Genevieve Penumbra

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PiaMango
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Genevieve Penumbra

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GENEVIEVE PENUMBRA
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Image
Resource used: Nimhue
Basic Info:
First Name:   Genevieve (she goes by Eve)
Last Name:    Penumbra
Birthplace:   Marsember

Appearance:
Race:         Moonelf
Age:          One hundred and forty seven
Height:       Four feet ten inches - 147cm
Weight:       Ninety seven pounds - 49kg
Eyes:         Turquoise
Hair:         Naturally snow white -> Dyed a rich pink
Skin:         Unblemished pale pink skin -> tanned to a warm tone

Personality Profile:
General:      Agile, lissom, petite, flexible
Deity:        Faithless -> Selune
Alignment:    CN -> LG
Profession:   Tattooist, Ex-Art forger, Opportunist, Wander Soul
Class:        Rogue/Shadow Dancer -> Monk/Divine Seeker(dependent on RP)
Languages:    Common, Cant, Elven, Illuskan, Cormathan
Strengths:    Self-confidence, Ambidextrous, Bluff
Weaknesses:   Self-confidence, Attention-span


Hobbies:
Meditating. Despite her short attention-span she is able to mediate as apart of her newfound faith. Often mediating in elevated places.
Painting. Eve is quite the talented painter, however it would be impossible to find any piece in her name. She was a forger, making money of historical names. Her pieces are distinctive to a well trained eye, holding stronger contrasts in shading over their original. Each piece holds a hidden signature on the back, a miniscule finch.
Adventuring. Eve has as strong wanderlust, and is an avid adventurer.


Background:
Genevieve was raised in Cormyr by her parents to respect the Seldarine, however she always viewed them as distant beings that did not have influence over the world. She learned to rely on herself, the concept of praising and praying to the gods seemed foreign to her. From a young age she grew a wanderlust to explore the world, and when she was old enough she left on her way.

The money from her youth and parents did not carry her far. When she grew hungry she stole from merchants who seemed wealthy. And when that was not enough she found success as a painter and later in tattooing. Making a name for herself a painter would have taken too long, and she had no intentions in settling down so she instead chose to forge historical pieces.

Her travels would take her over all reaches of Toril almost. She was weary to trust anyone too closely, relying primarily on herself. Though along her travels she did make a number of friends and picked up a lot of talents settling in regions temporarily. She targeted wealthy humans in her scams and selling of forgeries, those able to get by. It was not in a racist sense, her logic being that if she was ever found out by the time she ever returned to a region her victims would have passed away.

After many decades her unlawful days would come to an end in Waterdeep. Once again her coin purse was running low and she was in need of a new art piece to sell. Finding a piece worthy to replicate was always the most difficult part of her setup, and this time she underestimated the security of the estate she targeted. The wizard who dwelled within the residence was alerted by his familiar of Eve snooping around. Eve was caught by a bigsby grip in the middle removing a prized landscape from its frame. The wizard was unconvinced by her pleads spouting that she had planned to return the painting so he made her forge the painting directly in front of her. Impressed by the piece she created he found some respect to her talents as an artist. Though he wasn’t going to let her go free, either he was to take her to the city guard or have her make promise that she would visit faithful of Lathander in pressuring a legitimate career as an artist. It was an obvious choice to her.

She dwelled upon her promise for a few tendays contemplating simply leaving on the road again until she finally submitted and visited the order of the Sun-Soul monks. The monks welcomed her and were able to break through Eve’s hesitance and her notions towards the gods. She found that Selune teachings resonated with her. In the months to follow joining the order she finally painted her first piece in her own name and begun opening herself and her past up to the faithful there. Her identity of herself and her values began to shift as she opened up to her past and made penance for some of her crimes. In speaking of her shadowdancing abilities she had picked up on her travels was met by pressure to abandon them to fully embrace the light of Selune. Having relied on those abilities for so many years she was not ready to give up on them so quickly, viewing them as her means of independence. Eventually the pressures made her leave the monastic order and continue her travels south to Baldur’s Gate.


Goals:
Find out where she belongs in the world and whether this new identity is her true self, or another mask
To understand her new found faith, and other faiths of the world
Make amends for her past crimes
Pick up a performing art
Find a mentor to help her continue her monastic training
Find a legitimate sustainable way of living


Possible Plot-Hook Ideas:
Her past might catch up to her
Intrigue?
Finding truer devotion with Selune and giving up her shadow dancing abilities?
Falling back to her old habits?


Misc Facts:
She uses tanning activators to help achieve her warm skin tone, her natural skin colour is a pale pink like many other moon elves
Her skin holds quite the collection of tattoos, many of which have been tattooed by herself
Eve is a lover of ironies, oxymoron's, and strong contrasts in arts, particularly in shading of paintings
She dislikes fortune tellers, believing all are a master of their own fates

A bird sitting on a tree is not afraid of the branch breaking, because her trust in not on the branch but on it's own wings.
Format shamelessly stolen from Endelyon
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