identify spell

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Theodore01
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identify spell

Unread post by Theodore01 »

is stuck in an endless loop.
It counts up to 100% then starts again with 10%,20%,.....
Moving stops the casting.

Generally i like the idea with longer casting times, but why here with such a simple spell ?
(10 cycles is a lot - 3 would be enough.)
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V'rass
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Re: identify spell

Unread post by V'rass »

but why here with such a simple spell ?
Because yolo... JK :)
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Rhifox
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Re: identify spell

Unread post by Rhifox »

The why is probably because Identify has a one hour casting time in pnp. :P
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Theodore01
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Re: identify spell

Unread post by Theodore01 »

Rhifox wrote:The why is probably because Identify has a one hour casting time in pnp. :P
Not everything in pnp is translating well to a crpg. (This here is a waste of my life time ;) )
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Young Werther
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Re: identify spell

Unread post by Young Werther »

The spell bugs after the first cast and you can't identify a second item.
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Theodore01
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Re: identify spell

Unread post by Theodore01 »

You can, just move and it will stop the infinite casting. Then cast it again and target the next item. (That worked for me.)
But it seems to identify only one item/per casting now.
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Flasmix
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Re: identify spell

Unread post by Flasmix »

I'm glad we could identify issues with the spell.
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