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Magic Items

Posted: Thu Oct 29, 2015 4:46 pm
by NCrawler
Does anyone know if there is any item in game which grants either Remove Curse or Energy Immunity to be used xx Uses/Day?

Re: Magic Items

Posted: Thu Oct 29, 2015 4:52 pm
by duracele
The mad gents boots grants remove curse once a day among others. They are fairly easy to get a hand on. i highly doubt there is anything that grants energy immunity.

Re: Magic Items

Posted: Thu Oct 29, 2015 5:07 pm
by NCrawler
Sorry, I should have said 'any item that a chaotic neutral fighter with no UMD can use.' I can't use the cleric boots. Thanks for reminding me that there are indeed remove curse items in the game though.

Re: Magic Items

Posted: Thu Oct 29, 2015 7:43 pm
by NeOmega
There is a scythe with 50 charges of "protection from energy".

Re: Magic Items

Posted: Sun Nov 01, 2015 10:15 am
by Hawke
I don't remember seeing one...like ever, but it's a level 3 divine (level 4 arcane) but couldn't it be imbued into a potion?

Re: Magic Items

Posted: Sun Nov 01, 2015 1:19 pm
by Tsidkenu
A cleric or bard with brew potion could do just that, yes.

Re: Magic Items

Posted: Sun Nov 01, 2015 8:58 pm
by NeOmega
energy immunity is level 7, level 5 with clerical protection domain.

My char mers mennall sells potions of remove curse at auction every now and then.

Re: Magic Items

Posted: Mon Nov 02, 2015 12:48 pm
by NCrawler
NeOmega wrote:energy immunity is level 7, level 5 with clerical protection domain.

My char mers mennall sells potions of remove curse at auction every now and then.
Heh, yes I know. I buy them when you list them.

Re: Magic Items

Posted: Thu Nov 05, 2015 9:20 pm
by Bobthehero
NCrawler wrote:Sorry, I should have said 'any item that a chaotic neutral fighter with no UMD can use.'
*Garagosite (?) high five*