Now that movie is how NWN2 should be like. . . So much lore and actual pros and cons towards beings a certain race and heritage and practice of magic. Now a-days you can be a grey orc hunting party in the Serpent Hills and ELVEN player would just run by with literally no rp or give a half azzed reason to walk by you because their more interested in getting to their daily epic chest of the day and slaying epic bosses for their chance at some epic loot that they'll just throw on alt of holding because they cant even use it. . . Which thoroughly and utterly silly.
So much potential that could be had but that's all been tainted. . .



This! Is what an actual battle of armies should look like!
Not some DM being lazy just spawning random enemies at a party of Players with no rhyme or reason. Enemies that just appear out of thin air like they were coated in some Futuristic Camouflage suit simply to satisfy to players need for. . . "Oh I want to kill more things and get more exp and rewards." Because apparently having a weapon with a VFX effect is the only way to show your character means something now-a-days. . . That or having some form of loot that is considered an heirloom to your character. . . BUT you cant even take two minutes of your time to give a decent back story to how you obtained such an item. NOPE! "Its just a sword i found off some orc corpse." - Really. . .
A Role playing game is about the experience and the role you play in the world. And DM Bloodlust did that all correctly as well as a great deal of other DM's from back in this servers prime. (DM Eydice, Head DM Maecius, DM Nilbog) All these DM's as well as a handful of others knew how to make even the smallest of enemies and events into a master piece of lore and legends both inside the game and here on the forums as another chapter to the story to read.
And don't go telling me that its impossible to make a full replica of a battle in BG because of its age and lack of mechanics and coding. Me and Blood lust worked together everyday to better increase the coding and AI control of NWN2 and we were damn good at it. We wrote up story lines, plots and plot twist as well as DICTIONARY FILLED TO THE BRIM of new idea's for lore, legends and ACTUAL entertaining monsters and villains to face along the way. Other then some make shift re-skinned version of yuan-ti and Wyrmthrax simply buffed to all hells to fit the power scaling of the Players who faced it.

NOW THAT! Is how an army should look in BG. That right there is simply a preview of how much potential there is in NWN2 roleplay servers if a DM would just take the time and set it up correctly instead of "Going with the flow" and preparing scenes and area's for plots and lore that are simply filled to the brim with randomly placed enemies and land marks and just waiting to see how the players reacted. When instead you should be throwing in more effect and nostalgia making the area seem more alive and free spirited then letting the AI enemies just turn and attack the parties that are there without even a. . "The Orc raiding party turns to face the intruders of their lands newly claimed lands. . . Without even a second of breath they blow their rallying horns chanting and screeching as they prepared for battle."
NOPE!
You cant even get that simpe little detail in there before letting the AI attack the players. And again i'm not saying that non of the DM's do this and i'm not saying that non of the PC's do this either. But there are a lot who do not do it and who is to teach them if everyone just throws a blind eye at what they should and shouldn't be doing correctly.
Listen guys if we want the old BG back. Back to the time where there were actual plots and lore and satisfying story line such as the "Rise and Fall of Bazu the Lich". Then "We" need to do it. We need to make characters on this server that stand for a purpose. And show case to everyone old and new that true story line could still be done even without having a DM present to make it "official".
We need to stop this back and forth between "I want to be good and I want to be evil". You should develop your character and your plot to fit that alignment instead of making a new character that is built for killing and slaughtering both PC and NPC because you want to be useful if something like that were to occur then saying "Well my character is lawful good and your character is Chaotic Evil so we must do battle!". If you going to be a good guy then do that and have relevant back story and concept to why your that alignment. Same goes for being an evil PC do not just think seance your evil that inclines you towards all evil guilds and societies on the server simply because the population of evil toons is low compared to that of Neatral and Good. Both are hard to role to play in this day and age because no one knows how to play it right and the ones that do spend more time show casing how to play it right to their relevant guilds and friends other then the new players and even the old returning founding players we acquire on the server. Everyone is to caught up in "Making up" lore then going by the lore that was written in the first place.
All this RCRing and changing gods and lore about your characters that have so forth been so keen on their ways in the server is disgusting. You guys are so keen on trying to "Fit in" you don't even see that your just destroying all that lore and credit you had before. All these evil organization and armies in the server do ABSOLUTELY NOTHING and you know what. . . You cant even blame the DM's on that one. Because you all just up and destroy them yourselves. Dark Hold, The Dead Crows, The Dark Coven, The Silver Sheild, BlackHand, The Inner Circle. Are all obsolete because you start up the guilds and get everything going. Then you just give it up half way after and all that role play and lore you made for the guilds are just thrown away without a word or relevant back story to why they just disappeared and disbanded.
You guys can do ahead and try to play this "Im a bad guy just perceived as a good guy" or "We are an evil organization simply planning and proceeding within the shadows." all you want. But in the real terms of things you guys are just scared to fess up and throw away the rp because the majority of the sever is good or neutral and would not dare stand within your presence unless you are caught in the act. You think being in a mercenary company and saying I do bad things makes you a neatral? You think throwing away you gods of wraith and ruin in exchange for revenge makes you good? You think making a power build simply to try to be unstoppable towards people who try to stop you from doing what ever you want in the server makes you evil? No it doesn't! There is a big difference between playing what is on your character sheet. And playing the character itself regardless of what you claim to be on your sheet of paper because every character and plot changes but that sheet of paper you wrote for your character will always be the same.
All i can say now is that we need to bring that old feeling back. We need people to be doing relevant rp in non DM run events and plots. We need to have ACTUAL presence of role play between Good and Evil and not ignore eachother's actions when one or the other is proceeding to do something that the other side would CLEARLY take offense to. We need to help each other to grow as a server then try to strive as individual player characters.
We need to. . .
-Role Play