Template For Character Creation Reward:
First Name: Aron
Last Name: Times
Appearance: Aron has light brown skin, long straight black hair tied in a neat ponytail, dark brown eyes, a flat, round nose, and a neatly-trimmed mustache and soul patch on a handsome face. At the time of this writing, Aron dresses in an elaborately-decorated pink mage robe with maroon trim which allow him full freedom of movement. He wears a plumed pink hat on his head and a maroon cloak that matches the trim of his robe.
Race: Human, born on the Plane of Shadow (hard to implement on this server; in PnP, this means he can be banished to the Plane of Shadow by Dismissal and Banishment).
Age: 25
Height 5'10"
Weight: 180 lbs.
Eyes: Dark Brown
Hair: Black, straight.
Facial Hair Style: Mustache with soul patch.
Personality Profile:
General Health: Aron is in good physical condition, perhaps average compared to other adventurers (Strength 12, Dexterity 14, Constitution 14)
Deity: Shar
Initial Alignment: Lawful Good (by Netherese standards).
Profession: Adventurer.
Base Class & Proposed Development: Sorcerer 10/Arcane Scholar 10/Archmage 10
Habits/Hobbies: Aron likes to travel and to sample the exotic food found wherever he goes. He keeps his familiar, Moon, in an extradimensional space within his hat (Familiar Pocket spell in PnP).
Languages: Common, Loross, Netherese. Aron has the Logos language because of an error by a DM trying to fix his languages, and I make sure never to use it.
Weapon of Choice: Aron's White Spear, an elegantly-carved and decorated Spear +3. It serves as a focus for his spellcasting and as a weapon of last resort when he runs out of spells.
Background: When asked about his past, Aron Times tells you that he is a sorcerer from the Netherese City of Shade, or Thultanthar as it is known in his native tongue. He is a member of the Shadovar ruling class, and has lived a somewhat sheltered existence in the otherwise dangerous Plane of Shadow. He is part of a large group who planeshifted back to the Prime to scout out a prime strategic location for when the Shade Enclave is to travel back home to Abeir-Toril, somewhere politically, economically, and militarily valuable.
Goals:
1. Determine the suitability of the Sword Coast region as the new home of Thultanthar, after it planeshifts from the Plane of Shadow.
2. Find and recover surviving Netherese artifacts for safekeeping. He currently has two nonmagical Netherese artifacts in his posession, a chalice and a dolphin pendant, both marked with ancient Netherese writing.
3. Establish a teleport taxi service in the Sword Coast.
Possible Plot-Hook Ideas and Misc Facts:
1. Like all Shadovar, Aron is trained to obey any orders from a member of Shar's clergy. He can be called on to provide covert aid, be it financial or magical, to the cause.
2. Aron is trying to set up a teleport taxi service in the region. So far, he has not found a single willing customer.
3. Aron is Lawful Good by Netherese standards, with an emphasis on Lawful. While he dislikes cruelty of any kind, if it is legally justified, he will tolerate it.
4. Aron currently has Shadow Walk, in addition to Teleport. Shadow Walk might be useful for plots that involve the Plane of Shadow.
Aron Times of Thultanthar
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Aron Times
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Aron Times of Thultanthar
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