Luna wrote:Laenor, what were you doing before we changed CGU to 1 min a level which was like what a month ago or so?
You know back when it was 1 round a level.
Did you just suffer? I'm confused because your making it sound like the sky is falling here.
I used to memorize 4x level 9 spells as extended Create Greater Undead, used all my level 3 spells, half my level 6 spells and 3 level 2 spells to get them buffed to be worthwhile. And yeah, that was indeed a pain. But it was that, or using giant painfully slow elementals as a necromancer
That change opened to me additional spells slots for other things.
If you're a wizard, you have to rely on summons to kill stuff unless you just want to go invis to kill the boss (Yay, so much fun !)
I'm a necromancer. I used undead.
Regarding the summons :
The Vampire may be too good at level 15-25 when facing CR15 creatures. But when you fight epic creatures, the strength of the vampire is just right.
Maybe the spell should just be slightly changed to have different summons at CL 15-25 and at CL26+.
CL 15-25 : Vampire Warrior Toned down (Less HD)
CL 26+ : Current Vampire Warrior.
The biggest problem with casters is that beside DCs and 1-2 epic spells, in epic levels, you do not get any additional ability, and the summons just end up getting worse and worse.
At best, epic levels will let you improve the damaging level 6+ spells... but since you'll be mostly using IGMS that deals its max damage at level 21, it basically won't matter much except for maybe empowered frost ray and maximized delayed blast fireball, if you're a ASoC.
Sure, at level 17, when you're using CGU / Create Monster IX, you'll be feeling pretty powerful due to how great these are when buffed.
At level 26+, on the other hand, things will have changed.
An AC 35 AB 35 hp 220 creature surely isn't the end all be all against the things you'll be facing.
What I mourn is not the fact that I have to use summon it twice pe rest. It's the fact that I'll be losing additional spells slots, and god are those are scarce at level 30, even for a pure INT wizard with several items that add level 1-4 spell slots and a +4 int item.
We're not gishes.
Having to use additional spells slots due to a nerf that will only affect pure arcane casters (gishes have enough spells to cast/buff it twice, same for clerics/FS) kinda sucks.