
That's with +4 AC items and a +2 STR item, IPA activated.
I set it versus a 35 AC target for 20 rounds, total damage 3052, average 39. Not top damage but quite playable.
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I'd have to see the Bear Warrior in non-rage mode, but I suspect it'll be worse than this build there. In any case, given that, in addition to what you mention, this Quick barb 20/10 hasThat's a damage focused barb 20/fighter 10, 47 AB and 41.5 damage while raging, 49 AC, no regen .. but inventory usage. Quite comparable to the above imo.
Vale the IPA with a 2H weapon gives double the bonus. That's what i was referring too. We don't even get the option for bear form.Valefort wrote:Just use a regen cloak and you get +5IPA was accounted for in the quick barb damage calculation (it's detailed on the build), otherwise it would be quite lower.
I link this. You don't even have to change the stats, just offer a variety of animals.Calantyr wrote:1. Rename the class to 'Totem Warrior'.
2. Allow shifting into other animals such as wolves and big cats.
3. Enjoy a Uthgardt barbarian invasion of the server.
No joke. Even if the class didn't receive a single buff I'd still play one if it closer matched my Gray Wolf tribesman. I'm stuck playing a druid instead (even though I prefer martials).
This looks awesome Valefort. I think the equipment transferring to damage is a really sensible thing here and it always bugged me on my bear that it didn't happen. It's also good to see that fist of the forest works now.Valefort wrote:I went with a barb 13/ bear warrior 10 / fighter 4 / fist of the forest 3 build
That's with +4 AC items and a +2 STR item, IPA activated.
I set it versus a 35 AC target for 20 rounds, total damage 3052, average 39. Not top damage but quite playable.