Tips for Thaumaturgist build?
Posted: Thu Jul 23, 2015 9:11 pm
Decided to go with a caster instead of 2h melee.
Any tips/hints/advice?
Any tips/hints/advice?
Neverwinter Nights 2 Persistent World BGTSCC Discussion Forum
https://bgtscc.net/
Not sure why, but I thought you could only multiclass up to three classes total?Steve wrote:http://nwn2db.com/build/?221035
I played this one up to lvl 18. Lots of fun...if you like buffing your summons, turning invisible, and following them around dungeons while they tear it up. But! RPing the power of the planes in your direction connection to the Weave, well...that makes for equally good times.
Thaumaturge isn't available in the builder as its a BGTSCC custom class. In the comments section at the top, you'll see what Steve wrote.FlippinFerrets91 wrote:Not sure why, but I thought you could only multiclass up to three classes total?Steve wrote:http://nwn2db.com/build/?221035
I played this one up to lvl 18. Lots of fun...if you like buffing your summons, turning invisible, and following them around dungeons while they tear it up. But! RPing the power of the planes in your direction connection to the Weave, well...that makes for equally good times.
EDIT: The build might be borked. I don't see Thaurmatauge in there anywhere. They take pale master instead.
Looked that over.TheKai wrote:Thaumaturge isn't available in the builder as its a BGTSCC custom class. In the comments section at the top, you'll see what Steve wrote.FlippinFerrets91 wrote:Not sure why, but I thought you could only multiclass up to three classes total?Steve wrote:http://nwn2db.com/build/?221035
I played this one up to lvl 18. Lots of fun...if you like buffing your summons, turning invisible, and following them around dungeons while they tear it up. But! RPing the power of the planes in your direction connection to the Weave, well...that makes for equally good times.
EDIT: The build might be borked. I don't see Thaurmatauge in there anywhere. They take pale master instead.
Is this a good build though? What do you mean by 'tear it up' ?Steve wrote:http://nwn2db.com/build/?221035
I played this one up to lvl 18. Lots of fun...if you like buffing your summons, turning invisible, and following them around dungeons while they tear it up. But! RPing the power of the planes in your direction connection to the Weave, well...that makes for equally good times.
Any pure Wizard in the first 5 levels is extremely squishy, and if you are not twinking your Characters, doubly so.FlippinFerrets91 wrote:How is this class in the early stages? Like levels 1-5?