Page 1 of 1
How do we prove griefing?
Posted: Wed Dec 23, 2015 1:47 pm
by PJtheFey
Yesterday the same player that was leaving hellfire spawns all over the place was on a new character at High Hedge, ran around to gain agro on about six or seven bears, and kited them to the fountain wher two level tens... Maybe a level 9or 10 and me who was 10. (one of them a squishy 90% caster)were resting. He then zoned into the keep and left us to fight them. Clearly he was trying to make us wipe but all a screen shot would show is a bunch of bears on top of the fountain because he zoned out so as not to die himself.
When stuff like this happens I am usually not thinking about taking a picture, I'm trying not to get sent to the fugue plane, that said there were two witnesses who had to fight the damned things. Even if I had died in the encounter (the players intent) I would automatically be sent to fugue if I died so I wouldn't be able to SS my corpse. If we lived, which we did, the bear corpses despawn before the battle is over.
Re: How do we prove griefing?
Posted: Wed Dec 23, 2015 1:50 pm
by NCrawler
Sounds like you have a stalker
Re: How do we prove griefing?
Posted: Wed Dec 23, 2015 1:57 pm
by PJtheFey
If some of the other players weren't so good I'd have left the server by now. I am sick of these people that have nothing better to so with their time than harass the new people in the game. Honestly I probably will be gone if this keeps up; I'll go back to playing WoW if I have the free time.
Re: How do we prove griefing?
Posted: Wed Dec 23, 2015 2:16 pm
by Face
Get a recording program like shadow play or something and just run it 24-7 the only think you have to do is delete evry video after a play session unles something happend and you need the vid for proof ofcourse.
Re: How do we prove griefing?
Posted: Wed Dec 23, 2015 2:34 pm
by Steve
If you are honestly experiencing a similar act of griefing by the same Player, and if you are not capable of taking screenshots that document anything while IG, you still have the ability to PM the DM Team the PC name and the Player name, explain the situation to the best of your ability, and the DMs will very likely keep an eye out on that Player, if not directly question them about the behavior (allowing both sides to have a say, in the matter).
It really is that easy.
EDIT: also...did you try talking with the Player yourself, OOC?
Re: How do we prove griefing?
Posted: Wed Dec 23, 2015 2:40 pm
by Aspect of Sorrow
Face wrote:Get a recording program like shadow play or something and just run it 24-7
I wouldn't recommend this, as writes wear into storage mediums faster (disk failure is more imminent).
PrtSC, is worthwhile. Alternatively appending GetName() of the character to the server output log on user area transition with timestamp would narrow things down.
If you want to be really specific, delay write statements for on-perceive events to SQL.
Re: How do we prove griefing?
Posted: Wed Dec 23, 2015 2:58 pm
by PJtheFey
Steve wrote:If you are honestly experiencing a similar act of griefing by the same Player, and if you are not capable of taking screenshots that document anything while IG, you still have the ability to PM the DM Team the PC name and the Player name, explain the situation to the best of your ability, and the DMs will very likely keep an eye out on that Player, if not directly question them about the behavior (allowing both sides to have a say, in the matter).
It really is that easy.
EDIT: also...did you try talking with the Player yourself, OOC?
I can of course take a screen shot the problem is that for something like kiting it won't show very much. Just a bunch of mobs in an area with nothing showing how they got there. I have been keeping my eye out for warlock spawns but there haven't been any this week. Probably because they have moved on to a new character. I am looking forward to when I get into a situation where there is screenshotable evidence.
That said, if so much of the player base knows about this player, it seems unlikely that the DMs are unaware. In terms of this flavor of trolling (trying to get low levels killed by NPC monsters) there seems to be only one culprit.
My question is really more along the lines of "How to record damning evidence to make this stop?"
edit
Re: Talking to the player
After the player LOLed me in tells during one of my warlock summons deaths ( I really wish I had thought to screenshot back then - apparently my standards for player conduct were too high). I have wanted nothing to do with interacting with them directly. I don't want to waste my time with people that act like little kids.
Re: How do we prove griefing?
Posted: Wed Dec 23, 2015 3:32 pm
by taylorstar
if you have shadowplay then set it to record desktop when your playing.
Shadowplay is a software that comes by default with anything over the Gforce 660 series, it automatically records a set amount of time that you can change mine is 5 mins, while nwn2 is old and un supported you can still save the footage of the last 5 mins of everything you saw and then upload it to youtube, if you want keep it private and just link it to the staff team.
Re: How do we prove griefing?
Posted: Wed Dec 23, 2015 4:03 pm
by Ghost
As Steve says, it is very important that you report this kind of behaviour to us so that we may investigate. Send us a PM about it.
Re: How do we prove griefing?
Posted: Wed Dec 23, 2015 4:13 pm
by PJtheFey
Alright I will do that after I see the character signed in again so I have the exact spelling of the name.
Re: How do we prove griefing?
Posted: Wed Dec 23, 2015 6:34 pm
by mrieder79
This is shocking, PJ. I don't know if you are just unlucky, but I've never had this happen to me. I don't think this is an accurate representation of the player base. I would hate to see a fun player like yourself leave because of one thoughtless neanderthal.
Re: How do we prove griefing?
Posted: Wed Dec 23, 2015 6:36 pm
by DM Cradh
Ok again this is not something that needs to be discussed.
If you have an issue with griefing then please send a PM to the team.