The famous Tal Drakken

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Mid-KnightSun
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Joined: Sat Jan 12, 2013 7:35 pm

The famous Tal Drakken

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First Name: Tal
Last Name: Drakken

Appearance: Tall, clean cut and well spoken
Race: Tiefling
Age: 35 yrs
Height: 6'2''
Weight: 180 lbs
Eyes: Blue
Hair: Black
Facial Hair Style: moustache and goat tee

Personality Profile:
General Health: Good Health
Deity: Wakeen / Tymora
Initial Alignment: Neutral
Profession: Jack of all Trades
Base Class & Proposed Development: Rogue, Wizards, Arcane Trickster
Habits/Hobbies: Smoking Opium, womanising, gambling, collecting books and arcane scrolls, drinking elvish wine and dwarvish ale
Languages: Common, cant, arcane, abysal, elvish, dwarf, orc, gnome
Weapon of Choice: Greatsword, Longbow, Rapier, dagger

Background:

Not much of Tal Drakken's (if that is his real name) early life is known,
even to Tal himself.
What is known is that he was found at the door step of an orphanage in
Calimsham as a baby where he was looked after till the age of 12.
He hadn't spoken much about that time in his life except that it was harsh
and brutal, but never lonely.

He left the orphanage at the age of 12 after poisoning the head
administrator, to Tal's account 'he had it comming'
Taking up residence in the filthy back streets of Calimsham where he learnt
his trade as a rogue - picking pockets, breaking and entering as well as
the occasional stand over intimidation.

During his 'trade' work he managed to learn a little more than just getting
by, he even picked up some habits that still influence his behaviour today.
His departure from calimsham was quick and open to speculation, though some
say that his gambling debts got too high and was unable to pay the Pasha's
back.

Joining a gypsy caravan he set off to Waterdeep where he used his skills to
entertain the public, as the gypsy camps main acrobatics performer he was
able to dazzle the crowds and collect more coin than the troupe had managed
before. Though Waterdeep had other splendours and sights as well as
fortunes to be made. At night he set off to rob houses and spy on the
wealthy, he even managed to spy on a wizard once when he was in his home
library. It had been said that, that particular moment would change his
life and though it is argued not for the better.

Tal had been so fascinated by the wizards study that he managed to break
into his library one evening using his talents as well as some of his
innate abilities and steal a tome of magic.

Stealing from a wizard is not very wise and Tal had never been called
wise.. clever yes, but never wise.
The Gypsy leader fearing the wizard would blame them and cause them trouble
banished Tal from their caravan and advised him to leave the city
immediately.

Tal was able to find work on a ship that was leaving for Luskan and so he
set off in the high winds travelling on a merchant ship delivering spices
on route to Luskan.
During its voyage, the ship was attacked by pirates, Its cargo seized and
its crew taken as slaves, Tal was thrown in the gallows until the pirate
crew could sell him to slavery.
But the pirate ship never made its destination as it was attacked by a
patrol of the Neverwinter Navy.

Much to Tal's luck, he was rescued and re-imprisoned by the captain of the
Neverwinter Navy for piracy as they believed a demon spawn like him would
be a pirate as well., they figured that a pirate would also lock himself up
when the cause for escape was hopeless and lock themselves up in the hope
of passing off as prisoners themselves.

He was sent to the Neverwinter dungeons to await trial, which would occur
sometime between a week and 10 years, depending on how much gold you had.
It was during his time in prison, about 6 months to his reckoning that he
got to know the rest of the pirate lads and they weren't such bad folk...
only misguided.

The next part of this story is vague as he didn't explain it in much
detail, but by using a hair pin, a spell of darkness, 3 men's faeces and a
piece of string he claims that he was instrumental in his escape from the
Neverwinter dungeon.


Disguising himself as a women to escape Neverwinter city, he joined a
Bard's troupe who would tour the lands performing plays about long
forgotten Kings and Queens.
Travelling with the bards was a carefree time for him, he would perform
songs, acts and recite poems in the local taverns just to get a meal and a
bed for the night, and often never alone.
Making their way as far as Shadowdale, the bards troupe were not well
received there as some of their plays would offend the local authorities
Hearing a rumour that the local authority would heavily tax its citizens
and its coffers where over flowing, Tal would attempt to rob the local
vault.

Using the props he had from the bards caravans, he disguised himself as a
woman again and flirted with the 2 local guards posted outside the vault.
Making a wager with them on what would happen when the first person gets
drunk, he managed to get them so drunk that they passed out.
He revealed later that there is a technique to this drunken ploy if you
need to get someone drunk beyond comprehension you need to make them drink
in this order.

'Start by serving elvish wine and then after 2 bottles, start to serve
dwarvish ale... this combination would make even a troll fall asleep'
The next morning the bard troupe was gone and rumour has it that a kings
ransom was also stolen.
Not much else was made public as news of this magnitude would embarrass the
city.


The story of Tal now trails off with the last remnants of his deeds placed
him in Amn where he was last seen gambling, womanising, drinking and
smoking opium.

Some have said that he was seen in Baldurs gate in the Docks district,
while others claim that he used his fortune to buy a Title.
Not much is certain, but as long as Tymora smiles on him, I'm sure we will
hear more of his deeds and adventures....


Goals: Join a guild, get rich, learn great magic

Gossip:
Some say he is blessed by tymora
It was claimed that he is married to a counts daughter
Got bitten by a werewolf and transforms at every full moon
Visits his barber everyday so he can keep his look trim

Possible Plot-Hook Ideas and Misc Facts:
tba
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