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PC Tools Macros resetting themselves
Posted: Mon Aug 29, 2016 6:52 am
by Steve
So this happened on one of my PCs a week ago, where I logged in an my PC Tools macros did not automatically show up on my GUI (like usual). When I manually reset them, the recorded Macros I've had for years, were now blank.
I assumed this was because I had done some RCRing on this Toon, and maybe in the process of using the same name, the Macros got erased (which in itself is odd, because Macros stay to PC Names on your computer vault). But whatever—shit happens.
Well today, I logged in with another Toon, and the same thing happened: my Macros didn't auto load, and they are now blank/reset.
This 2nd Toon, I did not RCR, and actually, was playing last night, and the Macros were there, and loaded automatically.
The only other time I've experienced Macros being lost is when an Admin has taken and used my .bic Character file from the Vault. In particular, when Luna once had to examine one of my Toons for a bug, the unfortunate result was losing my Macros.
So, any one have any idea what is going on here?
Re: PC Tools Macros resetting themselves
Posted: Mon Aug 29, 2016 7:17 am
by Stonebar
Same with me. I miss my bard being able to RP gathering people for a haste with one click. As by the time you type it everyone is now out of range lol.
Re: PC Tools Macros resetting themselves
Posted: Mon Aug 29, 2016 9:02 am
by Tantive
Would it have anything to do with this?
Subject: SERVER UPDATES
Endelyon wrote:This morning, I converted our PC Tools databases over to SQL and touched up our SaveCharacter script function (tweaked it and moved it from player_inc to hss_pc_tools_inc). If you had any macros, they will unfortunately be lost and will have to be set again (though they will persist after that). This change provides several benefits. Most notably:
When you hit the "Save Character" button, now, and it says "Your character and location have been saved," that (GASP) your character and location WILL ACTUALLY BE SAVED!
Hopefully this should also make characters save more reliably overall any time that the SaveCharacter function is called for, and reduce an (insignificantly small, perhaps?) amount of stress on the module, as NWN2's default database style is rather taxing compared to using an SQL back-end.
The space you save in has to be "walkable," so if you're too sitting in a chair or too close to a placeable or something like that, it might not work. I made an edit to the script, after reset, to make it only save your new location if you're already in a valid walkable area (otherwise, it should still default you to the one before that), but if Mystra doesn't give you a choice for a "last location" when you SHOULD for all intents and purposes have one, it's because my edit failed and you saved in one of these "invalid" spots.

I'll get that bit worked out soon (but it is no different than our save function now, it's just that I didn't discover how any of this worked until earlier today).
Cheers, loves!
Re: PC Tools Macros resetting themselves
Posted: Mon Aug 29, 2016 9:47 am
by Steve
Well...Jimminy Cricket!!
Man, could I have used a warning before! Then at least I could have written down what I failed to memorize, hence, needed those Macros!! lol.

Re: PC Tools Macros resetting themselves
Posted: Mon Aug 29, 2016 9:47 am
by AlwaysSummer Day
I had this issue on Venture a few months ago. 5 year old macros vanished. That really sucked.
Re: PC Tools Macros resetting themselves
Posted: Tue Aug 30, 2016 7:44 pm
by Maecius
As I said yesterday before the forum rollback, the changeover to SQL should prevent this from happening into the future. It's a much stabler and more flexible database system compared to the vanilla NWN database systems.

But apologies, nonetheless, to those of you who lost macros from this update.