Knights of the Shadowy Cloak

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Silvary Thielfor
Posts: 130
Joined: Tue Jul 20, 2010 10:35 am
Location: FRANCE

Knights of the Shadowy Cloak

Unread post by Silvary Thielfor »

The Knights of the Shadowy Cloak is a mysterious organization with cells in most gnome communities where Baravar Cloakshadow is venerated. Members of this order include specialty priests (hoodwinkers), illusionists, cleric/illusionists, fighter/illusionists, and illusionist/thieves. The Knights work alone and in small groups. Their guiding principles hold that goblins, kobolds, and other humanoid races are an ever-present threat to the safety of the Forgotten Folk, and that, as a rule, members of these races cannot be redeemed. As such, the order is dedicated to driving away or exterminating humanoid tribes that might someday threaten neighboring communities of gnomes. Their methods are chosen not to draw attention or incite retaliatory attacks against those they are trying to defend. Many members of this order are members of multiracial bands of adventurers, for it is considered more effective to direct the militant talents of nongnomes against the enemies of the Forgotten Folk.

//suggestion for hoodwinker class : http://nwn2db.com/build/?186093

//A Cell seems to implement in Sshamath, any NG, CG, N svirfneblin be it rogue, wizard or cleric is more than welcome to join.

//more info on Baravar Cloakshadow's clergy : http://www.nj-pbem.com/data/Gods/gnomegods/Baravar.htm

Main plots: *war against kobold outpost in northeastern Valarra's Passage
*conqueer and settle a place of their own
*retrieving of Illusion themed items
*contact surface gnome communities
Yurken, svirfneblin, Hoodwinker, Sshamath Darkwoods Ghetto
Yolil, hin, Grimwarden, Baldur's Gate
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