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More areas like Stone Giants

Posted: Tue Nov 05, 2013 7:22 am
by Nyeleni
I would like to see more areas like Stone Giants. Where you need to have at least two adventurers to advance. But I would avoid riddles if possible, as it can get annoying fast if you have to repeat it often.
Not that the possible solo areas should disappear, far from it... To each it's own I'd say. Sometimes I like to solo too.
Or where you need a rogue to advance. Like a trap which only he or she can disarm. Or where you need to have a very high search skill to find a hidden trapdoor to get further down the dungeon.
Or another where you have to sacrifice a Paladin to advance... err... strike the last idea :).
But I think you get the gist...

Re: More areas like Stone Giants

Posted: Tue Nov 05, 2013 8:20 am
by tfunke
Done.
There are two on the way that are completed.
One is a tomb in the fields of the dead (requires 2 or more)
and the second is the interior to the Ziggarut (orzogoth) in High Moor (also requires two or more for epics)
;)

Glad you like the stonegiant place cause your response was the sort of response I was intending when I built the area.

Re: More areas like Stone Giants

Posted: Tue Nov 05, 2013 10:16 am
by Eden
Really nice, I like that system too. Helps grouping up.

Re: More areas like Stone Giants

Posted: Tue Nov 05, 2013 11:56 am
by Hoihe
And if you're a resourceful one, you can still figure out how to solo it :P.

Re: More areas like Stone Giants

Posted: Tue Nov 05, 2013 12:03 pm
by Nyeleni
tfunke wrote:Done.
There are two on the way that are completed.
One is a tomb in the fields of the dead (requires 2 or more)
and the second is the interior to the Ziggarut (orzogoth) in High Moor (also requires two or more for epics)
;)

Glad you like the stonegiant place cause your response was the sort of response I was intending when I built the area.
Oh that is great news indeed :D. And thanks for the unpaid and great work you all are doing behind the curtains...

Re: More areas like Stone Giants

Posted: Tue Nov 05, 2013 12:09 pm
by Hoihe
More on topic though, I always loved the fact that this was a type of adventure you had to ICly prepare for. Even if you figure out how to get in alone later on, you still need to get inside once. And that can make for a nice quest trying to find high strength characters!

Re: More areas like Stone Giants

Posted: Tue Nov 05, 2013 1:45 pm
by Lockonnow
well something could be cool if we have a under ground for Ulcaster ruins where you more in to lore on the sword and riddles like the 7th guest and the a 11th hours myst towhere you get xp by ridders

Re: More areas like Stone Giants

Posted: Wed Nov 06, 2013 3:40 am
by Lockonnow
well there is this new troll area that one is epic not may wish to go there a alone

Re: More areas like Stone Giants

Posted: Wed Nov 06, 2013 12:07 pm
by Nyeleni
The spirit trolls? Tough crowd for sure...