Re: My observations after "no grind at the other side" Upgra
Posted: Fri Feb 09, 2018 12:38 am
You guys wrote five f'n pages in one day, and did not save any rant material for me!
What am I supposed to complain about now?!
Guess you folk did not think about that much, did yas!!!
Well I suppose there was a lot of really good points made in these five pages.
I think almost all of us came to the conclusion that its not just an argument to:
AND its not an argument to
So in this analogy I guess you are wondering why we are all US Republicans?
Well I can not answer that question for you, you need to figure it out for yourself.
But hopefully we don't have to get paranoid over one or the other happening.
It is the balancing and compromising that is important. And it is important because I think the UD is a bit small, and we underdarkers like knowing there is more to our world then just our tunnels and the very few friends that log on with us.
We are all adventurers- so lets adventure.
My opinion:
-I agree that it should be tougher to cross over from one side to the other. I do not necessarily think it should be tougher to teleport though. Hard but not next to impossible...it was previously too hard IMO. Or maybe make that trade route very expensive- now there's an idea..
-I believe you should be KOS if you are on the other side as suggested already. I thought it was already this way...
-I liked the 'give upperdark to the underdark side' arguement, removing the neutral zone. The more people mention it the more I realize it is becoming more of an Under-Xvarts than it is an Upperdark. A place for horrible RP.
-I like the requirement for crossing to the other side for RP reasons. No reason to change that.
-I vote to remove the no exp mechanic- its pointless- a non issue. Does anyone even know of a serious violation of one side grinding where they should not? There is more important things the builders should work on.
The original poster example was bad RPers in the Upperdark not the Underdark right?
-Aarons point, if I understood it correctly - about experiencing, seeing what the drow did rather than just hating them because of stories you may have once heard- was such a good point. The RP between the 2 sides has been a lot of fun an even exciting. Its much more interesting than sitting around with your fellow pink skins or black skins (Im not racist- your racist!) talking lore about how dum the other side are....and never actually interacting with them.
-But it was also wisely pointed out, that it seems we should not have this interaction whenever we want it- it cant be too easy, or it will become homogenized.
-As I understand the lore, it should be rare to see a drow on the surface...you should think to yourself WTF when you see one....be freaked out. Or like, ermargard, kill it! Or like, finally my chance to risk my life and fate itself, to make an ally, for my plans to conquer the world (Im not skeletor -your skeletor!).
-I like the campaign idea with the small possibility to change/affect how we all interact with each other on each side. Imagine if we all became friends! (no, your the dirty hippy).
What am I supposed to complain about now?!
Guess you folk did not think about that much, did yas!!!
Well I suppose there was a lot of really good points made in these five pages.
I think almost all of us came to the conclusion that its not just an argument to:
AND its not an argument to
So in this analogy I guess you are wondering why we are all US Republicans?
Well I can not answer that question for you, you need to figure it out for yourself.
But hopefully we don't have to get paranoid over one or the other happening.
It is the balancing and compromising that is important. And it is important because I think the UD is a bit small, and we underdarkers like knowing there is more to our world then just our tunnels and the very few friends that log on with us.
We are all adventurers- so lets adventure.
My opinion:
-I agree that it should be tougher to cross over from one side to the other. I do not necessarily think it should be tougher to teleport though. Hard but not next to impossible...it was previously too hard IMO. Or maybe make that trade route very expensive- now there's an idea..
-I believe you should be KOS if you are on the other side as suggested already. I thought it was already this way...
-I liked the 'give upperdark to the underdark side' arguement, removing the neutral zone. The more people mention it the more I realize it is becoming more of an Under-Xvarts than it is an Upperdark. A place for horrible RP.
-I like the requirement for crossing to the other side for RP reasons. No reason to change that.
-I vote to remove the no exp mechanic- its pointless- a non issue. Does anyone even know of a serious violation of one side grinding where they should not? There is more important things the builders should work on.
The original poster example was bad RPers in the Upperdark not the Underdark right?
-Aarons point, if I understood it correctly - about experiencing, seeing what the drow did rather than just hating them because of stories you may have once heard- was such a good point. The RP between the 2 sides has been a lot of fun an even exciting. Its much more interesting than sitting around with your fellow pink skins or black skins (Im not racist- your racist!) talking lore about how dum the other side are....and never actually interacting with them.
-But it was also wisely pointed out, that it seems we should not have this interaction whenever we want it- it cant be too easy, or it will become homogenized.
-As I understand the lore, it should be rare to see a drow on the surface...you should think to yourself WTF when you see one....be freaked out. Or like, ermargard, kill it! Or like, finally my chance to risk my life and fate itself, to make an ally, for my plans to conquer the world (Im not skeletor -your skeletor!).
-I like the campaign idea with the small possibility to change/affect how we all interact with each other on each side. Imagine if we all became friends! (no, your the dirty hippy).