Dudion Shapes
Posted: Thu Sep 15, 2011 1:44 pm
First Name: Dudion
Last Name: Shapes
Appearance: Average build, dressed in earth tones
Race: Human
Age: 28
Height 6 feet
Weight: 158 lbs
Eyes: brown
Hair: dark brown, almost black
Facial Hair Style: usually an unshaven face due to extended times in the woods
Personality Profile:
General Health: quite healthy, nothing special here
Deity: Silvanus
Initial Alignment: neutral good
Profession: woodsman, protector
Base Class & Proposed Development: Druid
Habits/Hobbies: sitting at campfires at night, running around in wildshaped form
Languages: common, druidic, elven, terran
Weapon of Choice: scimitar, natural weapons
Background: Upon leaving a small woodland grove far away you've decided to wander the land in search of enlightment. But only now you truly realize the true nature of the natural world that it is a struggle to survive.
So you've set your sights on the sword coast after having heard rumours about many threats to the balance. Word of Orcs, Goblins and even Shadow Druids made you even more determined to be a more martial then a contemplative druid.
And so with your trusty ursine friend Cavan at your side you reached the Sword Coast and the city of Baldurs Gate.
And soon you've smelled and felt something odd in the air and lands around you, as if there are a great many things about to happen that may be a sign of change.
So you've decided to stick around and see if you are able to protect the fragile balance.
Goals: You've set yourself the goal to experience as much as the world can throw at you to become master of yourself and one with the world around you.
And in so doing make the Sword Coast a safer place and restore the balance. And maybe even join or create a druidic grove or sanctuary so then in the strength of numbers you may prevail.
Last Name: Shapes
Appearance: Average build, dressed in earth tones
Race: Human
Age: 28
Height 6 feet
Weight: 158 lbs
Eyes: brown
Hair: dark brown, almost black
Facial Hair Style: usually an unshaven face due to extended times in the woods
Personality Profile:
General Health: quite healthy, nothing special here
Deity: Silvanus
Initial Alignment: neutral good
Profession: woodsman, protector
Base Class & Proposed Development: Druid
Habits/Hobbies: sitting at campfires at night, running around in wildshaped form
Languages: common, druidic, elven, terran
Weapon of Choice: scimitar, natural weapons
Background: Upon leaving a small woodland grove far away you've decided to wander the land in search of enlightment. But only now you truly realize the true nature of the natural world that it is a struggle to survive.
So you've set your sights on the sword coast after having heard rumours about many threats to the balance. Word of Orcs, Goblins and even Shadow Druids made you even more determined to be a more martial then a contemplative druid.
And so with your trusty ursine friend Cavan at your side you reached the Sword Coast and the city of Baldurs Gate.
And soon you've smelled and felt something odd in the air and lands around you, as if there are a great many things about to happen that may be a sign of change.
So you've decided to stick around and see if you are able to protect the fragile balance.
Goals: You've set yourself the goal to experience as much as the world can throw at you to become master of yourself and one with the world around you.
And in so doing make the Sword Coast a safer place and restore the balance. And maybe even join or create a druidic grove or sanctuary so then in the strength of numbers you may prevail.