuate RP in many situations.

Let's not go swinging hammers in glass houses here.

Re: What did you do to us poor fighter builds ?

Posted: Wed Mar 09, 2016 6:29 pm
by Deathgrowl
You misunderstand what I mean. PvP balance shouldn't be a concern. It is an RP tool at best. The server would be much more enjoyable if people built characters around ideas of style and personality rather than being mechanically best.

Re: What did you do to us poor fighter builds ?

Posted: Wed Mar 09, 2016 7:37 pm
by Kinkurono
I think we should let the D&D balance go away a little, D&D is balance is wayyy too different and doesn't translate well into a game like this, unless we are talking about Single-player here, Try to balance things a little even if it means moving away from the PnP stats and such, i think that should help a lot to end this fight "Meeles vs Casters". Also yeah reduce the amount of enemies with dispels in the server.

Re: What did you do to us poor fighter builds ?

Posted: Wed Mar 09, 2016 7:54 pm
by Seymor
Everybody thinks it's sunny on the other side. Kestral was barely able to solo trolls and stone giants to level. Robin cannot level. Your warriors may be running quests to level, but wizards are not much different. It's not sunnier on the other side.

Re: What did you do to us poor fighter builds ?

Posted: Wed Mar 09, 2016 9:05 pm
by Boddynock
Dude, fighters are fine. I have leveled, and can continue to level solo, several non casting classes. And moreso, I helped spitball ideas for someone to make a BARBARIAN today, and that build is doing just fine with no UMD and no casting.

Will that barb build be decent in PVP as well? Yes, because it will literally be able to knock down mountains.

All that being said. PVP might not be a large concern in balance issues, but it CANNOT be a non-issue either. it is a part of the game, acting like it does not exist will cause more problems than it solves.

Re: What did you do to us poor fighter builds ?

Posted: Wed Mar 09, 2016 9:18 pm
by mrm3ntalist
Boddynock wrote:And moreso, I helped spitball ideas for someone to make a BARBARIAN today, and that build is doing just fine with no UMD and no casting.

Will that barb build be decent in PVP as well? Yes, because it will literally be able to knock down mountains.
Who is that barbarian character. It would be nice to keep track of.

Re: What did you do to us poor fighter builds ?

Posted: Wed Mar 09, 2016 9:22 pm
by Boddynock
I'll send him a link to this thread, so he can choose if he wants to be kept track of, lol.