So I've been working on this favored soul character. I started from the bio/concept and let the mechanics for later - it seemed nice RP-wise, but mechanically? I got no clue.
I'm horrible at building, however, and this one might prove itself a challenge due to its race: it's a tiefling.
My initial build: FS 17/Rogue 3/AK 10, but since I've never played a FS before I have no idea how playable this can be. I figured rogue is a nice dip since it will grant me Evasion and that good ol' skillset (it's also its favored class). AK, well, was chosen for its heavy armor proficiency and obvious combat-oriented goodies.
In terms of feats, I went with Able Learner, Extend Spell, Iron Will, Knockdown/Imp. Knockdown, Heavy Armor Optimization/Greater, Greater Resiliency, Indomitable Soul, Practiced Spellcaster, Great Strength (+3) and Expose Weakness.
Thoughts on those?
The stats are:
STR 15
DEX 10
CON 14
INT 13
WIS 10
CHA 16
Planning on taking CHA up to 19 and boost STR with what's left (plus epic feats)
A(not so) different, yet (a bit) dumber kind of favored soul
- RmmBR
- Posts: 23
- Joined: Wed Jan 25, 2012 11:56 am
A(not so) different, yet (a bit) dumber kind of favored soul
Last edited by RmmBR on Thu Apr 28, 2016 11:23 am, edited 1 time in total.
- Thorsson
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- Joined: Thu Jul 02, 2009 4:17 pm
Re: A(not so) different, yet (a bit) dumber kind of favored
Congratulations on your level 33 character.RmmBR wrote:My initial build: FS 20/Rogue 3/AK 10
Life is far too important a thing ever to talk seriously about it
- RmmBR
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- Joined: Wed Jan 25, 2012 11:56 am
Re: A(not so) different, yet (a bit) dumber kind of favored
LOL!
Edited. My bad.
Edited. My bad.
- metaquad4
- Posts: 1537
- Joined: Wed Jul 04, 2012 12:51 pm
Re: A(not so) different, yet (a bit) dumber kind of favored
Generally speaking, as a favored soul, you want epic divine might (and divine shield, if possible). You also want your caster level as high as possible (dispels and CL have been fixed, 23 CLs will be dispelled easily). Not to mention, with 17 FvS levels, you won't have all your spells (or level 9 spells, for that matter).
Some classics, are:
Favored Soul 24/Blackguard 3/Rogue 3
Favored Soul 23/Paladin 4/Rogue 3
Favored Soul 27/Cleric (water domain) 3
Favored Soul 24/Cleric 3/Rogue 3
Favored Soul 27/Blackguard 3
Favored Soul 26/Paladin 4
NOTE: Paladin/Blackguard levels can be increased by 1 for the purposes of divine shield
You generally try to make 21 STR and 21 CHA (22 is possible, with aasimar. More, even (but at that point, I prefer to fuel other stats).
Skills (You don't need all of these, these are just the mechanically handy ones to have):
Feats: (Remember: Divine Might and Divine Shield MUST be taken on a cleric/blackguard/paladin level (I.E. the feat-giving level must be 1+ cleric, 3+ blackguard, or 4+ paladin) and require turn undead. Thusly, to take it and EDM with blackguard or paladin, you need 4 blackguard or 5 paladin)
Spells:
http://nwn2db.com/build/?241491
Here is something I whipped up. Its a pretty tight build, but it'll be quite effective. Its lower health can be mitigated with bear's endurance and a ring with toughness on it (sold at merchants for 20~k). With your DR, and all your healing/wards, you'll be very survivable none-the-less.
Some classics, are:
Favored Soul 24/Blackguard 3/Rogue 3
Favored Soul 23/Paladin 4/Rogue 3
Favored Soul 27/Cleric (water domain) 3
Favored Soul 24/Cleric 3/Rogue 3
Favored Soul 27/Blackguard 3
Favored Soul 26/Paladin 4
NOTE: Paladin/Blackguard levels can be increased by 1 for the purposes of divine shield
You generally try to make 21 STR and 21 CHA (22 is possible, with aasimar. More, even (but at that point, I prefer to fuel other stats).
Skills (You don't need all of these, these are just the mechanically handy ones to have):
Hidden: show
Hidden: show
Hidden: show
http://nwn2db.com/build/?241491
Here is something I whipped up. Its a pretty tight build, but it'll be quite effective. Its lower health can be mitigated with bear's endurance and a ring with toughness on it (sold at merchants for 20~k). With your DR, and all your healing/wards, you'll be very survivable none-the-less.
aka aplethoraof (on discord too)
- RmmBR
- Posts: 23
- Joined: Wed Jan 25, 2012 11:56 am
Re: A(not so) different, yet (a bit) dumber kind of favored
Wow. Thanks a hell lot for your input!
I have a question, considering the multiclass penalty and the +1 level adjustment, is it worth/playable to go with three base classes in this case?
Still, that build you just made seems great. I've never played an evil character before and that seems like an interesting challenge. I have never played an evil character before, mostly because NWN2's Good and Evil seem a bittoo relative confusing to me. Anyway, I'm rambling. Once again, thank you for helping me out.
I have a question, considering the multiclass penalty and the +1 level adjustment, is it worth/playable to go with three base classes in this case?
Still, that build you just made seems great. I've never played an evil character before and that seems like an interesting challenge. I have never played an evil character before, mostly because NWN2's Good and Evil seem a bit
- metaquad4
- Posts: 1537
- Joined: Wed Jul 04, 2012 12:51 pm
Re: A(not so) different, yet (a bit) dumber kind of favored
The xp penalty makes it a pain, but with persistent grinding, you'll level! Its just more painful.
Keep in mind, it effects RP xp, quest XP, and dm-granted XP as well as combat xp.
Keep in mind, it effects RP xp, quest XP, and dm-granted XP as well as combat xp.
aka aplethoraof (on discord too)
- RmmBR
- Posts: 23
- Joined: Wed Jan 25, 2012 11:56 am
Re: A(not so) different, yet (a bit) dumber kind of favored
Hmmm... that's something to think about.
Thank you a lot for the help!
Thank you a lot for the help!