Spell / Scroll / Feat Bugs

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Glowfire
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Re: Spell / Scroll / Feat Bugs

Unread post by Glowfire » Sat May 18, 2019 12:25 pm

Theodore01 wrote:
Fri May 10, 2019 2:49 pm
Dimitrys final flare pushes friend and foe away from the caster - even thru closed doors and walls :lol:
One was even pushed thru 2 walls...........
This spell doesn't seem to be able to be scribed into a spellbook from what I gather. It says "You don't find any magic on the selected item".
Kazimir Resnik Travelling priest.
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Valefort
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Re: Spell / Scroll / Feat Bugs

Unread post by Valefort » Fri May 24, 2019 5:04 pm

For Dimitry's final Flare, I know, but I'v yet to find anything better. It checks if there's a line of sight but it doesn't seem to work all the time, might be related to how areas were built.
Mealir Ostirel - Incorrigible swashbuckler

MrPsion
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Re: Spell / Scroll / Feat Bugs

Unread post by MrPsion » Fri May 31, 2019 9:35 pm

Snilloc's Snowball Swarm and Grease both have a Medium AoE in spell descriptions. When casting, Grease has the Medium AoE radius indicator that appears before casting the spell while SSS has the small AoE radius indicator. SSS is functioning as if it has a Medium AoE so this is making SSS difficult to cast without causing friendly fire. The requested fix is to make the AoE that appears in the game engine before casting be one step larger to match both the spell description and the spell script.

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chambordini
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Re: Spell / Scroll / Feat Bugs

Unread post by chambordini » Sat Jun 01, 2019 12:15 am

MrPsion wrote:
Fri May 31, 2019 9:35 pm
Snilloc's Snowball Swarm and Grease both have a Medium AoE in spell descriptions. When casting, Grease has the Medium AoE radius indicator that appears before casting the spell while SSS has the small AoE radius indicator. SSS is functioning as if it has a Medium AoE so this is making SSS difficult to cast without causing friendly fire. The requested fix is to make the AoE that appears in the game engine before casting be one step larger to match both the spell description and the spell script.
Done.

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Pan-some
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Re: Spell / Scroll / Feat Bugs

Unread post by Pan-some » Tue Jun 04, 2019 3:04 am

Seem Like Divine Power last 1 round even extended...??

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Pan-some
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Re: Spell / Scroll / Feat Bugs

Unread post by Pan-some » Tue Jun 04, 2019 3:16 am

Okay seems to be working now...sorry

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Theodore01
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Re: Spell / Scroll / Feat Bugs

Unread post by Theodore01 » Tue Jun 04, 2019 6:50 am

Pan-some wrote:
Tue Jun 04, 2019 3:04 am
Seem Like Divine Power last 1 round even extended...??
Had the same short duration on my first cast :o
Successive castings had the correct duration.

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Pan-some
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Re: Spell / Scroll / Feat Bugs

Unread post by Pan-some » Tue Jun 04, 2019 8:03 pm

Yep as soon as you hit in a round its gone ..I casted it 3 times in a row...as long as you dont hit anything its up...can someone check this out...plz

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DiceyCZ
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Re: Spell / Scroll / Feat Bugs

Unread post by DiceyCZ » Fri Jul 05, 2019 7:56 am

Hi, so after this round of RCR I bumped again into the problem with scribing scrolls. UNder the impression that all ingame spells are now scribable and not having gold to scribe all my spells I just picked the ones that make up Niyressa's regular spellbook and now there are a couple spells I can't get back :(

Dimitry's Final Flare - creates scroll but the scroll can't "cast" the spell so can't be learned from it
Supress Wards - doesn't even scribe a scroll
Teleportation Circle - scribes a scroll but again no casting attached

Any chance these could be fixed please? I realize that supress wards and teleportation circle are purely RP right now, but both kinda important for RP in the continuing war right now. I would be really grateful if those could be "learnable". Thanks!
Niyressa Dawncrow - Northern Wartch and Bladestone Foundation Administrator
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Stanley The Male
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Re: Spell / Scroll / Feat Bugs

Unread post by Stanley The Male » Sat Jul 13, 2019 1:29 am

Hi there,

This thread is enormous and I couldn't scour through it all to find if this bug was already reported, please ignore if it has been.

Regarding Mastery of Elements, Archmage mechanic, the element resets to it's original element, in the example provided, from acid to fire (flame arrows original element) without toggling. The spell has no metamagic on it. Normally, you need to untoggle the mechanic (I have all options on hotbar). This has happened many times. Is it a feature or a bug?

See below:

Image
Currently playng:

Naryl Yviran - Sun Elf mageling.

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