The Fall of Tryaxaphelus and his Deathlord Tagmadus
Posted: Tue May 29, 2012 2:08 pm
Atop the Eastern front of the Undrek Valanar rampart walls, Shur stands leaning against the parapets his eyes carefully scanning the beach line. Spotting a group of undead shambling up the beachhead, Shur yells orders at the Catapult crew over on the next tower; in a matter of moments, huge fiery rocks are hurled with enormous force at their target. Launching through the air, the streaking boulders look almost beautiful shimmering in red. The unknowing Undead are powerless as the blazing boulders burst through their ranks causing limbs and bodies to explode as the mob is torn asunder.
"Tccht!", Shur sneers as he sees the groaning Undead burst into flames, "At this rate, the Eastern ramparts will still fall. "
Inexplicably more undead raise from the beachhead and attempt their way toward the Eastern Tower amidst the wreckage of warships, debris, and limbs.
Ever anti-fatalist, Shur looks about him in hopes of making a possible strike force from the meager force left to guard the Eastern Front of the ramparts. To his disposal are a squad of pike men led by a wizard fighter, accompanied by three Dire Boars. "They are to defend the ramparts in case we fall, " Shur thinks to himself bitterly.
Truthfully, the pike men are in sad a situation, and even one of the Dire bores is missing an eye. Though he would never admit to it, he feels sorry for them.
Hoever, Shur realizes to defend an the assault versus a seemingly endless army is impossible without controlling both the Western and Eastern towers along the beach. Analyzing the makeshift defense the Undead and Gnoll forces put up, he ponders intensively for a way to retake the East Tower and gain a positional advantage in the battle.
Deep in his own thoughts, Shur walks down the tower stairs to the courtyard, his boots crisply hitting the smooth stone steps. As he opens the courtyard door out from the tower, Shur spots Chalithra kneeling, and seemingly praying, by one of the catapults; although a formidable warrior in her own right, her inexperience in large scale engagements shows. Thoughts of the battle against the Revenant flood Shur as he remembers Chalithra falling, largely due to his own naivety at the time; however, in a wave of guilt, Shur risks his life rushing her away from danger and death. It is Shur who eventually resuscitates the jalil in an attempt to lay to rest his guilt. "Still, she has come a long way since, and would prove useful," he notes to himself.
Adjacent to her, Shur notices Zeerith standing and leaning against the entryway to another one of the towers; a brawny Drow, fearsome as he is brave. Guard duty seems boring for the stoic jaluk, as he calmly and carefully inspects the edge of the lethal longsword gripped in his hand, it gleams off the faerie fire lights littered about the ramparts; if one were to observe Zeerith's countenance, you wouldn't know he's in the middle of a siege. "Zeerith is one I would never welcome as an opponent," he ponders analytically, "... and his brutality is invaluable."
Then there's Elcalisan: Shur eyes the imasakari arcane spell caster suspiciously, however, besides a few run ins, warnings from Inxun, he knows next to nothing about her. "We're at war," He says in a whisper, shaking away any other thoughts but the plan at hand, "She could help."
Having made up his mind, he calls them together, describing his idea to quickly infiltrate the Eastern Tower and seize the advantage from the Undead's grasp. The Eastern Tower's vantage point would force the enemy's beachhead to fight against two flanks, as Sshamath's forces slowly crush the invaders.
"And then Deathlord Tagmadus will have lost!" He grins at the thought, "Even against an endless army, their army would be pinned against two fronts, instantly voiding their number advantage. We have no shortage of munitions so their thousands will ultimately fall our expert archers, regardless of the size." They all cheer.
As the group of four begin to prepare themselves, Shur runs over his plan to the battery chief. He expects the catapults and trebuchets to cover their flanks and, if necessary, to cover their rear in case a strategic retreat becomes necessary.
Though some in the task force are more reluctant than others, they start marching toward the East tower under the careful eye of Drow artillery. As they make their trek, it dawns on the four of them that a strategic retreat may be impossible.
To be continued...
"Tccht!", Shur sneers as he sees the groaning Undead burst into flames, "At this rate, the Eastern ramparts will still fall. "
Inexplicably more undead raise from the beachhead and attempt their way toward the Eastern Tower amidst the wreckage of warships, debris, and limbs.
Ever anti-fatalist, Shur looks about him in hopes of making a possible strike force from the meager force left to guard the Eastern Front of the ramparts. To his disposal are a squad of pike men led by a wizard fighter, accompanied by three Dire Boars. "They are to defend the ramparts in case we fall, " Shur thinks to himself bitterly.
Truthfully, the pike men are in sad a situation, and even one of the Dire bores is missing an eye. Though he would never admit to it, he feels sorry for them.
Hoever, Shur realizes to defend an the assault versus a seemingly endless army is impossible without controlling both the Western and Eastern towers along the beach. Analyzing the makeshift defense the Undead and Gnoll forces put up, he ponders intensively for a way to retake the East Tower and gain a positional advantage in the battle.
Deep in his own thoughts, Shur walks down the tower stairs to the courtyard, his boots crisply hitting the smooth stone steps. As he opens the courtyard door out from the tower, Shur spots Chalithra kneeling, and seemingly praying, by one of the catapults; although a formidable warrior in her own right, her inexperience in large scale engagements shows. Thoughts of the battle against the Revenant flood Shur as he remembers Chalithra falling, largely due to his own naivety at the time; however, in a wave of guilt, Shur risks his life rushing her away from danger and death. It is Shur who eventually resuscitates the jalil in an attempt to lay to rest his guilt. "Still, she has come a long way since, and would prove useful," he notes to himself.
Adjacent to her, Shur notices Zeerith standing and leaning against the entryway to another one of the towers; a brawny Drow, fearsome as he is brave. Guard duty seems boring for the stoic jaluk, as he calmly and carefully inspects the edge of the lethal longsword gripped in his hand, it gleams off the faerie fire lights littered about the ramparts; if one were to observe Zeerith's countenance, you wouldn't know he's in the middle of a siege. "Zeerith is one I would never welcome as an opponent," he ponders analytically, "... and his brutality is invaluable."
Then there's Elcalisan: Shur eyes the imasakari arcane spell caster suspiciously, however, besides a few run ins, warnings from Inxun, he knows next to nothing about her. "We're at war," He says in a whisper, shaking away any other thoughts but the plan at hand, "She could help."
Having made up his mind, he calls them together, describing his idea to quickly infiltrate the Eastern Tower and seize the advantage from the Undead's grasp. The Eastern Tower's vantage point would force the enemy's beachhead to fight against two flanks, as Sshamath's forces slowly crush the invaders.
"And then Deathlord Tagmadus will have lost!" He grins at the thought, "Even against an endless army, their army would be pinned against two fronts, instantly voiding their number advantage. We have no shortage of munitions so their thousands will ultimately fall our expert archers, regardless of the size." They all cheer.
As the group of four begin to prepare themselves, Shur runs over his plan to the battery chief. He expects the catapults and trebuchets to cover their flanks and, if necessary, to cover their rear in case a strategic retreat becomes necessary.
Though some in the task force are more reluctant than others, they start marching toward the East tower under the careful eye of Drow artillery. As they make their trek, it dawns on the four of them that a strategic retreat may be impossible.
To be continued...