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Blood Magus + Warlock

Posted: Fri Jul 15, 2016 1:05 pm
by Lyrae
Warlock should also qualify for blood magus.. Would make things a bit more interesting..
Using blood to power invocations.

Current blood Magus progression is what? 8/10?
Simply add 4d6 to blast damage and invocation progression.

Bloodseeking spell would add another blast die when active.
Blood Component will only add 1 caster level.

What do you guys think?

Re: Blood Magus + Warlock

Posted: Fri Jul 15, 2016 1:45 pm
by Akroma666
If the lore behind blood magus works that would be a neat idea!
Anyone know blood magus lore?

Re: Blood Magus + Warlock

Posted: Fri Jul 15, 2016 2:06 pm
by mrm3ntalist
Mechanically speaking, Blood Magus is so powerful that would make sense for any spellcasting class warlocks included. As it is now i would say no in opening BM for warlocks.

Lyrae wrote:Current blood Magus progression is what? 8/10?
BM has 9/10 progression.
Simply add 4d6 to blast damage and invocation progression.

Bloodseeking spell would add another blast die when active.
Blood Component will only add 1 caster level.

What do you guys think?
It doesnt make sense to add blast damage. Even adding CL is powerful since it count towards the DCs.

I think mechanically such thing is too powerful to be implemented

Re: Blood Magus + Warlock

Posted: Fri Jul 15, 2016 4:12 pm
by Rhifox
IMO warlocks are already blood mages. They're just a different kind of blood mage. Rituals to call on fiends or dark magic will undoubtedly use blood, hellfire warlock already damages you to empower its abilities, and you literally sold your soul to get your powers--you paid the whole cost upfront, in other words.

mrm3ntalist wrote:BM has 9/10 progression.
No, it's 8/10 now. It was recently changed to be more true to the PNP version, where neither 5th level nor 10th level give progression. That's something that should be changed on the Custom Classes information page, actually...

Re: Blood Magus + Warlock

Posted: Fri Jul 15, 2016 4:20 pm
by mrm3ntalist
Rhifox wrote:No, it's 8/10 now. It was recently changed to be more true to the PNP version, where neither 5th level nor 10th level give progression. That's something that should be changed on the Custom Classes information page, actually...
Last i checked ( amonth ago?) it was 9/10. Have you tried it sooner than that?

Re: Blood Magus + Warlock

Posted: Fri Jul 15, 2016 4:23 pm
by Rhifox
mrm3ntalist wrote:
Rhifox wrote:No, it's 8/10 now. It was recently changed to be more true to the PNP version, where neither 5th level nor 10th level give progression. That's something that should be changed on the Custom Classes information page, actually...
Last i checked ( amonth ago?) it was 9/10. Have you tried it sooner than that?
http://www.bgtscc.net/viewtopic.php?p=651860#p651860

I have not tried personally, but if the change got removed it has not been noted at all in the updates.
Duster47 wrote:10Apr2016 ~ 18:10 hours

- Other counterspell casterlevel issue resolved.
- Embrace the Wild, Protection from Alignment, Aura of Glory, Blessed Aim, now use BGTSCC casterlevel calculations.
- Blood Magus doesn't progress casterlevel at: levels 5 and 10.
- Experimental tweak to melee strikes and blows, to stop bard songs triggering.
- Added one more hair style to bg_hair_head2.hak - new one clips chest but some may want to use it.
- Changed Lore/Knowledge icons on Skill List for the ten new categories - from BG Art Team.

Re: Blood Magus + Warlock

Posted: Fri Jul 15, 2016 4:24 pm
by mrm3ntalist
Rhifox wrote:
mrm3ntalist wrote:
Rhifox wrote:No, it's 8/10 now. It was recently changed to be more true to the PNP version, where neither 5th level nor 10th level give progression. That's something that should be changed on the Custom Classes information page, actually...
Last i checked ( amonth ago?) it was 9/10. Have you tried it sooner than that?
http://www.bgtscc.net/viewtopic.php?p=651860#p651860
Duster47 wrote:10Apr2016 ~ 18:10 hours

- Other counterspell casterlevel issue resolved.
- Embrace the Wild, Protection from Alignment, Aura of Glory, Blessed Aim, now use BGTSCC casterlevel calculations.
- Blood Magus doesn't progress casterlevel at: levels 5 and 10.
- Experimental tweak to melee strikes and blows, to stop bard songs triggering.
- Added one more hair style to bg_hair_head2.hak - new one clips chest but some may want to use it.
- Changed Lore/Knowledge icons on Skill List for the ten new categories - from BG Art Team.
I dont think that was implemented. I am certain there was no discussion to not progress caster level at lvl10.

Re: Blood Magus + Warlock

Posted: Fri Jul 15, 2016 4:39 pm
by mrm3ntalist
Just tested it. It is 9/10

Re: Blood Magus + Warlock

Posted: Fri Jul 15, 2016 4:42 pm
by Rhifox
Odd that that change got posted then, if it wasn't actually implemented.

Re: Blood Magus + Warlock

Posted: Fri Jul 15, 2016 4:57 pm
by mrm3ntalist
Rhifox wrote:Odd that that change got posted then, if it wasn't actually implemented.
Yes, things were very hectic back then, trying to sort out all issues with the updates. Things like that (wrong update info, missed bug fixes, etc) were normal to happen.

It is good you mentioned it, so that it is cleared out now

Re: Blood Magus + Warlock

Posted: Fri Jul 15, 2016 5:26 pm
by Lyrae
I wouldnt really consider blood magus to be THAT powerful mechanically. Sure they get some neat skills and scroll scribing capabilities.. but thats it.. ASOC is far stronger than Blood Magus IMO.

Re: Blood Magus + Warlock

Posted: Fri Jul 15, 2016 5:29 pm
by mrm3ntalist
Lyrae wrote:I wouldnt really consider blood magus to be THAT powerful mechanically. Sure they get some neat skills and scroll scribing capabilities.. but thats it.. ASOC is far stronger than Blood Magus IMO.
Its the most powerful arcane PRC.
- High Fortitude saves
- 1d6 hit die
- +2 Permanent CON
- +2CL above HD with Blood component and Blood seeking spell active
- Awaken ( although awaken will get a save soon ) and Bloodwalk
- Scars for extra spells at full CL

No other PRC gives so much to a base class.

Re: Blood Magus + Warlock

Posted: Fri Jul 15, 2016 5:34 pm
by Lyrae
Bloodwalk is broken =P

Re: Blood Magus + Warlock

Posted: Fri Jul 15, 2016 6:01 pm
by Akroma666
Let's keep it on topic please guys.

Re: Blood Magus + Warlock

Posted: Fri Jul 15, 2016 10:05 pm
by metaquad4
mrm3ntalist wrote: Its the most powerful arcane PRC.
- High Fortitude saves
- 1d6 hit die
- +2 Permanent CON
- +2CL above HD with Blood component and Blood seeking spell active
- Awaken ( although awaken will get a save soon ) and Bloodwalk
- Scars for extra spells at full CL
- High Fort Saves. No save progression for reflex or will (last I played it).
- 1d4 to 1d6 isn't too important for most wizards in a practical sense (IE when not being a paper warrior). Your health is so low anyway that it isn't your main defense. Mirror Image+30 DR+Displacment with either high AC or HiPs forms the brunt of it.
- +2 Permanent CON is alright. Not really the greatest but it doesn't hurt.
- +2 CL above HD (aka 32 CL aka +1 DCs for most casters) is handy.
- Awaken Blood, in its current state, is one of the best things about the class. With a save, I suppose it'll be negligible. If its a save but you still get full damage it'll remain good I think. Or at least alright..
- Bloodwalk WAS good. Now that people can metagame it freely (and they will) due to the consent system (rather than say, a save system!) its meh.
- Scars are good if you have money. Not everyone has unlimited riches, however and those prices can sure rack up. If you can farm, then its fantastic.
- KoS. Can't forget that one. Given that this server is very good-dominated this is a HUGE downside, as it limits your public mechanical potential and RP usage of your abilities (without denying yourself from a big part of the server, generally speaking. Unless you are a mysterious snowflake who can blood magic and get along with goodies.).

Now don't get me wrong. I wouldn't say blood mage is a bad class. Its just not the best. Its solid, I'd say.

ASoC, for example, gives you the uber flexible metamagic, and an excuse to take two feats that make teleporting to harder places that much easier. I'd honestly classify that as the best wizard/sorcerer PRC. Frenzy Beserker is to Fighter as ASoC is to Wizard. BM mixed with ASoC is fairly potent, but I'd choose other combos (FM, PM). Could be just me, though!

That aside!

Imo, warlocks who qualify (3rd level invocations for 3rd level spells) should get access to arcane PRCs (with the exception of ASoC, as warlocks can't use metamagic). Palemaster, Frost Mage, Blood Mage, Harper Agent(?), and any others I missed. Archmage, they wouldn't qualify for, since that requires level 7 spells and they only get up to level 4. It'd add a bit of flavor too, and allow for representation of different pacts in a rather simple manner.