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Player Request Guidelines Q&A

Posted: Sun Sep 20, 2015 7:50 pm
by DM Dialectic
Hello BGTSCC community!

Below, I have linked to and quoted some public guidelines that the DM team posted this past week regarding player requests for RP from the DM team. I highly recommend that you all read these guidelines to have a better understanding of how to effectively approach the DM team for player RP requests and to know the limitations of such requests.

I also want to remind you all that the DM team is super enthused and ready and willing to take player RP requests that are 1351 Metaplot related or otherwise! Please read the below guidelines on how to do so!


As a reminder, the latest RP updates on the 1351 Metaplot are linked to here:

Campaign State of Affairs - 1351 - Year of the Crown

See you all in character.

-DM Dialectic

P.S. I have made a sticky version of this thread in the General Discussion forum as well, but it is exactly the same thing as this non-sticky thread that you are reading right now!

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Player Request Guidelines Q&A
DM Golem wrote:Player Request Guidelines Q&A

What is a Player Request?

A player request is a request by a player or group of players for IC (in-character) RP (role play) support from a DM (Dungeon Master) that a player sends to any member of the DM team or the DM team as a whole. As Baldur's Gate: The Sword Coast Chronicles (BGTSCC) is a dynamic role playing setting, player requests are really the life blood of the BGTSCC server, as dynamic role play is most fun and works best when it is DMs reacting to player attempts IC and not players reacting to DMs.

We distinguish player requests from DM plot lines although we understand often there is an overlap.

How to send Player Requests to the DM team?

All player requests to the DM team, both "simple" player requests or "complicated" player requests, as defined in a Q&A points below, should be sent in an OOC/IC private forum message to the DM and Associate DM forum groups for consideration and approval. Please send player requests to the entire DM and ADM forum PM (private message) groups, as requests to only a single DM are much less likely to get acted on.

What are Simple Player Requests?

Simple player requests are quick and simple requests which do not require developer assistance or involve adversarial or far reaching RP goals. They are likely to have quicker DM team responses and a higher chance of DM team approval, but the DM team tends not to approve many of the exact same types of simple player requests in quick succession, such as multiple player character town fair or festival requests in the same month.

Simple requests do not involve developer input or far reaching or permanent changes to the game world, creating guild halls, using off-character sheet abilities, or giving player characters special access to significant NPCs, and do not have adversarial goals between player characters. Unless it is a minor personal RP request, a simple player request will not typically be limited to just one player character, but will instead need to include at least a few player characters.

What are some examples of Simple Player Requests?

-holding a player character sponsored fair or party with DM created RP assets and minor NPCs attending
-teaching commoner NPCs how to plant crops
-a player character party raiding a goblin cave or thieves den
-performing a common religious ritual or rite with an NPC priest
-escorting religious pilgrims, exploring a wilderness area
-raiding a not so dangerous undead crypt area
-scouting against an enemy NPC army or force
-hiring mercenaries to protect a low value trade convoy or patrol a small and not that dangerous area of the world map
-otherwise simple player requests in the course of an ongoing DM plot or campaign
-performing a basic religious rite
-conducting lower value trade RP with common merchant NPCs

What are Complicated Player Requests?

Complicated player requests are IC RP player requests more involving in terms of DM discussion and deliberation than simple player requests. Complicated player requests may take longer to respond to, have a lower chance of being approved by the DM team, and typically involve significant DM deliberation and discussion internally before a yes or no response from the DM team.

With this in mind, it can be very helpful to poke the DM team if you have not received a decision to encourage us to speed up the process. We thoroughly recommend PMing the team if you have not had a response, rather than giving up.

What are some examples of Complicated Player Requests?

-establishing a guild hall
-instigating conflict between two different player character or guilds/factions
-building a new structure in a town or wilderness area that is not a guild hall
-meeting with or gaining the aid of high level, famous, or powerful NPC(s)
-obtaining access to powerful or influential items
-receiving political powers from NPCs
-obtaining noble titles from NPCs
-becoming a lich or another powerful NPC
-destroying or attacking guild halls or NPC structures in a town or wilderness area that are not a guild hall

Note that we do not grant the use of off-character sheet D&D spells outside of the context of DM plot lines.

((credit to DM Dialectic for drafting these))

Re: Player Request Guidelines Q&A

Posted: Tue Sep 29, 2015 1:00 pm
by Young Werther
Hell, it's about time players were given more incentive to initiate top notch RP. This is great. :D

Now a couple of questions:

What would you consider a request to advance a character's personal plot to be? Complicated? Simple? I assume it would depend so maybe an example: player A was kidnapped by organization X. Players B, C, and D want to find and rescue A in perhaps a multi-stage mission. Besides organization X it would have little impact on the server at a whole. Just one example and I assume it would depend.

How about simple RP pertaining to evil groups/guilds? Would random murder to be initiated into a gang be facilitated? Or theft? Maybe it depends on the DM...
Could these simple requests result in alignment changes?

Kthx.

Re: Player Request Guidelines Q&A

Posted: Tue Sep 29, 2015 1:14 pm
by Ghost
What would you consider a request to advance a character's personal plot to be? Complicated? Simple? I assume it would depend so maybe an example: player A was kidnapped by organization X. Players B, C, and D want to find and rescue A in perhaps a multi-stage mission. Besides organization X it would have little impact on the server at a whole. Just one example and I assume it would depend.
It depends a bit on whether or not "organisation X" is a player faction or an NPC organisation, really. The moment opposing player characters are introduced, it becomes much more complicated. In those cases, it's usually better handled between the players, in my opinion.
How about simple RP pertaining to evil groups/guilds? Would random murder to be initiated into a gang be facilitated?
We are usually a bit reluctant in accommodating solo PC request, so playing the lone psychopathic serial killer going after elderly noble ladies is an unlikely thing to happen. The gang initiation seems fine, though, as it may well just be a short one-time event and then the rest is basically guild events.
Or theft? Maybe it depends on the DM...
I have personally DMed a few burglaries and break-and-entering events. They're lots of fun. But again, they are easier to accommodate if it's a group of player characters and not just one.
Could these simple requests result in alignment changes?
All events can, and in my case, often will result in alignment shifts. I tend to not give out more than two points in any direction for any one event, but over time, participation in my events will change someone's alignment if they do acts outside their current alignment.