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Master of Disguise
Posted: Wed Mar 23, 2016 11:27 am
by Steve
Thoughts on a build?
I'm thinking Rogue 11 / MoD 5 / Guild Thief 3 / Bard 11 (Inspire Competence +4).
It won't be able to hit a barn, but it could convince someone their mother was a barn.

Re: Master of Disguise
Posted: Wed Mar 23, 2016 11:28 am
by mrm3ntalist
Bard25/MoD5 Charisma based. Done

Re: Master of Disguise
Posted: Wed Mar 23, 2016 11:30 am
by Steve
Grrr....Bards.

Re: Master of Disguise
Posted: Wed Mar 23, 2016 11:31 am
by mrm3ntalist
Steve wrote:Grrr....Bards.

I know right... there is no way to make a bad bard build. STr based, Int based, Dex based, Wisdom based, Cha based... they all work!
Re: Master of Disguise
Posted: Wed Mar 23, 2016 11:36 am
by Steve
Okay...let's imagine a Character coming from a Land where they outlaw music, and sound, of any type.

What would be a good split taking Master of Disguise as the theme?
Re: Master of Disguise
Posted: Wed Mar 23, 2016 11:36 am
by chad878262
mrm3ntalist wrote:I know right... there is no way to make a bad bard build. STr based, Int based, Dex based, Wisdom based, Cha based... they all work!
Steve wrote:Grrr....Bards.

I know right... there is no way to make a bad bard build. STr based, Int based, Dex based, Wisdom based, Cha based... they all work!
But I want a CON based Bard!

Re: Master of Disguise
Posted: Wed Mar 23, 2016 11:37 am
by chad878262
Steve wrote:Okay...let's imagine a Character coming from a Land where they outlaw music, and sound, of any type.

What would be a good split taking Master of Disguise as the theme?
How about this?
R16/IB5/MoD5/GT4
Re: Master of Disguise
Posted: Wed Mar 23, 2016 11:41 am
by Steve
chad878262 wrote:
How about this?
R16/IB5/MoD5/GT4
Yeah, that could work for a high INT character.
I could also imagine MoD 5 / GT 4 / Rogue 11 / Assassin 10. Poison + HiPS could make the lack of BAB manageable.
Re: Master of Disguise
Posted: Wed Mar 23, 2016 11:47 am
by chad878262
yeah, thought about the assassin route, but with this build epic dodge would be a big win and make RP sense (not much a fighter anyways, even for a rogue type)... though the assassin death attack save or die (basically) is also nice to have.
Re: Master of Disguise
Posted: Wed Mar 23, 2016 11:53 am
by Steve
One could then swap out Assassin for Shadowdancer 10. It would be a fun concept to RP.
Speaking of fun RP concepts, one could imagine the fun of a Guild where the requirement was 5 levels of MoD. All the time trying to one up each other with disguises...lol.
Re: Master of Disguise
Posted: Wed Mar 23, 2016 11:56 am
by Planehopper
I have been considering a warlocky flavor to a MoD build.
Perhaps even a bard/warlock/master of disguise.
It would likely end up being an RP build more than anything (cool in concept, weaker in play), but I like the idea anyway.
A charlatan who has made a pact with a fiendish source further his cons and trickery.
Re: Master of Disguise
Posted: Wed Mar 23, 2016 11:58 am
by chad878262
Epic PC 1: "I'm <Guild Masters name>"
Epic PC 2: "No, I'm <Guild Masters name>"
Newbie: "Awwww, guys, I thought it was my turn to disguise myself as <Guild Masters name>"
Epic PC1 and 2: "Shut up Roy! Everyone and their mother see's through your disguises"
Guild Master: "You all suck...."
Re: Master of Disguise
Posted: Thu Mar 24, 2016 8:07 am
by finneas