chambordini wrote:I keep ending in the conclusion that we shouldn't be using the alignment system to regard anything related to role play. It's just a petty, flawed and lacking-of-depth system to measure role play.
Er, no, you just need to learn how to cook it. It is actually amazing. You should, however, keep in mind that the world that uses alignment system is very different from ours.
chambordini wrote:Are you telling me all butchers are chaotic evil? I mean, they murder and slaughter pigs for monetary gain and do it through deception, they don't show the knife until the very last moment, otherwise the meat is stiffer and tastes worse.
If they're doing that for survival, it is neutral act.
If pigs are sentient (int 7+), it is evil act.
If the butcher sets off to murder every pig in the realm, it is also evil act.
Cel'Daren wrote:I am, apparently, failing to grasp the reasoning behind some things and why they're accepted as they are. So I want to ask everyone here on the forum about them, in an effort to truly understand.
First Topic in this line of Threads: Deception and Poisons, why are they considered inherently Chaotic and/or Evil in nature?
Would be nice to know where you got that idea from, because it seems to me that you draw incorrect conclusions from "paladin of red" thread.
Cel'Daren wrote:
Why is the use of Poison considered an evil act? Even in situations where the use of poison results in lives saved;
The death is not the end in D&D world, there is afterlife, and good and evil deeds do not cancel each other out. A fiend may cause widerspread diseases just to corrupt the paladin, because act of abandoning one's vows may be more important that lives lost, and soul of recently-corrupted paladin may be worth more.
Cel'Daren wrote:
even when the lack of its use can cause widespread disease and destruction, poison is for some reason considered an evil thing. Apparently straight against the face of nature as well, considering all the poisonous and venomous creatures nature has produced, which as we should know, are True Neutral in alignment under the 3.5 system. So why is poison considered evil despite the fact that is seemingly just another part of the system?
Animals are true neutral, because they do not possess high enough judgement to make moral decisions. Anything with int lower than 3 does not have human level of intelligence, and just fends for itself. It is irrelevant to what your character can do.
Cel'Daren wrote:
Animals LIVE on deception as a matter of course.
What your character does has no connection to what your animal can do. Unless you're referring to a race of awakened mountain lions I never heard of.
Cel'Daren wrote:
Why is Deception in all of its forms including Lying, Feinting, Hiding, Sneak Attack, Silent Omission, and any other form you can think of considered an inherently chaotic, and possibly evil, act?
You need to take a look at bigger picture, and not just extrapolate stuff people told you regarding PALADINS.
Good in generally brings hope, values life, and attempts to ease pain of others. Described in book of exhalted deeds.
Evil in general brings suffering, does not values life and brings despair. Described in book of vile darkness.
Chaos means belief in personal freedom. Chaotic character does what she wants.
Law means belief in organized structur and tradition. Lawful character follows her duty and does what she has to.
Also, have you read Book of Vile Darkness (on Evil), Book of Exhalted Deeds (on Good), and player handbook (everything else)? If you haven't, you should.
The Player’s Handbook says, “‘Evil’implies hurting,oppressing,and killing others.Some evil creatures simply have no compassion for others and kill without qualm if doing so is convenient. Others actively pursue evil, killing for sport or out of duty to some evil deity or master.”
....
INTENT AND CONTEXT
So, does the objective definition of evil imply that intent plays no part in determining what is good and what isn’ t? Only to a degree.
Consider the paladin Zophas.When climbing to the top of a hill of loose rocks to get away from some owlbears, he triggers a rockslide that buries the owlbears and continues down the hill,crushing a hut full of commoners.Is Zophas an evil murderer who must suddenly lose his lawful good alignment?No, although Zophas might still feel guilt and responsibility. He might attempt to right the inadvertent wrong as best he can.
But what if Zophas’ s friend Shurrin said,“Don’ t climb up there,Zophas!Y ou might start a rock slide that will crush the hut!”Zophas goes anyway.Now is it evil?Probably.Zophas was either carelessly endangering the commoners or so overconfident of his climbing prowess that he acted out of hubris.At this point,Zophas isn’ t exactly a murderer,but he should probably lose his paladin abilities until he receives an atonement spell or otherwise makes amends.
If Zophas can clearly see the danger of the rock slide but climbs up anyway because he wants to get away from the owlbears, that’ s clearly evil. In a world of black-and-white distinctions between good and evil, killing innocents to save yourself is an evil act. Sacrificing yourself for the good of others is a good act.It’ s a high standard,but that’ s
the way it is.
The foregoing text defines three levels of intent:accidental acts, reckless or negligent acts, and intentionally evil misdeeds.Sometimes,however,those categories are insufficient to determine evil intent.You are free to judge an act in the context of other actions.
A maniac puts poison in a town’ s water supply, believing (wrongly) that all of the people in the town are demons. Is that evil? Yes.A glabrezu convinces a good character that the townsfolk are all fiends that must be destroyed,so the character pours poison into the town’s water supply.Is that evil? Probably not—at least, not in the context of the rest of the character’ s actions and the circumstances involved. Still, good characters shouldn’ t commit even remotely questionable acts on a large scale unless they’re absolutely sure there’ s no other way to succeed. It’ s rarely a good idea to destroy a town of evil people,because there might be at least a few good people in the town as well.
But let’s make it even more complicated.Another character witnesses the good character about to put poison in the town’ s drinking water. Is it evil for the witness to kill the poisoning character in order to stop him?No.Again,the intent isn’t evil, and the context makes such an act preferable to the alternative. Standing by while a mass murder occurs—the
other choice the witness has—is far more evil than preventing the poisoning.
Whether deception is chaotic act depends on code being used. Lying is natural thing to do for chaotic or neutral (law/chaos axis) character because those do not concern themselves much with keeping their word. Lawful character, however, is expected to adhere to some kind of rules, and have some kind of honor. Deception can be acceptable for lawful character if their code permits to do so. Devils do that routinely. For follower of helm, whose dogma says "never betray your trust" deception will not be an option. For a banite, however, it will be different story. Deception is considered to be "less lawful" option because lawful characters tend to have habit of keeping their word.
Regarding poison. It would depend on poison. If the poison causes undue suffering (paralyzes you, puts you into state of perpetual pain, and cause you to slowly die by puking your guts out , when the whole process takes 2 weeks and cannot be stopped), it is not a "good" poison. Something that puts target into sleep, however, would be fair game.
Cel'Daren wrote:
It's not my interpretation that I'm questioning. It's everyone else's. To me. Lying is not an inherently chaotic or evil act. To me it is simply another tool to be used. In an of itself deception doesn't have an alignment tied to it.
"Another tool being used" is not a good-aligned way of thinking. When you're willing to use any tool you want to reach your goal, you're on the road to alignment shift, unless you're in CE square already.
Cel'Daren wrote:
Also, wait! Isn't there a Poison spell? Yup!
Erm. Your "tone" implies you're ticked off at something.
"Fireball" doesn't have evil description either. However it doesn't mean you can't use it to roast some peasants, which would be evil act. You can also grab a book with writings of lathander and kill people with it. The book won't be evil, either.
-----
The reason why people objected to deception and feinting in your previous thread is because you wanted to do that as paladin. You know, as a starry-eyed holy warrior of light that should bring hope to the land and right all wrongs. It simply wasn't something paladin would do. If you picked another class, however, it would be different different story. Divine champion, Rogue, Eldritch Knight, Blackguard, etc. Lie all you want.