Valefort wrote:Are you sure there is no perception bias when you feel that "team good" is more numerous than evil characters ? When I used to play I thought 80% of the usual characters were evil aligned.
Also I've been out of the loop for a long time but what kind of environment changing events did happen recently that were done by good-aligned characters ?
The cleansing of Triel (this one seems to have been kept fairly secretive [and when I saw it, the main components were members of a particular clique], so, it makes me suspect that these kinds of things are being performed often. Then again, there has been a moderate staff change since then so who knows! That is one recent example of what I would call a world changing event (something that literally changed the game world). The orphans perhaps to a lesser extent, though, that really had little impact on the game world.
I think during HDM Void's reign, a fair bit of the bias was not present [Here, you are all equally worthless!]. At least from a player standpoint, there seemed to be both active evil and active good (and even active neutral, such as Candlekeep during Wendel's reign as guide) guilds all in relatively equal measure. I don't think I played before that time, though, it was a while ago so I might have.
I think a big part of the issue (it is prevalent among good characters too) is guild activity. When guild leaders become too inactive, vanish, etc then its really bad for the guild (See: Radiant Heart, Candlekeep, etc). Also, when guilds stop doing regular activity then players generally only show up for events. Guild Leaders need to take a bit of responsibility that naturally comes with the role (and show up for work on a regular basis, or have a reliable chain of command so the next person can do it for them). But, not only them too. Guild members need to actively contribute to the guild and do things surrounding that guild's RP. You can't just rely on someone else to start the RP and leech on whatever they started. People need to start things on their own. That keeps a guild, an idea, alive. Activity. Too many people seem to sit around, waiting for things to fall into their lap, instead of having the courage and imagination to make something happen.
Be a doer, not a follower! That will make evil RP, good RP, any RP become alive and active. That is what is most important. When a group is doing things regularly, it will encourage not only more members of the group to do things with you, but it will also encourage other people to join your group.
If you aren't one, become one. Experiment with things, make alt characters and try out doing different activities with the player base if you don't want to compromise your main character with rabid experimentation. Try doing things without DMs, then if it goes somewhere, get a DM hooked in (if you want to). When the DM finishes, start something new and if it goes somewhere, get a DM hooked in again. Do it again, and again. And if something doesn't go anywhere, end it gracefully and try something new.
Even something as simple as a grinding journey or a boss run can be turned into RP. Instead of gathering up random people, get your guild members involved and make it into a guild event. Sure, its killing the same old boss/mob. But if you have a bit of imagination and insert in the right RP, it can be made into a new adventure. Hold a tournament, or an auction in game (as opposed to on the fourms). Escort a mock caravan somewhere dangerous (you don't need a DM for this! Half the time, the DMs disable the caravan since the models tend to be a little buggy. Heck, you can RP escorting other players instead of a caravan.). DO something, don't wait for something to fall into your lap.
And remember too, you don't have to put all your eggs in one basket. That has happened to me before, where I made my character for one particular group or guild. While this is good with more throw-away characters, groups and guilds DO become inactive from time to time. In which case, have a back-up plan. Have something else your character can do, or have an alt or two. Something!