Spell / Scroll / Feat Bugs

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chad878262
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Re: Spell / Scroll / Feat Bugs

Unread post by chad878262 »

discussed with Valefort over PM and right now we have the vanilla wand crafting implemented.
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Pimple
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Re: Spell / Scroll / Feat Bugs

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Subject: Wands no longer craftable
Valefort wrote:Yes, vanilla settings for vanilla spells = no wand of heroism.
Theodore01 wrote:Please , can we get a list of the craftable wands after these changes ? - Would hate to test all spells again (and waste all that gold).
Valefort wrote:Just the vanilla ones + dimension door, that's all. Custom spells will be looked at and enabled when time allows.
Calodan wrote:So what happened to get the custom spells removed from wand crafting? What broke so to speak?
Valefort wrote:Nothing in fact, I was merely too hasty when I finally managed to set things right for crafting spells, just better practice to review before allowing :)
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Re: Spell / Scroll / Feat Bugs

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(that's 170 spells to review)
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Re: Spell / Scroll / Feat Bugs

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Image
"They're just furry and misunderstood."
"Is that why you are killing them?"
"Yes. They will atone in death."
"Ah. That will help them understand."


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Calodan
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Re: Spell / Scroll / Feat Bugs

Unread post by Calodan »

Pommel strike is not transferring over Divine might and Epic Divine might damage when used. Which in my opinion is no bueno!
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Laughingman
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Re: Spell / Scroll / Feat Bugs

Unread post by Laughingman »

Archmage spellpower 2 feat will not take greater scrying. I had greater scrying (a tier 7 spell) and like 4 or 5 quickened orbs and it chose to simply not take any spell. Very strange.
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Re: Spell / Scroll / Feat Bugs

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Not take ? I don't understand antyhing.
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Re: Spell / Scroll / Feat Bugs

Unread post by Theodore01 »

Pommel strike still has no cooldown and can be spammed.
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Re: Spell / Scroll / Feat Bugs

Unread post by Glowfire »

Laughingman wrote:Archmage spellpower 2 feat will not take greater scrying. I had greater scrying (a tier 7 spell) and like 4 or 5 quickened orbs and it chose to simply not take any spell. Very strange.
Pick another spell to sacrifice instead of Greater Scrying. It's not always going alphabetically. Sometimes if you don't have a spell the script deems suitable on the right level, it will take a spell from a higher level instead.
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Re: Spell / Scroll / Feat Bugs

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Oh that, yeah use vanilla spells for the ones that will be sacrificed for archmage feats.
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Re: Spell / Scroll / Feat Bugs

Unread post by Pimple »

The slow effect from Acid Fog never seems to end. Granted, the spell description doesn't striiiictly speaking say anything about how that effect will last. Specifically. So uhm... working as intended?!

The cloud also can't be dismissed.
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"Is that why you are killing them?"
"Yes. They will atone in death."
"Ah. That will help them understand."


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Valefort
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Re: Spell / Scroll / Feat Bugs

Unread post by Valefort »

The movement speed reduction is indeed a permanent effect, it is removed when you exit the acid fog AoE. So I guess you killed the caster while standing in the AoE ? Then the AoE dissapeared and the for the game you never exited the acid fog :lol:

I'll reduce the duration, it's most definitely something they didn't think about.
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Re: Spell / Scroll / Feat Bugs

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Valefort wrote:it is removed when you exit the acid fog AoE. So I guess you killed the caster while standing in the AoE ? Then the AoE dissapeared and the for the game you never exited the acid fog :lol:

I'll reduce the duration, it's most definitely something they didn't think about.
The caster was myself and the effect didn't go away when I left the fog or even when the fog vanished! I was just testing smelly spells while helping Tantive mule scrolls. And study them. Very slowly.

Btw Phantasmal Killer doesn't always appear to get both saves but sometimes kills NPCs with only the fear save appearing. Also, the undead dwarves in the ruins of Oghrann aren't immune to it, nor are the Bone Golems there.

Also I'm not sure Banishment works.
"They're just furry and misunderstood."
"Is that why you are killing them?"
"Yes. They will atone in death."
"Ah. That will help them understand."


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Glowfire
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Re: Spell / Scroll / Feat Bugs

Unread post by Glowfire »

Pimple wrote:Also I'm not sure Banishment works.
I've been a little suspicious. I've never got it to work but then, I'm also rather ignorant of mechanics.
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Re: Spell / Scroll / Feat Bugs

Unread post by Pimple »

Thing is dismissal consistently seems to work when banishment has no effect ^^
"They're just furry and misunderstood."
"Is that why you are killing them?"
"Yes. They will atone in death."
"Ah. That will help them understand."


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