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My Fighter/Rogue build - Total Noobie

Posted: Mon Sep 19, 2016 9:39 am
by skittlez_p99
So we started playing here like a month ago or so. We're all about level 12-14 atm and I would like some pros and cons of my build from the more experienced players here.

I'm pretty set on being a beefy rogue/assassin type, but I didn't want to do the typical build and I have done certain things for the RP aspect. I'm only level 12 as of right now but at level 30 I plan to be 16 Rogue/5 Tempest/6 Fighter/3 Assassin or Shadow Dancer. My character is sitting at 4 tempest, 6 fighter and 2 rogue currently so I still have some play room but I really like tempest.

My idea is just a stealthy fighter rogue that can go toe to toe with just about anything and for future surface PvP (I'm a Duregar) and stuff in the UD.

I appreciate any comments on what I have planned ). :D

Re: My Fighter/Rogue build - Total Noobie

Posted: Mon Sep 19, 2016 9:43 am
by chad878262
The biggest thing you need to understand is that if you only have 3 levels for Assassin or SD and you are a stealthy/sneak attack focused character, you MUST pick SD. Assassin does not get HiPS until level 8, SD get's it at 1 (and can be taken as early as level 8). HiPS is your primary defense and your primary offense, it is your single most important ability so you need it asap.

Re: My Fighter/Rogue build - Total Noobie

Posted: Mon Sep 19, 2016 10:00 am
by skittlez_p99
Ah okay thank you. I wasn't sure which would be the better pick. This is my first time playing this kind of character in a nwn game or paper. Didn't realize it was so important. :)

Re: My Fighter/Rogue build - Total Noobie

Posted: Mon Sep 19, 2016 10:13 am
by Calodan
I think it should be noted that some builds are very much SUPERIOR here. This is not like Diablo or WOW or any other game like Elder Scrolls or DAOC either. There some builds that are just crap. I would post the full build and have guys like Steve, Thorrson, Chad and others give you advice. Deathgrowl is another one if you are building a sneak that can help you with how to make it viable and fun.

Also be prepared that your PC can not do everything. By that I mean that this world there are places that you will not be able to do alone. There are builds that can but a sneak is not one of them. As well as the fact that leveling up a sneak is incredibly tedious. Just be prepared for it.

Re: My Fighter/Rogue build - Total Noobie

Posted: Mon Sep 19, 2016 10:22 am
by Akroma666
Calodan wrote:I would post the full build and have guys like Steve, Thorrson, Chad and others give you advice. Deathgrowl is another one if you are building a sneak that can help you with how to make it viable and fun.
Dang.. I didn't make the cut? Calodan why you gata beat me down bro... :( :cry:


I don't mind reviewing the build either, I main a Fightysneak. ;)

Re: My Fighter/Rogue build - Total Noobie

Posted: Mon Sep 19, 2016 10:26 am
by Calodan
Dang.. I didn't make the cut? Calodan why you gata beat me down bro... :( :cry:
The list is really big here though......I missed you and MrMentalist, Mrieder and many others. Hell Snarfy would know how to build a good sneak. Moltrazahn too. Hell anyone but me pretty much! :shock: :o :lol:

Re: My Fighter/Rogue build - Total Noobie

Posted: Mon Sep 19, 2016 10:31 am
by chad878262
You may want to re-think if you are interested in PvP. Simple fact is that casters are better than any non-caster so you will not stand toe to toe with *anything* rather, you are a decent scout who can go after key targets while the tanks are drawing the majority of the fire. Any stealth build is going to suffer from lack of AC since MOST stealth gear has lower AC benefits. For example, if you are lucky enough to find an epic stealth amulet it's stats are +4 Hide/MS and +2 AC, meaning you would need a Barkskin Wand or Spiderskin scroll to get to +4 Natural AC that most other players can obtain through an amulet. Combine this with the dispel fix and you are one dispel away from -2 AC. Dodge Boots that improve stealth also cap at +2 AC unless you find / purchase a nice pair (somewhat mitigated by Avernus, once you are high enough level to get there since there are a couple of +4 Dodge AC boots and at least one pair improves stealth). So when you consider +4 AC from dodge, deflection, natural and shield, at least two of those will come from UMD (natural as listed above and shield wand/potion/scroll)... Their is a rapier that gives +3 shield AC, but I do not think it's available in the Underdark. +4 AC armors are rarely going to improve stealth as well (and if they do they are generally trade only epic items from other players) so you are also probably looking at a +2 leather/padded/cloth armor and using an (improved) mage armor wand, further causing your AC issues with dispel.

Stealth builds MUST build for stealth (often this includes taking Stealthy, SF:Hide and SF: MS feats alongside maxing the skill points). If you're stealth at level 30 is below 70 you will have area's where every mob spots you and I have been spotted even with Hide / MS ~90 (some bosses stealth will not work regardless of skill level). This makes your AC a constant struggle as you really want at LEAST 40 AC and ~45 + is better. Now, since you can get epic dodge (and you should) you might be fine with 40 since Epic Dodge is similar to having 5 AC higher since first attack is always a miss. However, 40 AC is no cakewalk to get to for an inexperienced player.

My first character was stealth and he was insanely fun to play, but was really pretty weak, though eventually with experience I was still able to solo most area's of the server, most bosses I couldn't do much against because he also had no UMD. UMD used to be OP, but now is easily dispelled so you have to consider you're always 2 seconds away from having a 38 AC becoming ~30 which would be a quick death unless you are able to run away or fire off HiPS quickly.

Re: My Fighter/Rogue build - Total Noobie

Posted: Mon Sep 19, 2016 10:38 am
by skittlez_p99
I honestly don't really have a specific build in mind other than the levels for the most obvious reasons. I've had an RP aspect be the biggest factor and then I spend an hour or so comparing feats and what not and I just pick what I think works best. Trying to hammer out the kinks before the xp transfer is gone. I've done some looking into builds but I have only used those as rough guides to get good benefit of my levels in each class.

Re: My Fighter/Rogue build - Total Noobie

Posted: Mon Sep 19, 2016 10:56 am
by chad878262
your class split is fine, if it is what you want. R16/T5/F6/SD3 gives a decent number of feats, allows you to get both epic precision and epic dodge, as well as you can do STR/DEX split (taking DEX to 19 and maxing STR) if you only want Greater TWF with no epic dodge, or you can go max DEX to get PTWF and epic dodge to go with your HiPS/SA concept. However, you need to understand with DEX your damage is predicated on Sneak Attack, so stealth is paramount as I stated above. It should be noted if you want more skill points, you could go Ranger 6 instead of Fighter 6. While you lose fighter feats at 1, 2, 4 and 6 you gain TWF and ITWF for free from Ranger so you only lose 2 feats instead of 4 and you gain more skill points as well as track which will allow for a little RP related to being a scout (so long as you actually put some points in survival).

Another option you could consider is Ranger 26 / CS 4, Strength based with 16 DEX (wear a mithral breastplate and cast cats grace). which is the Underdark scout / tracker. Cavestalker gets an ability at 2nd level that allows Ranger abilities such as camouflage (stealth run) and HiPS to work in natural underground areas. If you don't care about the Ranger spells being dispelled you could also consider Ranger 21/Assassin 9, or if you really want the rogue option the 'standard' rogue is R16/A9/IB5, but this makes your most efficient path to dual wield daggers, which may not fit your concept.

Re: My Fighter/Rogue build - Total Noobie

Posted: Mon Sep 19, 2016 11:29 am
by Theodore01
perhaps something like this: http://nwn2db.com/build/?182055

Re: My Fighter/Rogue build - Total Noobie

Posted: Mon Sep 19, 2016 11:34 am
by skittlez_p99
@Chad87 that default IB/Assa build is the one I wanted to avoid. I feel like I'm still the same more or less, just not the default build I suppose. I'm not sure if ranger is what I'm looking for. One of the reasons I picked Fighter is for my deep dwarf back ground. I've set it up as if I was a noticed by a drow and trained in the ways of the shadow for whatever reason, more or less. A hardy fighter that was noticeably more nimble than his other kin is an idea I liked rolling with.

I just don't want to be gimped basically. I'm fine with being utility and a scout. I don't usually solo and I run around as a group of 3 constantly. I'm not opposed to using spells as some have suggested either, it just doesn't seem to fit my idea for a character.


Really appreciate all the input btw. All those class choices is overwhelming, haha.

Re: My Fighter/Rogue build - Total Noobie

Posted: Mon Sep 19, 2016 12:18 pm
by chad878262
skittlez_p99 wrote:@Chad87 that default IB/Assa build is the one I wanted to avoid. I feel like I'm still the same more or less, just not the default build I suppose. I'm not sure if ranger is what I'm looking for. One of the reasons I picked Fighter is for my deep dwarf back ground. I've set it up as if I was a noticed by a drow and trained in the ways of the shadow for whatever reason, more or less. A hardy fighter that was noticeably more nimble than his other kin is an idea I liked rolling with.

I just don't want to be gimped basically. I'm fine with being utility and a scout. I don't usually solo and I run around as a group of 3 constantly. I'm not opposed to using spells as some have suggested either, it just doesn't seem to fit my idea for a character.


Really appreciate all the input btw. All those class choices is overwhelming, haha.

Not exactly the same as you are missing out on 5d6 Death attack with chance to cause paralysis as well as the bleed damage from IB. That said, it's totally fine as it is. Just make sure to get Epic Precision, Expose Weakness, Perfect Two Weapon Fighting and Epic Dodge. Would have been nice if you could get the one extra AB so you could reach 12 APR which would net you an extra SA in the first flurry, but in the end Epic Dodge is worth more than that. :) Your build has higher AB and higher AC (due to 11 levels of high bab and Tempest levels) in exchange for damage on the SA landed in the first flurry, save vs. paralysis on every SA landed and an ok spellbook (not a big deal since CL 9 can be dispelled by a passed out drunk kobold). As I said, your concept is absolutely viable, but you should know what you can do and what you give up. The bonus AC / AB from Tempest is very nice and if the feats from F6 are well chosen that will also be a boon. Make sure you aim for at least mid 70s in hide/ms at level 30 (meaning every gear slot will probably need to grant you some form of bonus to those skills).

Re: My Fighter/Rogue build - Total Noobie

Posted: Mon Sep 19, 2016 12:47 pm
by skittlez_p99
Awesome, thank you! It makes me happy to hear I didn't glub up my character. :)

Re: My Fighter/Rogue build - Total Noobie

Posted: Wed Sep 21, 2016 2:03 am
by V'rass
Casters superior to sneaks... hahahahaha yeah no! Sneaks are the bane of casters once they get high lv. An epic lv caster will die against an epic lv sneak almost everytime. I know as i had this happen to me multiple times. Unless you have either an uber high listen/spot to defeat their HIPS or immunity to sneak attack damage YOU WILL DIE. Period, end of story, thats all she wrote.

Re: My Fighter/Rogue build - Total Noobie

Posted: Wed Sep 21, 2016 3:14 am
by AC81
V'rass wrote:Casters superior to sneaks... hahahahaha yeah no! Sneaks are the bane of casters once they get high lv. An epic lv caster will die against an epic lv sneak almost everytime. I know as i had this happen to me multiple times. Unless you have either an uber high listen/spot to defeat their HIPS or immunity to sneak attack damage YOU WILL DIE. Period, end of story, thats all she wrote.
Uh no. A caster should beat a sneak 99/100. DC caster area effect fort save ... game over sneak. Maybe ranged EDM sneaks might be able to take down a caster before they react, but they are a rare build and not great sneakers anyway tbh. Vrass, if you're constantly getting put down by sneaks as a caster you need to think about your strategies. Ask Aelcar or someone for help but usually area effect fort or will saves will kill sneaks in one round (or disable them so you can kill them at your whim)