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Skywings /mspells and Teleport
Posted: Tue Jan 12, 2016 10:50 pm
by NeonAvenger
Not sure if anything can be done about it but when you use the hotkey created by the Skywings "/mspells <n>" command it will faithfully restore the memorised spell list except for the spell teleport (well... that's the only one I've noticed).
A minor annoyance at most but I'll still mention it in case it's a simple fix.
Re: Skywings /mspells and Teleport
Posted: Tue Jan 12, 2016 11:08 pm
by Aspect of Sorrow
The client extender is not something that's maintainable here, and no open source / reflection of his code is available.
Re: Skywings /mspells and Teleport
Posted: Wed Jan 13, 2016 5:56 am
by NeonAvenger
Thanks for the quick reply.
I was hoping it was something simple like a flag that needed to be set on the spell, obviously not.
Re: Skywings /mspells and Teleport
Posted: Wed Jan 13, 2016 6:13 am
by Ivan38Rus
NeonAvenger wrote:Not sure if anything can be done about it but when you use the hotkey created by the Skywings "/mspells <n>" command it will faithfully restore the memorised spell list except for the spell teleport (well... that's the only one I've noticed).
A minor annoyance at most but I'll still mention it in case it's a simple fix.
Does it happen to teleport only? Or does it happen with all server-only spells?
Re: Skywings /mspells and Teleport
Posted: Wed Jan 13, 2016 6:51 am
by NeonAvenger
Just conducted a quick test of the spells at my wizard's disposal the following spells all worked just fine:
- Mark Rune
- Detect Magic
- Alarm
- Comprehend Languages
- Exterminate
- Negative Energy Ray
- Whisper Wind
- Water Breathing
- Tongues
- Dimensional Anchor
- Dimension Door
- Trace Teleport
- Sending
- Glass Doppelganger
- Shadow Walk
- Analyze Dweomer
Teleport is the only spell available to me that failed to memorize, although the line:
Memorizing spell 'Teleport'_
Appears in the log with all the others.
Re: Skywings /mspells and Teleport
Posted: Wed Jan 13, 2016 7:08 am
by Ivan38Rus
NeonAvenger wrote:Memorizing spell 'Teleport'_
Appears in the log with all the others.
Can you post full log regarding CE's memorization procedure?
Re: Skywings /mspells and Teleport
Posted: Wed Jan 13, 2016 7:28 am
by NeonAvenger
I think I'm having a bit of "Senior Moment" as the text doesn't appear my log files and I can't work out any way to copy and paste the text so I'll have to resort to a screenshot.
But it really is just a list in the same format as I wrote above.
Nearly forgot:
The command it's passing to well... itself when the macro is run.
Re: Skywings /mspells and Teleport
Posted: Wed Jan 13, 2016 8:41 am
by Rasael
The only cause i can think of is that there is another 2da entry for teleport, by obsidian, which is disabled. If the CE scans by name that might throw it off. That entry is listed as disabled though, so perhaps the CE doesnt verify that.
Re: Skywings /mspells and Teleport
Posted: Wed Jan 13, 2016 6:15 pm
by Aspect of Sorrow
Good find, Ras, when I renamed the entry and tested it fired off the expecting nss.
Re: Skywings /mspells and Teleport
Posted: Thu Jan 14, 2016 3:24 am
by Rasael
I will try to incorporate this fix into the coming update tonight, if i remember to do it.

Re: Skywings /mspells and Teleport
Posted: Thu Jan 14, 2016 4:41 am
by NeonAvenger
Great, thanks.
I didn't think anything would happen that quickly.