I, Master Wizard Nelwynn Burrowes seek an apprentice.
Posted: Mon Jan 28, 2013 1:56 pm
I, Master Wizard Nelwynn Burrowes seek an apprentice.
Those of marginal magical talents, but higher aspirations may apply. Applicants may respond in writing to Newlynn Burrowes, c/o Northern Lights Inn, Nashkel or locate the Master Wizard Himself in person.
I shall:
Provide Magical Training
Each time my apprentice aquires the ability to cast a new circle of spells, scrolls from my spellbook may be requested. Additional scrolls offered marginally over cost of scribing.
Protection
As any who should be so unwise to assail those under my employ are thereby besmirching my good name, I shall tolerate no undue abuse or harm to my apprentice. Situations endangering my own life or limb negate this provision.
Adventuring
I shall offer wards to an apprentice when convenient to my own travels for independent expeditions. I shall offer to accompany my apprentice in their adventures on request, provided the suggestion does not seem likely to be too terribly tedious and beneath me. Apprentices may also be invited to join me on expeditions when I judge them not to be undue dead weight.
On joint expeditions suited to an apprentice's skills eighty (80) percent of all the paltry treasures found shall be the apprentice's. Twenty (20) percent of proceeds to be the property of the afore mentioned Nelwynn Burrowes.
On joint expeditions suited to the immense talents of Nelwynn Burrowes Eighty (80) percent of all proceeds are to be the property of Nelwynn Burrowes. Twenty (20) percent of proceeds to be the property of the apprentice. (Please also refer to the provision on Dead Apprentices)
Dead Apprentices
Dead apprentices really are only useful if one is a Necromancer. I am not, and therefore shall find a dead apprentice most unhelpful. Apprentices who die on joint expeditions shall be raised at the expense of Nelwynn Burrowes. This shall result in the brow-beating of the apprentice. Death away from my service shall be the responsiblity of the apprentice and is not recommended.
My Company
The most beneficial reward for service as an apprentice shall of course be the frequent pleasure of my company.
My Apprentice Shall
Magical Talents and Applicant Requirements
All apprentice applicants must be able to manage arcane magics of the first circle or show an apptitude to master them in short order. No applicant may have yet mastered spells exeeding those of the second circle to ensure I am able to provide proper training.
Wizards only. Lazy no study get my magic free layabouts need not apply.
All races considered, barring those turned away from the city gates of civilized areas. An apprentice who cannot carry my packs all the way to my room is of no use to me.
Duties
My apprentice shall see to my domestic needs when travelling together. Setting camp, fetching water and firewood, cooking and so on. Apprentice may be assigned to run errands. My apprentice shall be required to carry my pack upon request. Apprentices shall refer to the aforementioned Nelwynn Burrowes as Master, Sir, Boss or Overgnome at all times. Those wishing to best ingratiate themselves will use Overgnome. Apprentice will not object to being called Apprentice, Lacky, "You There", "Get over here boy" and so on.
Betrayal
Any apprentice who should betray Nelwynn Burrowes or by intentional action or inaction endangers his life, limb or property shall die a painful and lingering death over a period not to exceed seven (7) days.
Dislaimer
All provisions of the above listing the responsibilities of an Apprentice shall be construed as binding. All provision of the above listing the responsiblities of Nelwynn Burrowes are subject to change without prior notice.
Those of marginal magical talents, but higher aspirations may apply. Applicants may respond in writing to Newlynn Burrowes, c/o Northern Lights Inn, Nashkel or locate the Master Wizard Himself in person.
I shall:
Provide Magical Training
Each time my apprentice aquires the ability to cast a new circle of spells, scrolls from my spellbook may be requested. Additional scrolls offered marginally over cost of scribing.
Protection
As any who should be so unwise to assail those under my employ are thereby besmirching my good name, I shall tolerate no undue abuse or harm to my apprentice. Situations endangering my own life or limb negate this provision.
Adventuring
I shall offer wards to an apprentice when convenient to my own travels for independent expeditions. I shall offer to accompany my apprentice in their adventures on request, provided the suggestion does not seem likely to be too terribly tedious and beneath me. Apprentices may also be invited to join me on expeditions when I judge them not to be undue dead weight.
On joint expeditions suited to an apprentice's skills eighty (80) percent of all the paltry treasures found shall be the apprentice's. Twenty (20) percent of proceeds to be the property of the afore mentioned Nelwynn Burrowes.
On joint expeditions suited to the immense talents of Nelwynn Burrowes Eighty (80) percent of all proceeds are to be the property of Nelwynn Burrowes. Twenty (20) percent of proceeds to be the property of the apprentice. (Please also refer to the provision on Dead Apprentices)
Dead Apprentices
Dead apprentices really are only useful if one is a Necromancer. I am not, and therefore shall find a dead apprentice most unhelpful. Apprentices who die on joint expeditions shall be raised at the expense of Nelwynn Burrowes. This shall result in the brow-beating of the apprentice. Death away from my service shall be the responsiblity of the apprentice and is not recommended.
My Company
The most beneficial reward for service as an apprentice shall of course be the frequent pleasure of my company.
My Apprentice Shall
Magical Talents and Applicant Requirements
All apprentice applicants must be able to manage arcane magics of the first circle or show an apptitude to master them in short order. No applicant may have yet mastered spells exeeding those of the second circle to ensure I am able to provide proper training.
Wizards only. Lazy no study get my magic free layabouts need not apply.
All races considered, barring those turned away from the city gates of civilized areas. An apprentice who cannot carry my packs all the way to my room is of no use to me.
Duties
My apprentice shall see to my domestic needs when travelling together. Setting camp, fetching water and firewood, cooking and so on. Apprentice may be assigned to run errands. My apprentice shall be required to carry my pack upon request. Apprentices shall refer to the aforementioned Nelwynn Burrowes as Master, Sir, Boss or Overgnome at all times. Those wishing to best ingratiate themselves will use Overgnome. Apprentice will not object to being called Apprentice, Lacky, "You There", "Get over here boy" and so on.
Betrayal
Any apprentice who should betray Nelwynn Burrowes or by intentional action or inaction endangers his life, limb or property shall die a painful and lingering death over a period not to exceed seven (7) days.
Dislaimer
All provisions of the above listing the responsibilities of an Apprentice shall be construed as binding. All provision of the above listing the responsiblities of Nelwynn Burrowes are subject to change without prior notice.
