is stuck in an endless loop.
It counts up to 100% then starts again with 10%,20%,.....
Moving stops the casting.
Generally i like the idea with longer casting times, but why here with such a simple spell ?
(10 cycles is a lot - 3 would be enough.)
identify spell
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- V'rass
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Re: identify spell
Because yolo... JKbut why here with such a simple spell ?
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- Rhifox
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Re: identify spell
The why is probably because Identify has a one hour casting time in pnp. 
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- Theodore01
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Re: identify spell
Not everything in pnp is translating well to a crpg. (This here is a waste of my life timeRhifox wrote:The why is probably because Identify has a one hour casting time in pnp.
- Young Werther
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Re: identify spell
The spell bugs after the first cast and you can't identify a second item.
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- Theodore01
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Re: identify spell
You can, just move and it will stop the infinite casting. Then cast it again and target the next item. (That worked for me.)
But it seems to identify only one item/per casting now.
But it seems to identify only one item/per casting now.
- Flasmix
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Re: identify spell
I'm glad we could identify issues with the spell.
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