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Re: 19MAR2016 BUG REPORT THREAD

Posted: Thu Mar 24, 2016 10:59 am
by Charraj
Rune of Skill not working.

I did cast Imbue Item beforehand, targeting a mundane set of robes with right-click.

Then I cast Rune of Skill. The only option that comes up is "No Skill", which might just be the server telling me something. :?

Maybe there is something I am missing?

Re: 19MAR2016 BUG REPORT THREAD

Posted: Thu Mar 24, 2016 11:09 am
by chad878262
Charraj wrote:Rune of Skill not working.

I did cast Imbue Item beforehand, targeting a mundane set of robes with right-click.

Then I cast Rune of Skill. The only option that comes up is "No Skill", which might just be the server telling me something. :?

Maybe there is something I am missing?
Enchanting is NOT ACTIVATED so it should not work. This should be QC only right now as the system is not final. You can take the spells, the feats, etc...but until the system is implemented you won't be able to create magic items.

Re: 19MAR2016 BUG REPORT THREAD

Posted: Thu Mar 24, 2016 11:24 am
by Charraj
Ahah, good to know. Will not take any more of those spells, then.

Re: 19MAR2016 BUG REPORT THREAD

Posted: Thu Mar 24, 2016 12:36 pm
by the_flame_of_anor
the_flame_of_anor wrote: 1. Counterspelling doesn't work


Combat log shows:
You attempt to identify the Spell being cast by [mob Boss]: Spellcraft roll: 60 vs DC 15
You roll Counterspell check: 0 vs [mob Boss]'s DC11
You quickly work your dispel magic but [mob Boss]'s spell is unaffected by your Abjuration

I tried counterspelling a few mob bosses' Mord but to no avail. My counterspell check is always 0. And it's not just Mords, regardless of enemy spell, my counterspell check is always 0. I'm using the free counterspell feat.


2. Invisible Needle doesn't work

Even though I have the requisite spells (Bigbys, Orb of Force etc), the combat log shows:
You do not have any valid spells that can trigger this ability.

UPDATE: Did some testing, this happens only after character is Morded.
Friendly bump.

Counterspelling is still broken.

Invisible needle doesn't fire after character is morded due to a failed counterspelling.

As mentioned, the character in question shouldn't fail the counterspelling check in the first place, but since the update, success in counterspelling is impossible! Caster Check is always 0.

Re: 19MAR2016 BUG REPORT THREAD

Posted: Thu Mar 24, 2016 8:15 pm
by OdiumNostrum
As of the latest update, my bardic lore has stopped working.

++++ It is supposed to stop working - see patch notes ++++

Re: 19MAR2016 BUG REPORT THREAD

Posted: Thu Mar 24, 2016 8:19 pm
by chad878262
OdiumNostrum wrote:As of the latest update, my bardic lore has stopped working.
http://www.bgtscc.net/viewtopic.php?p=647541#p647541

Bardic lore was never supposed to work that way, it's a separate check for dm events and such so it's currently disabled...you actually have to spend points in various lore skills!

Re: 19MAR2016 BUG REPORT THREAD

Posted: Thu Mar 24, 2016 8:44 pm
by AlwaysSummer Day
My gate angel summon has a tendency of disappearing for a round or two than reappearing. Not sure if this is due to DDoS or updated summon mechanics.

Re: 19MAR2016 BUG REPORT THREAD

Posted: Thu Mar 24, 2016 8:59 pm
by Charraj
Gate can't seem to scribe into a spellbook; can't learn it. I selected "no choice" and nothing happened. Similarly, Summon Creature spells can't be learned.

Also, the Enchanted Blade and Enchanted Bow items do NOT disappear on rest.

Re: 19MAR2016 BUG REPORT THREAD

Posted: Fri Mar 25, 2016 12:42 am
by HappyDays
Frost Mage piercing cold not functioning:

Image

Re: 19MAR2016 BUG REPORT THREAD

Posted: Fri Mar 25, 2016 2:09 am
by Snarfy
HappyDays wrote:Frost Mage piercing cold not functioning...
:( .... great.

Also, this again!:

Image

Yes, that's a summon creature IX contingent summoning 15hp elder earth elemental. FTW.

Re: 19MAR2016 BUG REPORT THREAD

Posted: Fri Mar 25, 2016 2:21 am
by thebeasttt
Currently the cover system is ignoring all objects and only giving penalties when party members are engaging enemies, which is baseline -3.

If this is the goal of this patch then it's working as intended. If not I would encourage baby steps from here on. Maybe require 4 lines of obstruction for a -2 penalty since the detection is very finicky. +2 bonus for elevation and reevaluate from there.

Re: 19MAR2016 BUG REPORT THREAD

Posted: Fri Mar 25, 2016 6:25 am
by HappyDays
I would like to mention I like the updates and I think they are great, thank you. They breathed new life into matters.

Re: 19MAR2016 BUG REPORT THREAD

Posted: Fri Mar 25, 2016 9:12 am
by Touri
Hello,

I think the "Bladethirst"is still bugged.

Subject: 30JAN2016 - BIG UPDATE - BUG Thread
Touri wrote:Ranger Spells:

Bladethirst : Spellproperties are wrong. It doesn't work at all.
Hidden: show
Image
Brambles: Says in description +4 ab, but it adds only +2abfixed

Programmed immage: You can't dissmiss your image. Only resting helps. Let me see what happens when the images is armed in town. :) Will it be put to jail ?

Animal Conjuration: 20 rounds is pretty short. But it seems to work fine.

Re: 19MAR2016 BUG REPORT THREAD

Posted: Fri Mar 25, 2016 9:24 am
by chad878262
Touri wrote:Hello,

I think the "Bladethirst"is still bugged.

Subject: 30JAN2016 - BIG UPDATE - BUG Thread
Touri wrote:Ranger Spells:

Bladethirst : Spellproperties are wrong. It doesn't work at all.
Hidden: show
Image
Brambles: Says in description +4 ab, but it adds only +2abfixed

Programmed immage: You can't dissmiss your image. Only resting helps. Let me see what happens when the images is armed in town. :) Will it be put to jail ?

Animal Conjuration: 20 rounds is pretty short. But it seems to work fine.
Currently Bladethirst is really only beneficial for a Ranger with Sneak/Death Attack due to the stand-in actor getting flanking bonus against the enemy triggering SA/DA for the attacks. However, the spell doesn't give your weapon the +6 enchantment (or any bonus)... I also reported this in QC, but thanks for reporting on a 'pure' ranger, Touri.

Re: 19MAR2016 BUG REPORT THREAD

Posted: Fri Mar 25, 2016 10:01 am
by Theodore01
Rogue's new Hide in the Shadow is still only once per rest.

Ghost faced killers additional ghost steps are not mentioned in the class description (forum/ingame/wiki), but the actual feat descrition it is updated.

Hierophant forum description says the class is available for Favored souls - is that really intended?