Spell bugs compilation list
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- Diamore
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Re: Spell bugs compilation list
Darkness domain is no longer getting the maximum number of summons for Shadow Pack and Conjure Shadows.
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- aaron22
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Re: Spell bugs compilation list
6th level clerical spell create undead only summons wraiths.
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- Laughingman
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Re: Spell bugs compilation list
Comprehend Language doesn't appear to work with druidic. Possibly others but I haven't had a chance to test many.
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- Diamore
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Re: Spell bugs compilation list
Both Quillfire for warlocks and Rainbow Blast roll only one dice of damage and multiple the result rather than rolling the number of dice indicated.
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- Valefort
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Re: Spell bugs compilation list
Good catch, will be changed next update.
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- Valefort
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Re: Spell bugs compilation list
There's a list of exceptions, druidic included, I'm inquiring about the reason.Laughingman wrote:Comprehend Language doesn't appear to work with druidic. Possibly others but I haven't had a chance to test many.
aaron22 wrote:6th level clerical spell create undead only summons wraiths.
No to both, first looks like sheer unluck, second is likely due to a narrow space as nothing was changed.Diamore wrote:Darkness domain is no longer getting the maximum number of summons for Shadow Pack and Conjure Shadows.
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Re: Spell bugs compilation list
Druidic is a highly guarded language and I think it was a DM decision that CL and Tongues don't work too translate it. I may be habe faulty memory, but i seem to recall this coming up before.
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- vexedart
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Re: Spell bugs compilation list
That is very odd that druidic is an exception, as it is spoken by intelligent people, and comes from a couple of regions in faerun, which fits the specifications of the spell. Was not aware CL had anything to do with the spell, outside of duration.
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Re: Spell bugs compilation list
CL meaning comprehend languages... sorry, that's probably a bad one to use initials for. Also druidic is a secret language so i believe it falls in to deciphering code which comprehend languages can not do.
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- Laughingman
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Re: Spell bugs compilation list
I'd love to know the list of exceptions and why they are. As far as I can tell there is no lore accurate reasoning. Secrecy doesn't affect the spell at all and even if it did there are dozens of languages that should then fit that requirement such as Arcane and Dwarven.
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- aaron22
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Re: Spell bugs compilation list
there is a radial that allows me to select either of 3 choices. ghast, wraith, mummy. if you select any of these you only get the wraith. its weird. perhaps i am not supposed to get a radial for some odd reason.Valefort wrote:No, looks like sheer unluck,aaron22 wrote:6th level clerical spell create undead only summons wraiths.
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- Diamore
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Re: Spell bugs compilation list
Baleful Polymorph is giving two saves to avoid transformation rather than Fort to avoid and Will to avoid permanent change.
Just tried it a few times on Beetles.
Just tried it a few times on Beetles.
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- Nachti
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Re: Spell bugs compilation list
Huh? I fixed baleful a long while ago regarding this. weird. I'll put it on my list.
Any other summon/polymorph/shapechange bug I should be aware of?
Any other summon/polymorph/shapechange bug I should be aware of?
- Nachti
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Re: Spell bugs compilation list
According to current update version it should work.Diamore wrote:Darkness domain is no longer getting the maximum number of summons for Shadow Pack and Conjure Shadows.
- Pimple
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Re: Spell bugs compilation list
Orb of Fire (and possibly the other orbs?) is counted as a mind-affecting spell.
Also, after Mordenkainen's Disjunction I always seem to fail the next spell because I'm "changing items."
Also, after Mordenkainen's Disjunction I always seem to fail the next spell because I'm "changing items."
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"Ah. That will help them understand."
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