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Map changes from last year's campaign
Posted: Wed Sep 21, 2016 12:14 pm
by Nomster
...can these be reverted, please?
Mainly referring to:
- The Arena in the northern farmlands - it was widely used by players... now, no one can use it as the Lords' Alliance have been camping there for a year.
- The garden outside the White Mask Theater - the only garden area in Baldur's Gate now and filled with tents. Those tents are not necessary any more, I think.
Those two things above would be very nice. Other minor things...
- There are many dark splotches where I assume buildings etc stood in the Palace District and the Farmlands. Maybe these textures can be smoothed out as it does look rather ugly on the map.
- Fix some fixtures in the Palace District that were destroyed. Add back some vegetation.
Re: Map changes from last year's campaign
Posted: Wed Sep 21, 2016 12:48 pm
by Hoihe
I would argue that the Sharp Teeth could use some "life" again, too, as it still bears the scars of a war many years past now.
Re: Map changes from last year's campaign
Posted: Wed Sep 21, 2016 5:28 pm
by LISA100595
Agreed to both

Re: Map changes from last year's campaign
Posted: Wed Sep 21, 2016 9:47 pm
by tfunke
LISA100595 wrote:Agreed to both

I remade a new arena earlier this year and it got put aside for the day when the areas would get reverted. I believe I still have it laying around. This arena version is much larger and more befitting for a city of BG's size.
Re: Map changes from last year's campaign
Posted: Wed Sep 21, 2016 9:54 pm
by Eclypticon
Stupendous!
Re: Map changes from last year's campaign
Posted: Thu Sep 22, 2016 4:37 am
by Steve
Does anyone but me NOT remember the ginormous coliseum that used to be in BGTSCC?
There was also the most awesomsauce Temple of Umberlee.
"memories...tear drop"
Re: Map changes from last year's campaign
Posted: Thu Sep 22, 2016 4:54 am
by AC81
I remember the colosseum .... much smaller server then, we're all very lucky now.
Re: Map changes from last year's campaign
Posted: Thu Sep 22, 2016 6:21 am
by Moltrazahn
Steve wrote:Does anyone but me NOT remember the ginormous coliseum that used to be in BGTSCC?
There was also the most awesomsauce Temple of Umberlee.
"memories...tear drop"
+1
Always loved when it moved from one part of the city to another, along with the FF HQ. Must've been a large undertaking xP
Re: Map changes from last year's campaign
Posted: Thu Sep 22, 2016 7:49 am
by Endelyon
I believe that Duster47 has been incorporating changes to these areas slowly leading towards reversion as the DMs ask him to do so. He might just be waiting for them to RP the withdrawal of the Lord's Alliance forces from the city.
He's going to incorporate a batch of new areas, soon, but he's waiting on me to do this right now. I do not know if this update would include any changes to these areas, but when I send over the files he's waiting on I'll let him know that these things are being asked about (assuming he hasn't chimed in here already!) and he and the DMs can touch base and figure out whether or not it's time, yet.
I personally didn't even realize the arena had been occupied, actually. I will say at the very least we should probably move those NPCs off to the side so that players can use it once more for tournament/sparring RP once more. There have been a lot of great player-ran events there!
Re: Map changes from last year's campaign
Posted: Thu Sep 22, 2016 9:44 am
by Planehopper
Steve wrote:Does anyone but me NOT remember the ginormous coliseum that used to be in BGTSCC?
There was also the most awesomsauce Temple of Umberlee.
"memories...tear drop"
How about SirC's bridge of eternity? It was actually like our current bridge outside BG but about 3 times the length.
This replaced a footbridge that was in the original mod. It was YUUGE.
I have some screenies of that first arena in BG. Lots of fun times there with the Wyndsoul family.
Re: Map changes from last year's campaign
Posted: Thu Sep 22, 2016 3:39 pm
by Duster47
My last contact with HDMs is the version now is all the recovery supported by RP to date (mid-August).
Any idea of new/bigger arena will probably be the last thing to go IG, after walls and housing.
I suggest PC factions get more busy with helping the city recover.
Re: Map changes from last year's campaign
Posted: Thu Sep 22, 2016 6:39 pm
by Maecius
Steve wrote:Does anyone but me NOT remember the ginormous coliseum that used to be in BGTSCC?
There was also the most awesomsauce Temple of Umberlee.
"memories...tear drop"
Re: Map changes from last year's campaign
Posted: Thu Sep 22, 2016 7:02 pm
by LISA100595
Wow I can't believe whoever it was got rid of that.. that's awesome!
Re: Map changes from last year's campaign
Posted: Thu Sep 22, 2016 7:02 pm
by Steve
That was literally the first place I visited as a newb-noob on BGTSCC.
*weeps a wet, salty tear in memory*
Re: Map changes from last year's campaign
Posted: Thu Sep 22, 2016 7:03 pm
by Steve
Well, in defense of the change...Baldur's Gate received a rather awesome make-over to better reflect the layout and design from the game Baldur's Gate. And the Water Queen's House thus morphed.