Re: Coming Soon : Baldur's Gate redesign
Posted: Wed Aug 02, 2023 12:20 pm
Welcome back, tfunke!
Neverwinter Nights 2 Persistent World BGTSCC Discussion Forum
https://bgtscc.net/
I'm excited about this; not specifically for myself, but I know many who have lots of herbs in their inventories, lol (I only have about 20 or so). I had one question, though (and a second, that may be answered by the first). Does this work like inventory storage / pack horses, or bags in an inventory? The follow-up to that is, if it works in the inventory, does it reduce any weight of the plants themselves?
Thank you for the clarification!
While I am perfectly happy using these containers as-stated, it may be possible to have a dynamic weight:Note that the weight is flat. We have no easy technical mean to make it increase and decrease.
You can have as many herb bags as you can carry.
A word of warning to anyone close to capacity on both - Be cautious when moving over to the new saddlebag system, since the total capacity is 100 stacks lower. The horse inventory does not tell you how much space you have left before hitting the shared 1000 max, and the decrease is almost 3 character-tabs worth of space.DaloLorn wrote: ↑Sat Aug 26, 2023 2:34 pm What's the storage capacity?
Shared with the storage vault, at a combined total of I think 1000 items? A considerable increase for anyone who isn't currently in danger of maxing out their storage vault, considering the old bags could, IIRC, only hold 100 items.
its liveDaimondheart wrote: ↑Sat Feb 03, 2024 5:34 pm Just dropping a post to see if there is an update on this. I was planning to do a rebuild but I'll hold off until this is live.
How would you categorize a character who acknowledges and respects, but does not worship, the gods? My Old Order monk considers Eldath to be a great teacher, and would certainly bow to her out of respect. But he chooses not to worship or rely on any god. It's not a rejection of the gods per se, but more of a self-reliance thing. That's how he interprets the Old Order philosophy, anyways.Rhifox wrote: ↑Sun Jan 01, 2023 2:57 pm The No Deity patron has been divided into two separate patrons: No Patron and Faithless. The default choice is No Patron, and any character that currently has No Deity will now have No Patron. No Patron simply reflects a character having not yet chosen a patron, but still respecting and worshiping the gods. The Faithless patron reflects the active choice of rejecting the gods entirely.
I honestly don't know.Arn wrote: ↑Fri Mar 29, 2024 10:40 amHow would you categorize a character who acknowledges and respects, but does not worship, the gods? My Old Order monk considers Eldath to be a great teacher, and would certainly bow to her out of respect. But he chooses not to worship or rely on any god. It's not a rejection of the gods per se, but more of a self-reliance thing. That's how he interprets the Old Order philosophy, anyways.Rhifox wrote: ↑Sun Jan 01, 2023 2:57 pm The No Deity patron has been divided into two separate patrons: No Patron and Faithless. The default choice is No Patron, and any character that currently has No Deity will now have No Patron. No Patron simply reflects a character having not yet chosen a patron, but still respecting and worshiping the gods. The Faithless patron reflects the active choice of rejecting the gods entirely.
So would he be No Patron or Faithless? I'm actually fine with either, I just legit am unsure which I should select.
You make good points above. Even though he chooses not to rely on her, my monk is aware that he's furthering Eldath's cause. In his backstory, a spirit even lead him to the Sword Coast so he could continue Eldath's work, in one way or another.Rhifox wrote: ↑Fri Mar 29, 2024 3:04 pm I'm inclined to say No Patron, because acknowledging and respecting them, acting in their name without actively performing ceremonies or declaring one a patron, can itself be a form of worship even if the character does not actively do it, nor recognize it as such. And a god so honored (such as Eldath) is likely inclined to patronize them and claim the person's soul when they die. Afterall, who claims your soul is ultimately the gods' decision, not the character's choice. It's just that typically who a character chooses as their patron is the one they honor most, and thus is most inclined to claim them at death. So a character that doesn't choose a patron, but acts in ways that supports a specific god's concerns, may still be claimed by that god when they die. Or just because that god, for whatever reason, has developed some kind of attachment of that particular mortal.
With all that in mind, I guess I will go with No Patron (for now). While it's very plausible for an Old Order monk to be truly Faithless, Mi-Le is doing Eldath's work, and on some level he knows it.Even if a player has not chosen a patron deity for his character before the character meets her death, the player can choose one at the time of the character's death. If the player decides not to choose a patron once his character has died, the character is truly faithless and must take his chances with the rest of the unclaimed souls of the Fugue Plane. If the player decides to declare a patron, he should choose a deity the character has shown at least some interest in. Even if the character has never actively shown interest in any particular god, the way the character has been played usually will suggest a god.... In short, there is one cardinal rule regarding characters and patron deities: Never punish a player for not writing down a patron deity on his character sheet.