Laws of Sshamath
Posted: Sun May 17, 2009 3:14 pm
(this is a first stab subject to editing/additions by Kelsfar.
Generally speaking there are very few laws in Sshamath, it is after all a city run by Drow who are primarily Chaotic Evil. This means that any "laws" tend to take the form of vague edicts issued by the ruling council of Wizards, the Conclave.
By not enshrining a hard and fast set of laws the Council protects itself against any actions it may want to take in the future that could conceivably be seen to "break" a law.
Unlike guards and law officers you may be used to in surface settlements the ones in Sshamath aren't really concerned about your well-being nor protecting the public. Rather they are charged with protecting the interests of the Conclave and ensuring the smooth functioning of the city. Whereas in Baldur's Gate you may run up to a guard pleading for justice against that thief that just stole your coin-purse and expect to get some satisfaction it in Sshamath the guards are likely to just shrug and say "so?". Unless of course you are a citizen with high social standing in which case the guard may well string up whomsoever you accuse whether they stole your purse or not.
That being said like any other large conurbation there are some general edicts that pass for laws in the city and that are enforced by the city's law officers, the Sshamathian Guard and the Charnag Maelthra.
1). All weapons must be sheathed and all shields slung. The only exception to this are the official law officers of the city as mentioned above. As with any civilization the rulers must restrict the use of force to themselves and their minions.
2). All summons, animal companions, undead minions etc. must be dispelled prior to entering the city. The only exception to this is the summoning of an Imp to carry a message, your luggage or whatever (note you can summon an imp using the 5th level mage spell: Lesser Planar Binding).
3). It is unlawful to be polymorphed whilst in the city (no wandering around in balor, treant or other form).
4). All non-citizens (i.e. non-resident Drow) must display respect towards their hosts. This means that a svirfneblin mouthing off to a Drow citizen could draw a fine, imprisonment or worse. In practice this is rare as most non-citizens aren't quite as stupid to insult a Drow in their own city. See the thread in the lore section as to what constitutes a Citizen of Sshamath.
5). No fighting, dueling or similar within city limits. It's bad for business and the Conclave covets the unique items trade brings above all else. If the guard catches you it could mean a fine, being thrown out of the city or a trip to the jail depending upon the whims of the intervening officer and the seriousness of the crime. NOTE: this includes mage duels.
6). Slavery works differently in Sshamath relative to the rest of the underdark. See: http://bgtscc.fomwaa.com/forum/viewtopi ... =18&t=8708
Generally speaking any altercation involving a citizen and non-citizen generally results in the citizen prevailing. The penalty, while usually fitting the crime, also depends upon the whim of the officer. This could take the form of a fine (payable to the offended party and not usually exceeding 500gp), banishment, jail or other unspecified punishment.
Generally speaking there are very few laws in Sshamath, it is after all a city run by Drow who are primarily Chaotic Evil. This means that any "laws" tend to take the form of vague edicts issued by the ruling council of Wizards, the Conclave.
By not enshrining a hard and fast set of laws the Council protects itself against any actions it may want to take in the future that could conceivably be seen to "break" a law.
Unlike guards and law officers you may be used to in surface settlements the ones in Sshamath aren't really concerned about your well-being nor protecting the public. Rather they are charged with protecting the interests of the Conclave and ensuring the smooth functioning of the city. Whereas in Baldur's Gate you may run up to a guard pleading for justice against that thief that just stole your coin-purse and expect to get some satisfaction it in Sshamath the guards are likely to just shrug and say "so?". Unless of course you are a citizen with high social standing in which case the guard may well string up whomsoever you accuse whether they stole your purse or not.
That being said like any other large conurbation there are some general edicts that pass for laws in the city and that are enforced by the city's law officers, the Sshamathian Guard and the Charnag Maelthra.
1). All weapons must be sheathed and all shields slung. The only exception to this are the official law officers of the city as mentioned above. As with any civilization the rulers must restrict the use of force to themselves and their minions.
2). All summons, animal companions, undead minions etc. must be dispelled prior to entering the city. The only exception to this is the summoning of an Imp to carry a message, your luggage or whatever (note you can summon an imp using the 5th level mage spell: Lesser Planar Binding).
3). It is unlawful to be polymorphed whilst in the city (no wandering around in balor, treant or other form).
4). All non-citizens (i.e. non-resident Drow) must display respect towards their hosts. This means that a svirfneblin mouthing off to a Drow citizen could draw a fine, imprisonment or worse. In practice this is rare as most non-citizens aren't quite as stupid to insult a Drow in their own city. See the thread in the lore section as to what constitutes a Citizen of Sshamath.
5). No fighting, dueling or similar within city limits. It's bad for business and the Conclave covets the unique items trade brings above all else. If the guard catches you it could mean a fine, being thrown out of the city or a trip to the jail depending upon the whims of the intervening officer and the seriousness of the crime. NOTE: this includes mage duels.
6). Slavery works differently in Sshamath relative to the rest of the underdark. See: http://bgtscc.fomwaa.com/forum/viewtopi ... =18&t=8708
Generally speaking any altercation involving a citizen and non-citizen generally results in the citizen prevailing. The penalty, while usually fitting the crime, also depends upon the whim of the officer. This could take the form of a fine (payable to the offended party and not usually exceeding 500gp), banishment, jail or other unspecified punishment.