Gibberling Heart
Posted: Sun Jan 24, 2016 6:09 am
Not entirely sure that this counts as an item bug since activating it seems to trigger a conversation but, here I go.
- If you have too many appropriate skills/classes many of the options are not visible as only the first few (6 on my setup) are displayed. The options are generated (i.e. I can hit '7' and get whatever appears under that option) I just can't see it on my screen.
- As a workaround and out of general curiosity: What does the client assign speech options past the tenth? Does it start doing letters?
- The acid flask created has the icon and text of the original NWN2 acid flask (Does 1d10 damage etc...) but does the correct damage when thrown.
- The gibberling heart "...thrbos..." I don't know why this annoys me so much. I can happily ignore the other spelling mistakes but for some reason this one irks me.